Halo 3

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Fenixgoon

Lifer
Jun 30, 2003
33,277
12,839
136
Originally posted by: joedrake
Originally posted by: HamburgerBoy
Didn't Michael Jackson sell the most copies of any album ever? Quantity isn't quality. The fact that you can't even spell Deus Ex right means that you couldn't have played it for too long. What did you not like about it?
Ignoring the whole child-molester trial (in which he was found innocent) and w/e other personal problems you have (with him?), you should be able to admit that Michael Jackson was a great artist. His songs were hits and he is probably one of the best dancers of all time.
FYI, I spelled the name wrong on purpose just because I thought it was pretty cool to do so. Sorta like when people make fun of macs or microsoft, etc.

For one, since you're a PC/graphics/leet fanboy, Halo (CE&2) graphics > Deus Ex's
The cutscenes sucked and the game was as boring as err umm watching grass grow.
And don't even argue Halo was repetitive, DE was much worse

Originally posted by: HamburgerBoy.
I've played Halo three times. The first time I quit at The Library, the second time I quit at the snowy area where you blow up the generators, and the third time I beat it. I've also played quite a few FPSs, and not all of them were generic ones like Halo.
So you have never played multiplayer? Then w(hy)th are you even arguing against Halo at all?
Halo's multiplayer is one of the best experiences out there, up with CS.

Originally posted by: HamburgerBoy
You're right, there is very little that is special about FEAR. However, it is still a fun game to play. Just because a game isn't 100% orginal doesn't mean that it sucks. What is special about Halo, aside from how they managed to ruin the gaming industry?
Special about it? The multiplayer is pretty intense/original/unique/fun/big/etc.

Originally posted by: HamburgerBoy
Haha, what's so original about Halo's weapons? They have a pistol (original? shens), an assault rifle (original? shens), a wimpy shotgun (original? shens), a fusion pistol (that was stolen from Marathon), a rocket launcher (that was stolen from Marathon), a plasma rifle (which is ok), and the needler (which is quite awesome). Ignoring the grenades those are the only ones I remember, but correct me if I'm wrong.
Sure there are pistols and shotguns in other games, but what do you expect? The game is based off of real-life, there are going to be similar weapons in most games.
In face, it is better that they used common weapons, rather than making up stupid fantasy weapons, makes the game more personal.
I can't say I've ever seen sticky grenades before in a game.
And you forgot the Carbine, which is original, as is the covenant sniper.

Originally posted by: HamburgerBoy
wtf are you talking about? Halo has no more skill than the generic PC shooter. It's just Mountain Dew induced twitching. Since when is "smacktalking" a console trait, and since when is it positive? "ur a mexican jew lizard" isn't really that funny.
Halo has no more skill than other games? Well, as you said, you've never played multiplayer so you would have no idea, I understand.
You see, in Halo, you actually have to communicate. The fact that communicator headsets come with your XBL subscription, almost 100% of people playing Halo have them. You have to call out enemy positions, strategize, etc.
In a game like BF2, no one talks. If someone is talking, they are just talking about how there dog just tried to hump the couch or something of that manner.

To be good at halo, you have to be able to 4-shot enemies with the BR, be well equipt with the lower-powered weapons, have decent sniping skill (1 headshot kill, 2 bodyshot, unlike most generic 1 shot anywhere kill shooters), have nice placement with grenades (stickies), etc
and as a team, you have to work together, control the map, cover each other's blindsides, etc, etc.
CS is the only game that comes close, but only really in leagues and stuff - but this is all the time in Halo

I reccomend that you plug in your Xbox, get a 2-month free trial, and play some Halo 2 on Live, as you obviously don't know what you're talking about.

1: deus ex has a story halo can't touch with a 100 ft pole. not to mention the RPG elements which allow you to customize your play style. gameplay >> graphics.

2: halo is repetitive: library, assault on control room, taking down the generators, and going on the Truth and Reconciliation two times (different enemies 2nd time, oooooo).

