Grooveriding
Diamond Member
- Dec 25, 2008
- 9,147
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Wow, PhysX is such a touchy subject to some.
It's just one of many GPGPU applications. I also mentioned OpenCL/DirectCompute. Some games use DirectCompute in DX11 for post-processing effects. That's GPGPU aswell (and nVidia seems to be doing quite okay in such titles).
Did anyone get that? Or is PhysX just blinding you completely?
That stuff all falls into the same category as physx for me as a gaming user of their hardware.
I think it's great that the cards do well helping fold and do some good for the world. I would use mine to fold if it was not for the noise and the heat they would cause in the computer room :thumbsdown:
It just looks like they are working with game developers with the wrong intentions, to get them to add bloated pig functionality, such as physx to sell more cards.
I'd rather they worked with them to push the boundaries of actual graphics. We're in 2010 and the best looking video game to date was released three years ago. I'm all for them pushing developers to get us closer to photo-realism, rather than letting visuals stagnate as they have been because of consoles and lack of interest.
They could sell me 2 GTX WTFBBQs that performed like complete monsters with ease, if it was to push amazing visuals, but physx, directcompute, bokah water filter in Just Cause 2, come on...