Not really, no. It does happen, hundreds, if not thousands of years after the single player games though.Does the MMORPG (Star Wars - The Old Republic) answer any questions on the Darth Revan side of things, does anyone know?
Not that I have any inclination to play an MMORPG.
X-Wing Alliance is 3D accelerated and has a nice skirmish mode.I hope they will make a sequel or even a remake of Tie Fighter. I cant imagine how awesome this game would look and play on modern hardware. Instead of missions where there would be only one or two Star Destroyers and a couple of tie fighter wings, you could have an enitre fleet with hundreds of tie fighters flying around.
That's what's funny about Advent Rising - it was written and developed as the first chapter of a trilogy.Although sometimes sequel means only trouble for a story that ended in the original game, I think these games (when I look upon them as a concept of a delightful game) should have a sequel:
Dark Messiah of Might and Magic
Omikron: The Nomad Soul
Rise of Nations (I don't count Rise of Legends, since it was too different in many aspects of the game)
Superhero League of Hoboken
Don't curse him too much. Just heard he was bankrupt too. To the point where he just auctioned off his (possibly fake) bloody sock from the WS.Kingdom of Amalaur. Curse you Curt Shilling.
Of course he's broke - he swindled the local governments so much they're going after him directly.Don't curse him too much. Just heard he was bankrupt too. To the point where he just auctioned off his (possibly fake) bloody sock from the WS.
Yeah, I remember that. Advent Rising wasn't one of the greatest games, but still it was more than playable and even the story was a bit melodramatic space opera it has a well paced tempo and good atmosphere and of course, opened ending... -_-That's what's funny about Advent Rising - it was written and developed as the first chapter of a trilogy.
They canceled a side-story (or something) that was in development for the PSP, and scrapped ideas of any sequels due to lackluster sales. The expense of the development and massive advertising campaign, combined with lower than expected sales, sealed that coffin tight.
I never played it, but I followed the hype and remembering reading as much as possible on it and the story that drove it all, and was hoping to play it at some point. Low sales and mixed reviews put me off, never got around to playing it.
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