- Apr 17, 2002
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Originally posted by: mariok2006
is this the 12.12.2005 episode?
no. episode 6, dec 26 i think.
Originally posted by: mariok2006
is this the 12.12.2005 episode?
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: clickynext
I doubt the very physics of the course in GT4 are very accurate, anyhow.
only the best video games have to offer...
um how about nowhere close?
which game might rival GT4, besides forza (even that is too cartoonish), in terms of simulation.
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: clickynext
I doubt the very physics of the course in GT4 are very accurate, anyhow.
only the best video games have to offer...
um how about nowhere close?
which game might rival GT4, besides forza (even that is too cartoonish), in terms of simulation.
Originally posted by: igowerf
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: clickynext
I doubt the very physics of the course in GT4 are very accurate, anyhow.
only the best video games have to offer...
um how about nowhere close?
which game might rival GT4, besides forza (even that is too cartoonish), in terms of simulation.
Colin McRae is a pretty good rally sim. The graphics and physics are great and there is really good damage modeling. I've destroyed my car to the point where I couldn't finish the lap.
Originally posted by: igowerf
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: clickynext
I doubt the very physics of the course in GT4 are very accurate, anyhow.
only the best video games have to offer...
um how about nowhere close?
which game might rival GT4, besides forza (even that is too cartoonish), in terms of simulation.
Colin McRae is a pretty good rally sim. The graphics and physics are great and there is really good damage modeling. I've destroyed my car to the point where I couldn't finish the lap.
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: clickynext
I doubt the very physics of the course in GT4 are very accurate, anyhow.
only the best video games have to offer...
um how about nowhere close?
which game might rival GT4, besides forza (even that is too cartoonish), in terms of simulation.
Read my thread above...
I'll agree that there aren't as any that is anywhere near as full featured as GT4...
But GTR is very pretty and is considered one of the most realistic track games.
Richard Burns Rally is by far the most realistic simulator ever created. Go on any racing sim forums and just about anyone would agree.
rFactor.
LFS, popular, but I like the others better.
Gran Prix Legends, oldie but a classic.
Originally posted by: virtualgames0
Sorry but Colin McRae is arcadish too.
Try richard burns rally.
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: clickynext
I doubt the very physics of the course in GT4 are very accurate, anyhow.
only the best video games have to offer...
um how about nowhere close?
which game might rival GT4, besides forza (even that is too cartoonish), in terms of simulation.
Read my thread above...
I'll agree that there aren't as any that is anywhere near as full featured as GT4...
But GTR is very pretty and is considered one of the most realistic track games.
Richard Burns Rally is by far the most realistic simulator ever created. Go on any racing sim forums and just about anyone would agree.
rFactor.
LFS, popular, but I like the others better.
Gran Prix Legends, oldie but a classic.
Im not sure if by "simulation" you and I mean the same thing...IMO the most important part of simulation is the actual physics between the car and the pavement, not necessarily fuel consumption and even damage itself. I could do without the damage and the other small simulation things, but the dynamic physics is something i can't do without. I have never tried any of the games you listed so i cannot defend my point beyond GT4.
Originally posted by: igowerf
Originally posted by: virtualgames0
Sorry but Colin McRae is arcadish too.
Try richard burns rally.
Yes, your last four replies have been about Richard Burns Rally. We get it. RBR > *. Happy?
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: clickynext
I doubt the very physics of the course in GT4 are very accurate, anyhow.
only the best video games have to offer...
um how about nowhere close?
which game might rival GT4, besides forza (even that is too cartoonish), in terms of simulation.
Read my thread above...
I'll agree that there aren't as any that is anywhere near as full featured as GT4...
But GTR is very pretty and is considered one of the most realistic track games.
Richard Burns Rally is by far the most realistic simulator ever created. Go on any racing sim forums and just about anyone would agree.
rFactor.
LFS, popular, but I like the others better.
Gran Prix Legends, oldie but a classic.
Im not sure if by "simulation" you and I mean the same thing...IMO the most important part of simulation is the actual physics between the car and the pavement, not necessarily fuel consumption and even damage itself. I could do without the damage and the other small simulation things, but the dynamic physics is something i can't do without. I have never tried any of the games you listed so i cannot defend my point beyond GT4.
I agree. I am talking about the physics. GTR's damage model sucks actually. But the simulation of the tires/suspension is incomparible. It even simulates the temperature of the tires to calculate the amount of grip. Ever suddenly let go of the gas on 1st/2nd gear? You'll notice that the car will start jittering. It does this in GTR.
Originally posted by: virtualgames0
Originally posted by: igowerf
Originally posted by: virtualgames0
Sorry but Colin McRae is arcadish too.
Try richard burns rally.
Yes, your last four replies have been about Richard Burns Rally. We get it. RBR > *. Happy?
You apparently didn't get it when you said Colin McRae was a simulator.
:thumbsup:Originally posted by: CFster
rFactor is currently the best racing sim.. With the F3 mod and most recently the Porsche Cup mod being the most realistic.
