WhoBeDaPlaya
Diamond Member
- Sep 15, 2000
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OT: what's with the reverse-letterboxing on the screenshot, with the image on each side?
No idea. Just noticed it after I pulled up the first random image on Google.OT: what's with the reverse-letterboxing on the screenshot, with the image on each side?
Found it: the Xbox Live Arcade version has that.No idea. Just noticed it after I pulled up the first random image on Google.
is a horrible game. Its more boring than grinding at world of warcraft.
Wouldn't that be a more apt description for EVE Online?![]()
Add me to chorus of 'it depends'. I can see 60% for some genres. And it also depends on the era of course, so it's a moving target of relative ideas. Something with amazing art direction and spectacular graphics for the time will age well, despite newer games becoming exponentially more detailed. Look at Prince of Persia for example. It was a masterpiece for the time, and it holds up well today as a fun time capsule. Then there were also plenty of shovelware games that had great graphics for the time, but weren't fun even then, and are forgotten completely by now.
Core gameplay and general game structure/plot matter a ton, but IMO he's right; artwork is a VERY large part of what makes a game a A+++ title, and others indie quality games. It all boils down to mechanical and artistic polish at release time. Look at Bioshock Inifinite: it uses the Unreal engine incredibly well. During gameplay, I forget it's the UE engine because of how well done the art and mechanics appear.
total, complete bs.
Great gameplay overcomes the other two, by far.
And then you hit texture streaming issues.. and then you're sad.
A lot of people say graphics don't matter but the first thing they say when they look at an old game on an old system is "wow I never thought it looked that bad". Something subconscious I guess.
Nostalgia has an lot to do with why people want to see old games again. They remember being wowed when they were younger. They want that same feeling again. Unfortunately it won't have the same effect a lot of the time.
I think they say it matters just not 60% important. I also like playing pretty stuff, but I'm first and foremost concerned with the gameplay. If my system cannot handle maximum graphics, I'll just turn down the details a notch and still play the game.
Yeah. Except I love Eve Online because people cry when I blow up their ships that took a real life year of work to afford.