I bet you would if some of your Xbox 360 games *had* been running on your PS3.It'd be like if I sued Microsoft because my Xbox 360 game couldn't run on my PS3.
That's how much legitimacy this complaint has.
I bet you would if some of your Xbox 360 games *had* been running on your PS3.It'd be like if I sued Microsoft because my Xbox 360 game couldn't run on my PS3.
That's how much legitimacy this complaint has.
Originally posted by: Nelsieus
It'd be like if I sued Microsoft because my Xbox 360 game couldn't run on my PS3. :roll:
That's how much legitimacy this complaint has.
Nelsieus
Originally posted by: apoppin
try "researching" this subject ... i am sure someone can help you
Originally posted by: Zstream
Dude shutup, each socket is owned by a company.
AMD owns AM2,939 etc...
Intel owns 775 etc...
The PCIE is not owned by anyone! Therefore your whole argument is mute.
Originally posted by: jakedeez
Originally posted by: Zstream
Dude shutup, each socket is owned by a company.
AMD owns AM2,939 etc...
Intel owns 775 etc...
The PCIE is not owned by anyone! Therefore your whole argument is mute.
However nVidia does own SLi...
Uh, no. PS3 is a totally different and incompatible architecture to XBox 360. PCIe OTOH is an open industry standard that every PCIe card must follow.It'd be like if I sued Microsoft because my Xbox 360 game couldn't run on my PS3.
Not if you want to run SLI in any form.Vendor-lock in? You can just buy an ATi cards.
Originally posted by: BFG10K
Uh, no. PS3 is a totally different and incompatible architecture to XBox 360. PCIe OTOH is an open industry standard that every PCIe card must follow.It'd be like if I sued Microsoft because my Xbox 360 game couldn't run on my PS3.
Originally posted by: BFG10K
Uh, no. PS3 is a totally different and incompatible architecture to XBox 360. PCIe OTOH is an open industry standard that every PCIe card must follow.It'd be like if I sued Microsoft because my Xbox 360 game couldn't run on my PS3.
Not if you want to run SLI in any form.Vendor-lock in? You can just buy an ATi cards.
Not if you want you want to run Crossfire on your nVidia chipset.
Originally posted by: Nelsieus
Originally posted by: BFG10K
Uh, no. PS3 is a totally different and incompatible architecture to XBox 360. PCIe OTOH is an open industry standard that every PCIe card must follow.It'd be like if I sued Microsoft because my Xbox 360 game couldn't run on my PS3.
First off, it's not incompatible, hence why there are games available for both console systems. And nForce core logic is a totally different architecture to an Intel chipset.
Nelsieus
This is a joke, right?First off, it's not incompatible,
That's because the games are written from scratch for both consoles. Or what, you think you can plop in a XBox 360 CD into a PS3 and it'll magically run?hence why there are games available for both console systems.
And? It's still required to follow industry standards like PCIe. That's the whole point of industry standards on the PC and why your PS3 vs XBox 360 comparison is comical at best.And nForce core logic is a totally different architecture to an Intel chipset.
Like I said before I don't really have an issue with nVidia keeping SLI on their chipsets, my main problem is them blocking the likes of Crossfire.Yeah I understand that, but there is anti-trust protection in the "SLi" market, because there isn't an SLi market place.
Originally posted by: jakedeez
Yeah I understand that, but there is anti-trust protection in the "SLi" market, because there isn't an SLi market place. The market place is GPUs. SLi is a feature of a product in the GPU market, and is a competitive advantage...
And what is that? How is it different?Originally posted by: jakedeez
I think there maybe a bad faith claim.
But not the technology allowing it. (PCI-E)Originally posted by: jakedeez
However nVidia does own SLi...
