Guild Wars 2..top 10 reasons to look forward to it.

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ibex333

Diamond Member
Mar 26, 2005
4,094
123
106
http://www.youtube.com/watch?v=xBC_ig73aMs

I never played guild wars 1, but this video made me sorta interested in gw2.

I'm a pvp lover, and since its the only MMO that looks like it will have awesome pvp that effects the world I will prob try it out.

Never understood why people bought a mmo for pve only (cough wow).

In the case of GW1 PvP never quite worked in my opinion. Everyone keeps talking about how great PvP was but I could never find anyone to play with. It's sort of like the job market. You cant get a job because you dont have any experience, but you cannot get any experience because no one will hire you. That about sums it all up when it comes to PvP.

Some people kept talking about how they were able to find some great people to PvP with, and all that, but those are FEW in comparison to the masses that could never get a descent experience PvPing. Therefore I stuck to PvE and had a lot of fun.

Why would someone be interested in PvE you ask? Because it doesn't stress me out like PvP does. There's hardly anything to lose and much to gain. It's all about getting better loot, unlocking skills and having a fun relaxing experience without having to stand for hours begging people to take me into a PvP group.
 

Tom

Lifer
Oct 9, 1999
13,293
1
76
I have played few RPGs that didn't have ongoing support, and none ever needed a monthly fee. What you consider special isn't that special. I was wearing an Arena.net shirt when the game released, I knew more about it before release than most. I don't need your wiki.

the point of reading the wiki would be for you to see how the game has evolved and added new content and features on a very regular basis.
 

videogames101

Diamond Member
Aug 24, 2005
6,783
27
91
In the case of GW1 PvP never quite worked in my opinion. Everyone keeps talking about how great PvP was but I could never find anyone to play with. It's sort of like the job market. You cant get a job because you dont have any experience, but you cannot get any experience because no one will hire you. That about sums it all up when it comes to PvP.

Some people kept talking about how they were able to find some great people to PvP with, and all that, but those are FEW in comparison to the masses that could never get a descent experience PvPing. Therefore I stuck to PvE and had a lot of fun.

Why would someone be interested in PvE you ask? Because it doesn't stress me out like PvP does. There's hardly anything to lose and much to gain. It's all about getting better loot, unlocking skills and having a fun relaxing experience without having to stand for hours begging people to take me into a PvP group.

I'm sure plenty of people have fun PvE, but I just didn't find it to be as much of a challenge as PvP, and therefore nowhere near as fun.

I would completely agree with you, you had to do some leg work to actually get into the PvP, if you weren't around about the time of release. I can liken it to DotA, it's hard to get started, but the competition is absolutely fierce once you do.
 

Tom

Lifer
Oct 9, 1999
13,293
1
76
In the case of GW1 PvP never quite worked in my opinion. Everyone keeps talking about how great PvP was but I could never find anyone to play with. It's sort of like the job market. You cant get a job because you dont have any experience, but you cannot get any experience because no one will hire you. That about sums it all up when it comes to PvP.

Some people kept talking about how they were able to find some great people to PvP with, and all that, but those are FEW in comparison to the masses that could never get a descent experience PvPing. Therefore I stuck to PvE and had a lot of fun.

Why would someone be interested in PvE you ask? Because it doesn't stress me out like PvP does. There's hardly anything to lose and much to gain. It's all about getting better loot, unlocking skills and having a fun relaxing experience without having to stand for hours begging people to take me into a PvP group.

I'm primarily a pve player, btw, the addition of heroes and being able to use a full party of heroes added a great deal of interesting tactical aspects to pve, if you're interested in that kind of thing.

I avoided pvp for a long time because it isn't what I enjoy doing. However, I wamted to say that GW1 has added new ways to play pvp, including several that don't require knowing anyone, and let you play as a team trying to accomplish objectives, it isn't all combat and GvG anymore.

I still dont play pvp much, it still requires more effort than I like to put in most of the time.
 

jruchko

Member
May 5, 2010
184
0
76
In the case of GW1 PvP never quite worked in my opinion. Everyone keeps talking about how great PvP was but I could never find anyone to play with. It's sort of like the job market. You cant get a job because you dont have any experience, but you cannot get any experience because no one will hire you. That about sums it all up when it comes to PvP.

Some people kept talking about how they were able to find some great people to PvP with, and all that, but those are FEW in comparison to the masses that could never get a descent experience PvPing. Therefore I stuck to PvE and had a lot of fun.

Why would someone be interested in PvE you ask? Because it doesn't stress me out like PvP does. There's hardly anything to lose and much to gain. It's all about getting better loot, unlocking skills and having a fun relaxing experience without having to stand for hours begging people to take me into a PvP group.

The high barrier to entry for PvP was one of the biggest reasons it wasn't more popular, even ANET agrees. GW2 will solve that, everyone has access to everything when in certain PvP areas.
 

zinfamous

No Lifer
Jul 12, 2006
111,639
30,920
146
Comparing it to WoW is silly, two different genres and GW doesn't compete with content from any MMO in last 15 years. In fact the very reason I stopped playing GW is a complete lack of content, I get more from several RPGs I can download on my phone. Maintaining servers is standard for any multiplayer RPG too.