3. UT2k4 >>> halo multiplayer... onsalught/assault and custom maps, nuff said.

4. covenant carbine = semi auto rifle, nothing special. coveant sniper = energy rifle vs. big-ass bullet, nothing special. sticky grenades? i'll give a little there. battle rifle? please show me another rifle that is absolutely precise and accurate on continual 3shot burst and i'll give you a :cookie:

5. halo MP takes skill. but so does quake MP, FEAR MP, and any other MP game. in FEAR which would you rather have: time distortion and everyone knowing your location, or being unknown on the map like any other game?

to be good at any FPS you need aiming skills, plain and simple. this is nothing new, as aiming has been around long before halo (who would have thought?)

halo is just another FPS, and a very popular one for various reasons. it's nothing new to PC gamers, better FPS's have been around for much longer. so don't think halo2 is the be all and end all, especially with THAT ending.
 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
Originally posted by: joedrake
Ignoring the whole child-molester trial (in which he was found innocent) and w/e other personal problems you have (with him?), you should be able to admit that Michael Jackson was a great artist. His songs were hits and he is probably one of the best dancers of all time.
FYI, I spelled the name wrong on purpose just because I thought it was pretty cool to do so. Sorta like when people make fun of macs or microsoft, etc.

For one, since you're a PC/graphics/leet fanboy, Halo (CE&2) graphics > Deus Ex's
The cutscenes sucked and the game was as boring as err umm watching grass grow.
And don't even argue Halo was repetitive, DE was much worse

So you have never played multiplayer? Then w(hy)th are you even arguing against Halo at all?
Halo's multiplayer is one of the best experiences out there, up with CS.

Special about it? The multiplayer is pretty intense/original/unique/fun/big/etc.

Sure there are pistols and shotguns in other games, but what do you expect? The game is based off of real-life, there are going to be similar weapons in most games.
In face, it is better that they used common weapons, rather than making up stupid fantasy weapons, makes the game more personal.
I can't say I've ever seen sticky grenades before in a game.
And you forgot the Carbine, which is original, as is the covenant sniper.

Halo has no more skill than other games? Well, as you said, you've never played multiplayer so you would have no idea, I understand.
You see, in Halo, you actually have to communicate. The fact that communicator headsets come with your XBL subscription, almost 100% of people playing Halo have them. You have to call out enemy positions, strategize, etc.
In a game like BF2, no one talks. If someone is talking, they are just talking about how there dog just tried to hump the couch or something of that manner.

To be good at halo, you have to be able to 4-shot enemies with the BR, be well equipt with the lower-powered weapons, have decent sniping skill (1 headshot kill, 2 bodyshot, unlike most generic 1 shot anywhere kill shooters), have nice placement with grenades (stickies), etc
and as a team, you have to work together, control the map, cover each other's blindsides, etc, etc.
CS is the only game that comes close, but only really in leagues and stuff - but this is all the time in Halo

I reccomend that you plug in your Xbox, get a 2-month free trial, and play some Halo 2 on Live, as you obviously don't know what you're talking about.

Meh, tastes in music may vary I suppose, though that still doesn't change the point I was trying to make. Just because something is popular doesn't mean that it's good.

Where did I mention being a graphics fanboy? Right now I'm playing Warcraft II and Lands of Lore: Throne of Chaos. Just a few months ago I was playing Abuse and Marathon: Tempus Irae. I'm not a graphics whore in the least. You can skip cutscenes and how was it any more repetitive than Halo?

Yes, I have played Halo multiplayer. It's ok but UT2004 basically just expands on it, so there's no point in playing it anymore. The fact that you mentioned CS (another overrated game) is laughable. Obviously you are just a mainstream gamer that plays only what the media tells you to play.

Fantasy weapons are stupid? Define fantasy weapons, because how can you hate weapons like the Redeemer? Ok, sticky grenades are nice. That's one positive in Halo which is outweighed by a million negatives. You're right, I did forget the sniper. It's pretty nice compared even to other sniper rifles, but it's not even close to the snipers in the Hitman games.

Eh? People talk in online PC games. I haven't played BF2 so maybe you're right about that game, but I've never played a game of DOD where someone wasn't making plans about taking the flag back. Funny that you mention humping couches, considering Halo practically invented in-game corpse rape. You think that Halo is the only game where snipers don't kill with one shot?
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: joedrake
Originally posted by: HamburgerBoy
Who cares? Halo 1 was one of the worst games ever made.