Then what is an "antitrust claim"? You keep saying that it isn't but don't provide us examples of what is. If you think Wikipedia is wrong, "correct" them.Originally posted by: jakedeez
I was just saying that it isn't and antitrust claim and that Mr. Fox comes off sounding ridiculous for the way he suggests it is...This claim holds no water as an anti-trust claim. You would need to do more then read a wikipedia article to understand.
No one said you couldn't, but that doesn't mean that they're not participating in Vendor Lock-in.Originally posted by: jakedeez
Vendor-lock in? You can just buy an ATi cards.
Wiki:
Vendor lock-in - Is a situation in which a customer is so dependent on a vendor for products and services that he or she cannot move to another vendor without substantial switching costs, real and/or perceived.
Perhaps you were too concentrated on Mr. Fox and his "ego", but this thread isn't debating the usages with single GPU's and differing chipsets. It is focused on dual GPU's and differing chipsets.Originally posted by: jakedeez
Tying? You can buy an nVidia GPU and use it with Intel core logic, perhaps you can't fully utilize it, however for most purposes it will work fine.
The technology that makes it work is the PCI-E bus, which is *not* nVidia's property - ClickOriginally posted by: jakedeez
Not to mention the fact that SLi, and the technology that makes it work is nVidia's IP.
If anything SLi should work on Intel and nVidia chipsets since Intel gave them and ATi both PCI-E - ClickWiki:
NVIDIA reintroduced the SLI name in 2004 and intends for it to be used in modern computer systems based on the PCI Express (PCIe) bus.
Wiki:
PCIe is supported primarily by Intel, which started working on the standard as the Arapahoe project after pulling out of the InfiniBand system...NVIDIA uses the high bandwidth data transfer of PCIe for its newly developed Scalable Link Interface (SLI) technology, which allows two graphics cards of the same chipset and model number to be run at the same time, allowing increased performance. ATI has also developed a dual-GPU system based on PCIe called CrossFire.
The PCI-E bus is not their product.Originally posted by: jakedeez
If they want to restrict its use to their products, that is not against the law.
They're governing a technology they didn't create in order to corner a buyer into three of their products. If that isn't against the law then it should be.Originally posted by: jakedeez
Please understand, I am not saying I think they are doing the right thing, I am just saying it's not against the law.
That's what I'm hoping since your "evidence" indicating it isn't antitrust is pure semantics.Originally posted by: jakedeez
You guys however seem convinced that it is anti-trust, so even though it is not, I will just drop it.
Please...:roll:Originally posted by: Nelsieus
And nForce core logic is a totally different architecture to an Intel chipset.
Nvidia didn't make multi-GPU scalability a possibility, Intel did. This is why Intel *should* have the right to use it. SLi is only a name and one used solely for marketing.Originally posted by: jakedeez
Following the logic that their restriction of it is anti-competitive would mean any participant in a competitive market that developed a proprietary method or product would have to share their IP with their competitors...
SLi isn't a technology that is based off of anything nVidia made but rather on something Intel made. Why is it difficult to understand?Originally posted by: jakedeez
nVidia's cards do work in PCIe slots regardless of core logic... their proprietary SLi technology however doesn't.
Originally posted by: jakedeez
You make the point in this post... you say it is fine that the PS3 / 360 model isn't valid, because they use different technology, while PCIe OTHO is open. nVidia's cards do work in PCIe slots regardless of core logic... their proprietary SLi technology however doesn't. Should the make it, I think so, but they don't have to.
Originally posted by: redbox
Originally posted by: jakedeez
You make the point in this post... you say it is fine that the PS3 / 360 model isn't valid, because they use different technology, while PCIe OTHO is open. nVidia's cards do work in PCIe slots regardless of core logic... their proprietary SLi technology however doesn't. Should the make it, I think so, but they don't have to.
SLI technology will work with other core logic at least it used to i.e. intel chipsets. The problem is Nvidia broke that with their newer drivers. People say that it's fine for Nvidia to keep SLI exclusive on their core logic...ok....but why don't they allow Crossfire on their core logic? They don't own it. It's pure vender lock out.