Next you'll say team fortress 2 is special because it doesn't have a monthly fee...

lol, you're such a fool.
 

Obsy

Senior member
Apr 28, 2009
389
0
0
The high barrier to entry for PvP was one of the biggest reasons it wasn't more popular, even ANET agrees. GW2 will solve that, everyone has access to everything when in certain PvP areas.
What do you mean by having access to everything? o_O I found that I could get anything I needed for PvP very easily with Faction. They still wouldn't let me into their Tombs/Heroes Ascent group, though.

Rank discrimination makes it very hard for players new to PvP to get into good groups, and you'll have a tough time getting your rank as high as theirs because you're required to DEFEAT them to get Fame. The only way I was able to get any Fame at all, late into the game, was by knowing a friend that knew a plethora of insanely high-ranked people, and by having them let me join their group because they were just "screwin' around".
 

zinfamous

No Lifer
Jul 12, 2006
111,639
30,920
146
I'm primarily a pve player, btw, the addition of heroes and being able to use a full party of heroes added a great deal of interesting tactical aspects to pve, if you're interested in that kind of thing.

I avoided pvp for a long time because it isn't what I enjoy doing. However, I wamted to say that GW1 has added new ways to play pvp, including several that don't require knowing anyone, and let you play as a team trying to accomplish objectives, it isn't all combat and GvG anymore.

I still dont play pvp much, it still requires more effort than I like to put in most of the time.

I was maybe 98% PvE. It simply suits my play style. I never did HoH, as far as I can remember. The only time I would venture into PvP was AB during faction bonus weekends, to quickly boost faction rank for those skill sets. I find those to be quite fun, when shit tons of people are around and you don't have to beg, and occasionally, someone is patient enough to tolerate your ~2 run learning curve.

AB and stuff has been around since Factions, though, so only what--1 year after the retail release of Prophecies? Yeah, loads of way s to PvP--but AB and related, at least the way it is played, (shrine running) is just another way of farming, more or less.
 

zinfamous

No Lifer
Jul 12, 2006
111,639
30,920
146
What do you mean by having access to everything? o_O I found that I could get anything I needed for PvP very easily with Faction. They still wouldn't let me into their Tombs/Heroes Ascent group, though.

Rank discrimination makes it very hard for players new to PvP to get into good groups, and you'll have a tough time getting your rank as high as theirs because you're required to DEFEAT them to get Fame. The only way I was able to get any Fame at all, late into the game, was by knowing a friend that knew a plethora of insanely high-ranked people, and by having them let me join their group because they were just "screwin' around".

it always depended on which Builds were in favor at the time. A lot of the faction-based skills, in PvP anyway, weren't as useful as they were in PvE (back when I was playing, anyway).

I remember getting so fracking frustrated when the first EotN race skills started coming out, and everyone was using the Ursan build, or whatever, to farm points in hard mode. You'd want to join, but if you were two levels below, they wouldn't accept you. Sure, I may have been playing for 3-4 years, already, but suddenly I'm a noob that can't take care of myself.
ROFL. Of course, that would only last for so long b/c Anet would just nerf the most popular builds every couple of weeks. People would bitch that their lives were now ruined. haha.


The community is largely quite good, though, as I recall. lot of dingleberries, though, but that's to be expected.
 

Obsy

Senior member
Apr 28, 2009
389
0
0
it always depended on which Builds were in favor at the time. A lot of the faction-based skills, in PvP anyway, weren't as useful as they were in PvE (back when I was playing, anyway).
Faction/title-based skills weren't allowed in PvP, so, yes, they weren't very useful. :D
 

zinfamous

No Lifer
Jul 12, 2006
111,639
30,920
146
Faction/title-based skills weren't allowed in PvP, so, yes, they weren't very useful. :D

I thought they were used, just had a completely different function in PvP.

wasn't there some set of rank-based skills that were allowed in PvP?
 

Obsy

Senior member
Apr 28, 2009
389
0
0
I thought they were used, just had a completely different function in PvP.

wasn't there some set of rank-based skills that were allowed in PvP?
Those were just "normal" skills that behaved differently. Aegis, for example, did completely different things whether it was used in PvE or PvP.
 

zinfamous

No Lifer
Jul 12, 2006
111,639
30,920
146
Those were just "normal" skills that behaved differently. Aegis, for example, did completely different things whether it was used in PvE or PvP.

yeah, it's been 2 years. I knew that many of the normal skills had different PvP functions. I guess I was just confused. I thought the Factions skills (Kurzick and those other losers) were dissalowed, but that the EotN skills were allowed. ...well, that wouldn't make sense, actually. The Norn form skills (Bear) would totally ruin PvP. :D

It seems clear, now. I haven't installed the game since getting this new desktop ~ Dec 09.

will.

not.

install.....

