- Mar 10, 2007
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On the 23rd of January, Goldeneye 007 was released for the Switch and XBox with some pretty staggering differences between the two. From what I read, it's "free" for the Switch but it requires the annual Nintendo expansion subscription in order to access the game and it's not on the eStore for purchase. It's also available on the XBox through the Game's Pass without the ability to buy it there as well.
The Switch version allows you to play online with other people but the game isn't updated in the slightest as the Switch is simply emulating the N64 version. I've heard about some pretty serious latency issues when playing with other people but those reports were few and far between. The XBox version has updated graphics (don't expect CoD graphics) and a smoother framerate but lacks the ability to play online with other people. So for anyone else who has been waiting for Goldeneye 007 to hit current gen, now you have to decide which is more important: online PvP matches or updated campaign graphics and better frame rate. Personally, I'd rather wait to see if it ever hits PC which seems likely since XBox received a proper remaster and these days it seems like every XBox game eventually ends up on PC anyways.
The Switch version allows you to play online with other people but the game isn't updated in the slightest as the Switch is simply emulating the N64 version. I've heard about some pretty serious latency issues when playing with other people but those reports were few and far between. The XBox version has updated graphics (don't expect CoD graphics) and a smoother framerate but lacks the ability to play online with other people. So for anyone else who has been waiting for Goldeneye 007 to hit current gen, now you have to decide which is more important: online PvP matches or updated campaign graphics and better frame rate. Personally, I'd rather wait to see if it ever hits PC which seems likely since XBox received a proper remaster and these days it seems like every XBox game eventually ends up on PC anyways.