SilentRunning is making the most sense. Let Intel dissable one of their cores on a chipset other than intel and AMD can do the same. People would be crying foul all over the place. It's the same concept.
Originally posted by: jakedeez
Originally posted by: redbox
Originally posted by: jakedeez
You make the point in this post... you say it is fine that the PS3 / 360 model isn't valid, because they use different technology, while PCIe OTHO is open. nVidia's cards do work in PCIe slots regardless of core logic... their proprietary SLi technology however doesn't. Should the make it, I think so, but they don't have to.
SLI technology will work with other core logic at least it used to i.e. intel chipsets. The problem is Nvidia broke that with their newer drivers. People say that it's fine for Nvidia to keep SLI exclusive on their core logic...ok....but why don't they allow Crossfire on their core logic? They don't own it. It's pure vender lock out.
SilentRunning is making the most sense. Let Intel dissable one of their cores on a chipset other than intel and AMD can do the same. People would be crying foul all over the place. It's the same concept.
It isn't however vendor lock in.
Listen I am not saying its right, or a good idea on the part on nVidia, I am just saying it's not an antitrust violation.
It isn't however vendor lock in.
I am just saying it's not an antitrust violation.
Originally posted by: jakedeez
You guys however seem convinced that it is anti-trust, so even though it is not, I will just drop it.
Originally posted by: Nelsieus
Originally posted by: Mr Fox
Your Bias is obvious. You are discrediting yourself.
I would almost belive you to be an AEG type.
Your attempt to incite personal attacks to attempt to get this thread locked is a joke.
Either add usefull info to the thread... or exit stage right.
You can Call Me an Asshole all you like... just do it in a seperate thread...
Thanks !
Mr. Fox, this is starting to get annoying. And attacking someone's credability to cover up for your own lack of competance isn't an "effective way" to get your voice heard, either.
This thread deserves to be locked, just like it was at HardForums. :roll:
Nelsieus
I saw this so...Originally posted by: Nelsieus
Originally posted by: Mr Fox
Your Bias is obvious. You are discrediting yourself.
I would almost belive you to be an AEG type.
Your attempt to incite personal attacks to attempt to get this thread locked is a joke.
Either add usefull info to the thread... or exit stage right.
You can Call Me an Asshole all you like... just do it in a seperate thread...
Thanks !
Mr. Fox, this is starting to get annoying. And attacking someone's credability to cover up for your own lack of competance isn't an "effective way" to get your voice heard, either.
This thread deserves to be locked, just like it was at HardForums. :roll:
Nelsieus
In other words, if the above technology comes true, it will make the communication between GPU(s) and other hardware transparent to OS, so drivers will be totally irrelevant to multi-GPU platform. At that point, semi-true mix and match of GPUs will be possible, too. (even mixing AMD's GPU and NV's GPU, of course, within its limit)Specifically, the graphics acceleration traffic organizing chip will connect up to four GPUs to the CPU in hardware while a driver divides the work load across the available GPUs. The operating system will see the multiple GPUs as a single graphics device with the proper driver installed. Essentially such technology allows for SLI or Crossfire to be a transparent operation.
Wow. You have no clue. Those games are completely incompatible. You are running a different executable with different libraries. It took some serious code wrangling to create a game for both platforms (old school was with IFDEF in mainline). That is like saying that Final Cut Pro (Mac OS only) should run on XP because other apps run on both XP and Mac OS X.Originally posted by: Nelsieus
Originally posted by: BFG10K
Uh, no. PS3 is a totally different and incompatible architecture to XBox 360. PCIe OTOH is an open industry standard that every PCIe card must follow.It'd be like if I sued Microsoft because my Xbox 360 game couldn't run on my PS3.
First off, it's not incompatible, hence why there are games available for both console systems. And nForce core logic is a totally different architecture to an Intel chipset.
Nelsieus