:D
 

Obsy

Senior member
Apr 28, 2009
389
0
0
#11
fap to hot babes.
FYEAH!!!! GW1 easily had the most beautiful women out of all the MMOs in its time.
(logged for the first time in a year to get these screens D:)

secksi.jpg



hope it'll be the same with GW2 :D

secksi2.jpg
 

zinfamous

No Lifer
Jul 12, 2006
111,639
30,920
146
FYEAH!!!! GW1 easily had the most beautiful women out of all the MMOs in its time.
(logged for the first time in a year to get these screens D:)




hope it'll be the same with GW2 :D

secksi2.jpg

whoa. what Sin armor is that? Oh, is that GW2?

:hmm:

I was banned for almost all of my characters (1/2 male, 1/2 female)

some of my original names:

Lique my Box (ele)
MJ Rottencrotch (sin)
Ample Mammaries (mes)
Pimp my Mule (Rit--male. lol. some dickstain reported me for that. what the hell?)

It's funny. they make the character models and armor as slutty and ridiculous as possible, I politely name them after the game-designers intentions, yet I am the one being offensive?

():)

thing is, I changed a few of them to even more offensive names:

MJ Rottencrotch --> Mi Like Thai (she's a short lady of Asian appearance, obviously. Original name based on Full Metal Jacket, as this one. Also Homer's comment in the Simpsons). Horribly racist, if you ask me.

Pimp My Mule --> Va Fan Coolio (derivation, in Italian of "Go fuck yourself!" "Va fan Culo" was taken--go figure--so I had to play around with it)

Ample Mammaries became the same sort of thing, but I forget the new one...something about big tits. Mesmers had the biggest tits. Eles were the biggest sluts.

:D
 

jruchko

Member
May 5, 2010
184
0
76
What do you mean by having access to everything? o_O I found that I could get anything I needed for PvP very easily with Faction. They still wouldn't let me into their Tombs/Heroes Ascent group, though.

In certain PvP areas everyone will have access to max value armor, weapons, skills, traits, and weapon/armor upgrades. Everything changes back to how your character was once you leave.

Tombs/HA rank discrimination is a big reason that arena is almost completely dead.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Do you value PvP at all? GW has one of the most complex and self-evolving PvP metagames in all of gaming. IMO I didn't even see the point of all the PvE content, not that I didn't enjoy that too...


(Although to be fair of late the community in general became a whole lot worse behaved and especially less innovative in PvP. Arenanet Bring me back to the beta!)

Yes, I played almost exclusively PVP, since the PVE was downright terrible. While the PVP was more interesting, it just didn't have enough variation in skillsets and the lack of builds in regards to stats/armor just made it boring. Almost everyone was the same. There was barely any variation match to match.

Remember, I quit after less than a month, so I never played with any expansion content. Even if the expansions redeemed the game, it was just too little too late IMO.
 

jruchko

Member
May 5, 2010
184
0
76
Yes, I played almost exclusively PVP, since the PVE was downright terrible. While the PVP was more interesting, it just didn't have enough variation in skillsets and the lack of builds in regards to stats/armor just made it boring. Almost everyone was the same. There was barely any variation match to match.

Remember, I quit after less than a month, so I never played with any expansion content. Even if the expansions redeemed the game, it was just too little too late IMO.

There was tons of variations of builds within the first month, although at first there was no way of unlocking skills or upgrades without PvE, that might have been your problem.
 

shurato

Platinum Member
Sep 24, 2000
2,398
0
76
I can't wait for GW2. I enjoyed GW1 but ended up going to WoW for a little while to join rl friends and then quit for a few years. Just picked up Rift during launch. Ended my subscription after a month. Game had no soul. Really hope GW2 is as promising as it seems from the videos.
 

zinfamous

No Lifer
Jul 12, 2006
111,639
30,920
146
Yes, I played almost exclusively PVP, since the PVE was downright terrible. While the PVP was more interesting, it just didn't have enough variation in skillsets and the lack of builds in regards to stats/armor just made it boring. Almost everyone was the same. There was barely any variation match to match.

Remember, I quit after less than a month, so I never played with any expansion content. Even if the expansions redeemed the game, it was just too little too late IMO.

uh, yeah. so you've never played GW.

:D
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
There was tons of variations of builds within the first month, although at first there was no way of unlocking skills or upgrades without PvE, that might have been your problem.

I unlocked all the skills I wanted for my build, was max level, and had the best equipment within a week, as well as beat the "story" so there was nothing left to do in PvE.

uh, yeah. so you've never played GW.

:D

I played PvP, won most of the time. Our guild have some guild hall thing. I don't really remember because it was so long ago, but there was nothing to do, so I quit. Its not my fault the game was so lacking at launch.

Plus what I really didn't like was the core mechanics, which wouldn't change in expansions anyway. If you don't like the base game, there is no reason to get the expansions.

It wasn't really an MMORPG without any persistance at all. If you call GW an MMORPG, then you have to call pretty much FPS an MMOFPS.

I was just inputting my opinion :p nothing to be so upset over Zin. Not everyone has to like the games you do 100%.