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kraatus77

Senior member
Aug 26, 2015
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The point is this game is a broken mess as well.
The fact is ,the ratio of Good/broken GW title is very little compared to Good/broken GE titles. that means there are more % of broken GW games than GE games. heck there's Batman which had to be called back from selling to fix it. amd has yet to produce a game like that.

Forget amd even kepler users are complaining how bad GW titles are most of the time. i know because i had 670/970 till last year.
 
Feb 19, 2009
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The point is this game is a broken mess as well and is a GE title.

You have no point, because Hitman DX12 runs faster on hardware that's good at DX12.

http://www.computerbase.de/2016-03/hitman-benchmarks-directx-12/2/

http://www.pcgameshardware.de/Hitman-Spiel-6333/Specials/DirectX-12-Benchmark-Test-1188758/

And every other tech review site that isn't [H] found the same.

TR DX12 runs worse than DX11 for all GPUs, period, unless you have a crap i3. That's regression and broken.
 

ShintaiDK

Lifer
Apr 22, 2012
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You have no point, because Hitman DX12 runs faster on hardware that's good at DX12.

http://www.computerbase.de/2016-03/hitman-benchmarks-directx-12/2/

http://www.pcgameshardware.de/Hitman-Spiel-6333/Specials/DirectX-12-Benchmark-Test-1188758/

And every other tech review site that isn't [H] found the same.

TR DX12 runs worse than DX11 for all GPUs, period, unless you have a crap i3. That's regression and broken.

So DX12 is broken for Tonga for example?

How do you think Polaris with its limited bandwidth is going to perform with async that relies on high bandwidth? :)

Also broken/incomplete games isn't exactly a positive thing is it? The DX12 successes so far is what?
 
Feb 19, 2009
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For those still in denial, and disagree with my above statements about good hardware for DX12...

There's still no evidence that NV GPUs are good in DX12 in games at all. We already have a bunch of released DX12 titles and it's all been bad for NV.

Even the ones they sponsor and inject GameWorks into like Gears of Wars Ultimate.

A 390 is 30% faster than a 970. Video evidence of gameplay (not a canned bench) to boot so you can't deny it either:

https://youtu.be/jS2DLNRaBbw?t=3m57s

In a real DX12 title, not one on UE3 with DX12 tacked on, or DX12 patched in broken like TR, the gap is even bigger: Ashes, Hitman, Quantum Break, the gaps are huge, the 390 is 50-90% (nearly twice as fast) as a 970.

https://www.youtube.com/watch?v=zK2BUeYqLVI

Is there going to be a upcoming DX12 game where NV will excel at?

Maybe next month, DX12 Total War: Warhammer will finally showcase NV's superior architecture...
 

raghu78

Diamond Member
Aug 23, 2012
4,093
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It better be darn good for AMD, since AMD got people at their office working on the game. AMD good, Nvidia bad. We get your view.

Nvidia and AMD are both free to work with game developers to improve game performance on their respective products. What is a definite no is that piece of crap black box code that is called Gameworks which the developer cannot share with AMD to optimize for AMD products. AMD software like Tress FX and GPU Open is completely open with source code access to everyone. Now that is why AMD is fair and Nvidia is not. oh btw Nvidia is evil.
 
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flopper

Senior member
Dec 16, 2005
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Nvidia and AMD are both free to work with game developers to improve game performance on their respective products. What is a definite no is that piece of crap black box code that is called Gameworks which the developer cannot share with AMD to optimize for AMD products. AMD software like Tress FX and GPU Open is completely open with source code access to everyone. Now that is why AMD is fair and Nvidia is not.

He is clueless, he cant understand you.




Personal attacks are not allowed.



esquared
Anandtech Forum Director
 
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ShintaiDK

Lifer
Apr 22, 2012
20,378
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Nvidia and AMD are both free to work with game developers to improve game performance on their respective products. What is a definite no is that piece of crap black box code that is called Gameworks which the developer cannot share with AMD to optimize for AMD products. AMD software like Tress FX and GPU Open is completely open with source code access to everyone. Now that is why AMD is fair and Nvidia is not. oh btw Nvidia is evil.

Your statement contradict itself. And you already decided that one good and one is evil out from your personal perspective. Hence one is always right, one is always wrong. But that's not news is it :)
 

KaRLiToS

Golden Member
Jul 30, 2010
1,918
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Your statement contradict itself. And you already decided that one good and one is evil out from your personal perspective. Hence one is always right, one is always wrong. But that's not news is it :)

It's not personnal perspective. It is facts. Gamewrecks is really a plague for every gamers.
 

Jaydip

Diamond Member
Mar 29, 2010
3,691
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Jaydip

Diamond Member
Mar 29, 2010
3,691
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yeah but dx12 is not gameworks its not locked to a certain path for a certain company

No but in DX 12 the burden lies with the devs and if they can't test it properly for NV gpus then they have no excuse either.
 

kraatus77

Senior member
Aug 26, 2015
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Amd, nv kepler , and even some maxwell users disagree. you want proof ? go watch geforce forums.

Best example - BATMAN ak. a game which had to be recalled from market to fix it. that fail lol. and in that field NVIDIA is sooo far ahead that i agree nv is great. :)

Can't believe people are defending closed source instead of open. unless they are on payroll for someone.
 

kraatus77

Senior member
Aug 26, 2015
266
59
101
No but in DX 12 the burden lies with the devs and if they can't test it properly for NV gpus then they have no excuse either.
No dev can fix something which isn't fully hardware supported. and you should know by now that nv's dx12 tier is lesser than GCN. who knows how many things that nv driver is faking as available as it did for async ;). i mean it's not the first time. dx10.1/dx11.2/asc/224bit. i mean does nv even know how much their hardware is capable of ?
 
Feb 19, 2009
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No but in DX 12 the burden lies with the devs and if they can't test it properly for NV gpus then they have no excuse either.

Yes this is true. This is why I am looking forward to more DX12 games, so maybe we will find one where NV GPUs will run really good, faster than DX11 and faster than AMD.

I would hope if NV sponsors a game's development, like GOW:U, that would be the case, but it turns out to be a very temporary issue with GameWorks HBAO+ under the disguise of "SSAO" generic label and a week to patch it up and the 390 is 30% faster than the 970.
 

Adored

Senior member
Mar 24, 2016
256
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Hopefully that isn't your best example. Because that was due to outsourcing and mismanagement of a console to PC port.

Which is something that need not happen with GCN based consoles and PC hardware all running on Vulkan. ;)

PC gamers should want this, that's what I don't understand. Surely you realise that AMD can bring an end to these crappy ports forever? We just need to find a place for Nvidia in the market too so that AMD doesn't get lazy.
 

Jaydip

Diamond Member
Mar 29, 2010
3,691
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No dev can fix something which isn't fully hardware supported. and you should know by now that nv's dx12 tier is lesser than GCN. who knows how many things that nv driver is faking as available as it did for async ;). i mean it's not the first time. dx10.1/dx11.2/asc/224bit. i mean does nv even know how much their hardware is capable of ?

I think they do more than some forum posters here...