Originally posted by: Insomniak
Originally posted by: Looney
Incorrect. Diablo and UT2k4 do not have thousands of players in the same game. As Malak has pointed out, neither does Guild Wars.
Thus, it is not an MMORPG. However, the reasons have nothing to do with persistence.
You're a moron. Why is there not thousands of people playing simultaneously? Because there is no persistent world.
True in this instance, but if a game had a mechanic where thousands could play simultaneously in a non-persistant world, it would still qualify as massively multiplayer.
No it wouldn't. So what would happen, they would kick people out of the world every couple of hours simply so they can claim they don't have a persistent world? The costs for such a game (such as a server farm powerful enough to handle thousands of players simultaneously) will still be the same.
Really, your points are weak and pathetic, give it up now.