Originally posted by: joedrake
:roll: games like FEAR are the real jokes

In what way?
LOL worst games ever? That's why it's won countless awards and sold millions upon millions of copies?
Duex Es on the other hand, :thumbsdown:

I doubt you have really even played Halo. Everyone who has played it at least enjoyed it a little, it is completely RIDICULOUS to consider it one of the 'worst' games ever, which is why I'm doubting you know anything about shooters/games at all.

FEAR is the real joke because it is nothing special. It's the same guns/graphics/gameplay as every single other FPS on the computer. Any computer company could make a game (PC-only) with `decent` graphics (box items (see HL2/fear/etc)) that takes place in a mostly enclosed setting (FEAR, labratory, etc) and people would jump on it like it's the best thing since sliced bread.
In FEAR, HL2, CoD2, etc, it's pretty much just SMG that bad guy or alien, SMG some more.. pick up a new type of SMG (WITH A FREAKIN' GRENADE SHOOTER THOUGH) and then kill some more. Walk around the corner shoot another person, etc, etc.
But somehow people think that this is awesome?

And plus, multiplayer on console > on PC. On PC it's constantly the same thing. Join a server with 32 people. Run around like an idiot and then SMG someone and hope you get first shot.
If you've ever played Halo 2 on XBL, you'd know that this is not the case. The variety of weapons is ranged and unique, the gameplay actually takes SKILL & thought, there are rankings, you can smacktalk people, etc, etc. If you need more just ask.

Fear was nothing special gameplay wise. But still better than Halo 2 in my book.

Halo 1 and 2 had the most repetitive levels I've ever seen...everything was symmetrical, and confusing, and there was nothing holding it together. Fear was drab in much the same way.

Xbox live is cool, dont get me wrong, but Halo is kind of like a modded civic as far as competitive FPS games go. This isnt necessarily to knock it - a riced civic is faster than a regular civic, and its the most many people can afford, but its nothing fast or special when you take a glimpse outside of the realm of modded econoboxes.

I don't expect everyone to care enough to spend lots of dough on a gaming PC and take the time to learn how to use a KB/Mouse, but its got nothing gameplay wise on ut2004, which has far more strategy, variety and skill involved in it.

So forgive me if I don't wet myself over Halo 3....I've got open eyes and are still waiting to be impressed, but they need to fire their level designer as soon as possible.
 

mrSHEiK124

Lifer
Mar 6, 2004
11,488
2
0
People saying playing Halo takes skill are talking out of their azz. Halo takes no strategy or skill at ALL, that game was so riddiculously messed up in multiplayer. In Halo, take the pistol and and get a good two shots in you have a kill (wtf?), Halo 2, any SMG/plasma rifle in one hand and any pistol, either human or plasma, in the other, bam, butt load of kills. The levels were so painstakingly boring in both games that the only reason I played through either was for the story, which was lacking anyways because from the middle of the game onward Halo 2 pretty much became Halo all over again. The Covenant Sniper is FAR from an original weapon, its just a tooty fruity sniper rifle that shoots skeet blobs like that new Super Soaker instead of shooting a big ass bullet. If you want FPS games that take strategy and skill, play something like BF2, not Halo. Halo is the f*cking Mario Party of the FPS genre, its good for playing with 16 people, 4 XBOXes, and 4 TVs, in one room (yes I've done it before :p) but asides from that its mediocre at best.
 

mrSHEiK124

Lifer
Mar 6, 2004
11,488
2
0
Oh, and getting ahold of the rocket launcher or energy sword almost always means you've got a definite victory on your hands, its pathetic.
 

Shlong

Diamond Member
Mar 14, 2002
3,130
59
91
Originally posted by: UglyCasanova
Originally posted by: HamburgerBoy
Originally posted by: TuxDave
I regularly play UT (used to), DOD, DOD:S and it doesn't have the same social atmosphere.

Social atmosphere? The only social online game I've ever played was Deus Ex and that game has horrible multiplayer. FPSs aren't meant to be social.

Well Halo must be a fluke then because if you got 4 people in your room getting drunk, plus 4 people in the dorm room next to you doing the same and you are going at each other it does get pretty social. Of course you can hole up in your room and play a game that probably has more features and looks better and talk to bigkilla004 through your keyboard, but that will never touch the enjoyment you can get of having a big party with everyone yelling and hollaring and blowing each other to pieces.

