Wasn't Link to the Past already announced? Er wait, that was Link's Awakening the port of the GB game. Nice.
I hope they announce the new Switch hardware soon (when is E3? I know Nintendo kinda sits it out and does their own thing, but hopefully we'll get leaks about specs and features, maybe pricing). I might be doing a lot of traveling in the future and I'd like to see if I care enough about the new stuff (and dealing with trying to get one as I'm sure quantities will be somewhat limited and people will hoard them to resell), or just see if there's anyone selling the current version (already have noticed prices becoming more reasonable in the past week or so, although since they seem to be selling their games as well I'm not sure its related to the rumored new hardware or is just people selling for some extra money for summer vacations or something).
hmm, very cool. I never played any of the Metroid Prime games, so I will probably pick that up. They are all first person though, right?
I still hope a version of Super Metroid is released. That's up there in my top 2 or 3 all time Nintendo games.
Yeah they're first person, and while you shoot it has a Z targeting system like Zelda that makes it work well so its not really a shooter. I'm not sure how it aged, but at the time it had about the best first person platforming so that rarely gets frustrating. The first one was stellar, it has very little actual story, but has great ambience and you piece things together by scanning objects that help you find out what happened (but you can ignore that if you don't care).
I went in expecting to hate it, but loved it. Its right up there with Super Metroid as far as I'm concerned. It captured the Metroid feel (arguably better than Super Metroid, as it really gives you the ambient solitude and mystery, and performance is great - they did excellent job preloading areas using the Metroid door system and there's lots of neat little details like how the water flows off of your visor when you jump out of water; and they found a way to translate so much of the Metroid stuff like the morph ball in ways that are fun).
2 I just couldn't get into it and gave up on it early. I've heard its decent and has some very good moments. Would be interesting to see if it'd hold my interest nowadays.
3 Never played 3 although I think its considered better than the 2nd one but it didn't bring much new (but did have new aiming mechanic thanks to the Wii, believe they added that to the first two in Trilogy for the Wii and it'd like carryover here; don't think its required to use but I've heard it works well and feels pretty natural).
Wait, there isn't a virtual console version of it on Switch? I knew Nintendo had been slacking on that some, but no idea what the holdup would be at this point. Ugh, just more weirdness from Nintendo I guess.
Yes, first person. I was enjoying the first one up until I kept on getting slaughtered by space pirates one room away from the next save point and then I ragequit and never played it again (was like 45 minutes of gameplay between the last save point and the one I was trying to get to).
Did you ever play Metroid: Zero Mission?
For whatever reason I didn't have too much issue beating it. I think I remember the part you're talking about (its kinda like the area leading to Mother Brain in Super Metroid where there's a bunch of enemies coming at you before the final boss). I had some problems with the final boss (never did with Thardus though I know some people apparently found that battle impossible). Think a couple of points I got a bit lost (or lost my place after I decided to just go exploring for hidden stuff).
There was also Metroid Fusion which came out for the GBA around the same time as Prime. It was pretty solid (I think I liked it better than Zero Mission as it was more unique and had more story, Zero Mission just felt like them trying to make the original Metroid in the style of Super Metroid not a bad thing but just kinda what you expect; Zero Mission had that creepy clone thing that was hunting you down).
Metroid Prime was incredible at the time. I remember liking MP2 but not as much as the first one. I think part 2 was the whole dark/light thing. I never played part 3.
I think what made the first one so memorable is that people were very skeptical of it being good (same with Wind Waker, and to a lesser extent Mario Sunshine), so people went in expecting it to be bad, and then were wowed by how well it worked. How it felt like Metroid.
Yeah it was the light/dark world thing (which with Twilight Princess doing a similar thing, think they might've done something like that for Pokemon around that time too?).