I don't count Richard Burns Rally because, well - it's rally racing.
We used to play GTR in our leagues - but the multiplayer aspect of the game is horrible and buggy. Also there is almost no slip angle to speak of in GTR. Once you get loose, you're gone. rFactor is much more realistic in this respect.
And anybody who mentions GT4, Porsche Unleashed or any of the other NFS games doesn't know what racing sim is - just what an arcade game is.
I race in an online line league with 20 other guys - and I don't think one of them is younger than 30. We race a "simulation", not an arcade game and take it seriously. Hell a couple of the guys have thousands invested in controllers.
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: clickynext
I doubt the very physics of the course in GT4 are very accurate, anyhow.
only the best video games have to offer...
um how about nowhere close?
which game might rival GT4, besides forza (even that is too cartoonish), in terms of simulation.
Read my thread above...
I'll agree that there aren't as any that is anywhere near as full featured as GT4...
But GTR is very pretty and is considered one of the most realistic track games.
Richard Burns Rally is by far the most realistic simulator ever created. Go on any racing sim forums and just about anyone would agree.
rFactor.
LFS, popular, but I like the others better.
Gran Prix Legends, oldie but a classic.
Im not sure if by "simulation" you and I mean the same thing...IMO the most important part of simulation is the actual physics between the car and the pavement, not necessarily fuel consumption and even damage itself. I could do without the damage and the other small simulation things, but the dynamic physics is something i can't do without. I have never tried any of the games you listed so i cannot defend my point beyond GT4.
I agree. I am talking about the physics. GTR's damage model sucks actually. But the simulation of the tires/suspension is incomparible. It even simulates the temperature of the tires to calculate the amount of grip. Ever suddenly let go of the gas on 1st/2nd gear? You'll notice that the car will start jittering. It does this in GTR.
Originally posted by: clickynext
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: virtualgames0
Originally posted by: mariok2006
Originally posted by: clickynext
I doubt the very physics of the course in GT4 are very accurate, anyhow.
only the best video games have to offer...
um how about nowhere close?
which game might rival GT4, besides forza (even that is too cartoonish), in terms of simulation.
Read my thread above...
I'll agree that there aren't as any that is anywhere near as full featured as GT4...
But GTR is very pretty and is considered one of the most realistic track games.
Richard Burns Rally is by far the most realistic simulator ever created. Go on any racing sim forums and just about anyone would agree.
rFactor.
LFS, popular, but I like the others better.
Gran Prix Legends, oldie but a classic.
Im not sure if by "simulation" you and I mean the same thing...IMO the most important part of simulation is the actual physics between the car and the pavement, not necessarily fuel consumption and even damage itself. I could do without the damage and the other small simulation things, but the dynamic physics is something i can't do without. I have never tried any of the games you listed so i cannot defend my point beyond GT4.
I agree. I am talking about the physics. GTR's damage model sucks actually. But the simulation of the tires/suspension is incomparible. It even simulates the temperature of the tires to calculate the amount of grip. Ever suddenly let go of the gas on 1st/2nd gear? You'll notice that the car will start jittering. It does this in GTR.
Holy crap yes! When you're driving in real life is there any way to prevent that jittering??
Originally posted by: Crucial
Top Gear American
Originally posted by: Phil
Originally posted by: Crucial
Top Gear American
What in the hell...
Goddamnit, leave the show alone. That really, really sucks.
Originally posted by: LordMorpheus
Originally posted by: BooGiMaN
is that a screen from a video game?
are you comparing a game..to real life?![]()
in last ep of Top Gear Jeremy drove an NSX around Laguna Seca in GT4, then in real life. Looks like he drove a slower car IRL than he did in GT4, one of the reasons he couldn't meet his time from the game.
Originally posted by: virtualgames0
Originally posted by: Rickten
Originally posted by: virtualgames0
Originally posted by: LordMorpheus
Originally posted by: virtualgames0
Originally posted by: LordMorpheus
Originally posted by: BooGiMaN
is that a screen from a video game?
are you comparing a game..to real life?![]()
in last ep of Top Gear Jeremy drove an NSX around Laguna Seca in GT4, then in real life. Looks like he drove a slower car IRL than he did in GT4, one of the reasons he couldn't meet his time from the game.
The main reason is that GT4 is an arcade racer.
Yes it is compared to real PC sims.
What PC sims are out there? I do like my sims . . . are there any that are as pretty as GT4?
I'll agree that there aren't as any that is anywhere near as full featured as GT4...
But GTR is very pretty and is considered one of the most realistic track games.
Richard Burns Rally is by far the most realistic simulator ever created. Go on any racing sim forums and just about anyone would agree.
rFactor.
LFS, popular, but I like the others better.
Gran Prix Legends, oldie but a classic.
naw man, GT4 kills all of those. Richard Burns is crap.
lol I hope you're joking.
Richard burns is crap because you get your ass whooped at it.