Back in the day when CS was in beta I went to my buddies dorm, in the computer lab they had a 32 player lan server & a big lan setup. That was pretty fun.
 

BATCH71

Diamond Member
May 5, 2001
4,613
0
71
This thread is funny, I used to hold a 20 man lanparty in my basement. Everyone played the same game, once every month. We cycled, CS,UT,QUAKE3 and near the end Desert combat.

Having 20 CS players in the same game in the same general vicinity and having a bomb diffusal or explosion missed by seconds is really an experience you will "NEVER" get playing halo.

Halo bored the hell out of me and how in gods name can you FPS without a mouse. My buddy recenly got a keyboard/mouse thing for xbox and has become untouchable online in halo. He was awful with the controller ;)

Dave
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
bahaha people claiming there was teamwork going on in ut2004:) not on any server i ever played on.... that game had the most disconnected feeling multiplayer experience..you might as well have been playing with bots. it was worse than 1942/desert combat with all that games bullsh*t teamwork. haven't reinstalled either..probably won't ever:p
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Originally posted by: Molondo
what is so special about that trailer? Warcraft 3 has nicer trailers.....

yeah, those trailers are rendered with the game engine, not very quick are we
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Originally posted by: BriGy86
any one notice that he is using the old assult rifle?

i wonder why that is

HOW DARE YOU BRING US BACK ON TOPIC ;)

Maybe because the two new guns they brought in to replace it weren't as fun? I dunno, whenever you see Chief in cutscenes in Halo 1, he's always holding that rifle, even if you don't have it in your load out, I think they might just have it with him because that's the image they want portrayed whenever they show him...
 

jlmadyson

Platinum Member
Aug 13, 2004
2,201
0
0
Gamespot gets a realtime look at Halo 3 trailer in action

GS confirms it's real time, get's to move MC around a bit and gathers some of the background info.

LOS ANGELES--Microsoft officially unveiled Halo 3 during its E3 press conference today, and the company released a trailer for its highly-anticipated sequel on the Internet and its Xbox Live service. Halo 3 will be the first Halo game designed for Microsoft's Xbox 360 console, and the importance to the company was highlighted by the fact that Bill Gates, Microsoft chairman and chief software architect, was on hand to help announce the game.

When the trailer was shown to the audience at the Grauman's Chinese Theater, where Microsoft held its annual games briefing, the crowd erupted. Halo 2 ended in a cliff-hanger, with the Master Chief, the hero of the Halo series, returning to Earth in the midst of a climactic battle between the Covenant, an alien coalition, and Earth's defensive forces. The Halo 3 trailer begins with a slow shot of the dusty African plains. Wreckage litters the landscape, and a woman's voice is heard. It's Cortana, the artificial intelligent construct that was the Master Chief's main ally. As the Master Chief enters into the frame (armed with what looks like the original assault rifle seen in Halo), she says in a distorted voice, "I know you. Your past. Your future."

Suddenly, Covenant Banshees and cruisers appear in the skies. The music swells, and in the distance, a huge hatch slowly opens in the ground. A bright beam of light begins to build, blinding the camera. Cortana then chimes in, "This is the way the world ends." The Bungie logo then flashes on the screen, followed by the text: "Finish the fight in 2007."

Bungie, the internal Microsoft studio that created Halo, also released the trailer onto the Internet, and a high definition version was put up on Xbox Live Marketplace, the online service available to Xbox 360 owners. To quote the accompanying text found on Xbox Live, Halo 3 is about Earth under Covenant rule: "With its defensive forces, all but obliterated, Earth has fallen to the unstoppable might of the Covenant. These alien occupiers have discovered something beneath the ancient African sands--something incredible ... something Forerunner." The Forerunners are an extinct alien race that built the huge artificial ringworlds called Halos, and the Halo games have focused on the mystery surrounding these strange objects.

The importance of a new Halo game for the Xbox 360 cannot be underestimated. The original Halo was a launch title for the first Xbox, and was easily the biggest hit, driving sales of that system. Halo 2, which launched in 2004, became a cultural event, with thousands of gamers lining up for hours for the midnight launch. Halo 2 made entertainment history by generating $125 million in sales in one day. However, Microsoft didn't mention Halo 3 at all during last year's Electronic Entertainment Expo, and fans had been left wondering when the software giant would finally drop the big news. Well, the waiting for news of Halo 3 has now come to an end. Now they'll have to wait to 2007 for the game itself.

