• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

gamegpuMirror's Edge Catalyst Beta GPU Benchmarks

Page 5 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
This is what consumers wanted! The fragmentation has begun!!!

Been playing a bunch of PS3 or older ports finally seeing PC versions. I got no issues, yet 😀

I remember when the Gameworks defenders would say "AMD should just create their own thing like Gameworks!"
Those same people are now crying about Oxide/Hitman.
 
I remember when the Gameworks defenders would say "AMD should just create their own thing like Gameworks!"
Those same people are now crying about Oxide/Hitman.

I got both cards 😀

It be interesting to see how DX12 with mGPU handles having both cards in one system. The tinkering one can do!

Either way, AMD definitely needed to do something. Them showing a backbone is the first step. But, sadly, I don't think it's going to have a lasting affect. NV is quick to adopt/change and I predict another DX11-Over_tess scandal once NV rolls out more competent hardware (ie, more GCN-like).

It will be rather ironic to see AMD supports claiming "too much AS is being used." But that's just me using prior events. Then again, NV had no problem crying about the bonuses of DX10.1.
 
I got both cards 😀

It be interesting to see how DX12 with mGPU handles having both cards in one system. The tinkering one can do!

Either way, AMD definitely needed to do something. Them showing a backbone is the first step. But, sadly, I don't think it's going to have a lasting affect. NV is quick to adopt/change and I predict another DX11-Over_tess scandal once NV rolls out more competent hardware (ie, more GCN-like).

It will be rather ironic to see AMD supports claiming "too much AS is being used." But that's just me using prior events. Then again, NV had no problem crying about the bonuses of DX10.1.
It's lame and this is a battle nvidia is seasoned with. One good thing though is if that Oxide plugin can somehow continually add multiGPU support across vendors, that would be amazing if we could bypass SLI/CF in all games.
 
It's lame and this is a battle nvidia is seasoned with. One good thing though is if that Oxide plugin can somehow continually add multiGPU support across vendors, that would be amazing if we could bypass SLI/CF in all games.

given how nvidia has shut down all of the attempts to use an nvidia card with amd one
they will do whatever it takes(in the devs they can influense ) to actually stop this plug in
 
Back
Top