Originally posted by: fbrdphreak
The game doesn't support AA.
Yes it does.
Originally posted by: Wreckage
The game supports high dynamic range mode (HDR) and uses a deferred shadowing method that allows rendering the lighting of a scene after its geometry has been rendered. In theory, this method is faster, but it is not compatible with FSAA.
And? Im well aware of their coding problems. I was one of the first to discover that AA didnt work with their deferred lighting in the demo. They should have benched with HDR, and then with AA. As I said, with no AA, it looks pretty bad. Even at 192x1200 it does. Power lines, etc. look horrible. Its my opinion most people would rather have AA, than HDR. Their arrogance in thinking that their way of thinking is everyones, is not good.
Also;
* Deathmatch mode, Map Editor for Deathmatch and Domination, anti-cheat fixes, Anti Aliasing feature, and New co-op maps
http://forums.ubi.com/groupee/forums/a/tpc/f/2791043913/m/2861017644
Much like Bethesda, that either lied, or was just too lazy, they said they two couldnt be done together. Now it seems it will work.
Edit,
here is a pic I took the day the demo came out. You can obviously see the power line looks horrible, and is all jaggie. Having their deferred lighting off, and AA on, results in a much cleaner pic.