Curious when occulus will announce their v2. The vive just looks bulky to me.
So what is 3.0 card are you guys using for those of you that have an occulus? I bought the innatek card that has 7 USB ports total (5 on outside, 2 inside).
It was fine for a few months and now I notice my thrust master warthog throttle lights blinking on and off. I've also noticed windows complaining about the rift headset being unrecognizable until I unplug and plug the USB back in.
Looking for another card I guess. People seem to like the startek 4 port card better. I just chose the one with 7 because I have a lot of devices to plug in and not enough USB ports on my mobo for everything.
This seems random and it looks like not all cards work the same for everyone. I also could not use the latest innatek drivers. Had to uninstall them and let windows load default ones.
Hmm seems to confirm what I've heard or read on the internet then. The 4 port version seems to be more stable. I constantly loose connection and have to unplug/reply or reboot to get it back to normal. I may get the startek card but it's $80 for 4 ports!I have the 4 port and it works fine.
Hm, so my addiction to buying random tech is sort of kicking in. I'm tempted to pick up the Samsung Odyssey Windows MR headset. I heard that it's pretty much the best one out of all the WMR headsets and the visuals are actually better than the Rift/Vive and are likely very similar to the Vive Pro. (The assumption is that the Vive Pro uses the same screens.) Albeit, if that's the case, I could just wait for the Vive Pro, which should be coming out within 2-3 months. The biggest downside is that the Odyssey is $500. That's $100 less than the Vive and $100 more than the Rift!
Although, I do kind of like the idea that you don't have to deal with nearly as much physical hardware. I could hook it up to my laptop and have it as more of a portable VR setup.
I'm considering doing just the HMD upgrade. The one thing I would really like is sharper text; I'm especially curious to see just how usable remote desktops are with the higher resolution. My guess is not perfect, but I'm wondering if for at least light stuff (forum browsing?) it would skip giving you a headache, at least.
That's pretty much the big reason why I want one as well. The original Vive always felt like a bit of a half step, which is probably why I don't use it very much.
I don't use my Vive as much as I used to, simply because I've gone through most of the good games already. It's kind of going through that original Wii stage right now...amazing technology, but just not a lot of amazing, replayable games for the platform. I think the wireless plus stuff like the Pimax will help accelerate it to, ah, the Nintendo Switch stage of popularity, haha.
Anyone play OrbusVR? It's an MMORPG in VR
I'm imagining you are suggesting that the flexible OLEDs be used for 3d?Have you guys seen that rollable OLED stuff that LG showed off at CES? Could that be used to advance VR? Meaning, instead of wearing a headset, you sit inside an enclosure in which you're surrounded by the OLED screen, and even the floor is OLED though granted it would have to have a thicker protective glass covering to shield it from your weight.
I'm imagining you are suggesting that the flexible OLEDs be used for 3d?
You're talking about Wallpaper? Cool AF isn't it...but also way more expensive at the moment than VR headsets.
3D by definition yes, but more specifically I'm suggesting it replace the VR headset and instead be a VR chamber; imagine sitting inside a spherical bubble made out of that. Obviously it would cost insane amounts, at least at first. But it would negate the need to use a VR headset, so you'd be able to see your own body while using it. I'm imagining it could be configured to let you stand in it with just touch controllers, or have a small chair and desk for KBM, or even have a flight sim/racing sim chair inside it. Naturally, the more you need to accommodate inside it, the bigger the sphere's got to be and the more expensive. I'm envisioning that as a midpoint between uncomfortable VR headsets, and outright holographic projection!
More expensive in more ways than one....wouldn't such a creation have a huge resolution, and not only be expensive on its own merits, but also require gpu power we don't currently have? At least not in the restrained barely-competition we have now between Nvidia and AMD?
you are correct, it wont work.Someone correct me if I'm wrong since I'm still a VR newbie but I don't think just having a giant screen in front of you is going to give you that depth needed to simulate 3d. On my Gear VR if I close one side of my eye it loses the 3d effect and it's just like looking at a giant screen in front of my face. It may still need some type of glasses to simulate the effect.