[UPDATE] Shortly after Microsoft's presentation, we had an opportunity to get a close-up look at Halo 3 with Bungie representatives. We spoke with Brian Gerrard, one of Bungie's community managers, as well as CJ Cowan, the studio's cinematics director. Cowan stated that the trailer was a good example of where Halo 3 is going, in terms of fiction. By that, he means that the story is epic in scale, but dark as well, and Bungie is going for a distinct mood, since Halo 3 will represent the end of the trilogy.

The Bungie representatives made it clear to us that the trailer was running in real-time on the Xbox 360. The trailer is set in the African desert, and it was taken from roughly a third of the way through the game. Cowan noted that the constant battling has taken its toll on Master Chief, and you can see that by the many scratches and gouges in his armor. The flashes of Cortana seen in the trailer fill you in on the state of her mind, and the Forerunner structure seen in the distance at the end of the trailer represents a pivotal point in the story.

We next met with Marcus Lehto, Bungie's art director, who filled us in on the technology as he gave us a fly through of the locations in the trailer. The crater seen in the trailer is three miles across, and it's all rendered in real geometry. Halo 3 has a new global lighting system that now lights everything uniquely from the same source, which explains just how that setting sun looked that good as it illuminated everything in the trailer. Halo 2, on the other hand, used a lighting system that lit everything separately. Meanwhile, parallax mapping is able to give depth to structures in the distance, such as the clouds above the crater. A new particle system offers different levels of light diffusion to take the quality of the atmosphere into account, and that makes for different layers of light.

The demo shifted away from the crater to the part of the level you see the Master Chief walking in from. He was controllable, which means that the trailer indicates just how good the game will look. Lehto was able to zoom in on the Master Chief with the camera, and you could see the many different ways light reflected objects onto him. For example, you could see light reflect off the ground and onto his armor. A new materials system shows the difference between his armor and the rubber undersuit. It's so detailed that if you bring the camera close to the Master Chief's visor, you see everything in front of him reflected in it, right down to the ammo counter in his rifle.

[UPDATE 2] An update to the official Bungie site, Bungie.net, also gave some hints as to why Cortana appeared to be making semi-sinister statements. "The Master Chief's AI companion Cortana is still trapped in the clutches of the Gravemind--a horrifying Flood intelligence, and a civil war is raging in the heart of the Covenant," read the plot description on the brand-new Halo 3 site. Following the abrupt end of Halo 2, it was unclear if Cortana had been corrupted by the Gravemind or had been destroyed altogether.

Cowan also talked about Cortana's ambiguous status in a Bungie.net article. "Given the variety of character and story arcs at the end of Halo 2, we wanted to boil down our announcement to a few key threads," he said. "Cortana and the Chief being a galaxy apart is a situation we haven't seen before, and is something that is a powerful component to Halo 3. We are using her transmissions in the demo to give the viewer a few subtle clues to her situation and state of mind, without revealing any specifics we want to save for the game itself."
 

purbeast0

No Lifer
Sep 13, 2001
53,631
6,508
126
how come when a console FPS thread starts, all of the PC gamers come in and bash FPS on consoles, but when a thread about a crappy PC FPS like Doom 3 or Fear or something we've already seen 100x in the past on PC is started, no console guys come in and talk crap about it?

if you are a PC gamer get over yourself. playing an FPS on a controller is not that hard - you just suck at it an don't want to learn because you like the ease of a mouse/kb and don't want to learn how to play it a little more challenging way.

that said, the halo 3 trailer didn't do much for me at all. it didn't show shlt really. however, it DID show that master chief was holding an assault rifle which brings me the feeling that they may have gone back to the roots and included the pistol :)
 

Kirby

Lifer
Apr 10, 2006
12,028
2
0
halo 2 is halo 1 online and dual wield. still good, but not groundbreaking in the least.
 

Udel

Senior member
Sep 2, 2005
892
0
0
Meh, Halo naysayers... To each his own, but I play plenty PC/Console games and some of the most fun you can have is Halo 1 coop with a buddy or Halo 2 on Live.