[gamegpu.ru]Assassin Creed III GPU Benchmark

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ShadowOfMyself

Diamond Member
Jun 22, 2006
4,227
2
0
Ew at the Xbox360 vs Ps3 screenshots... Wtf is that? Its like every Ps3 screen has TXAA on, its a blurry mess, cant see any texture detail

And yeah I agree with what others have said... Its really impressive how good they can make games look on the Xbox 360, considering the extremely limited hardware it has... If they did the same on the pc, we would probably get a Crysis 3 looking game that performed at a constant 60 fps on a 7850

Oh well, hopefully it will get a bit better whenever the 720 is out
 

StrangerGuy

Diamond Member
May 9, 2004
8,443
124
106
what the hell is up with all these mediocre looking games that cant even average 30 fps at 1080 with a card like mine? none of these games can stay above 60 fps even with the fastest single gpu cards. it makes no sense seeing as there is not much visual difference between consoles yet those wimpy things dont even have a gpu equivalent to a freaking 8600gt and can get 30 fps at 720 or right below. its amazing how much they can optimize a game for the 360 compared to what we end up on even a high end pc. o_O

Everyone was so obssessed with AMD vs NV flame wars and nobody is hardly bothered that almost the ENTIRE gaming industry is ripping us off when GFX quality vs hardware power ratio is dropping like a rock.
 

boxleitnerb

Platinum Member
Nov 1, 2011
2,605
6
81
A problem is that content creation gets exponentially expensive with better looks. Even when you subtract marketing and advertising costs for a modern AAA title, you'll end up with dozens of millions in costs.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
It's unbelievable that THQ is struggling to survive after releasing Company of Heroes and Metro 2033 and has CoH 2 and Metro LL in the pipeline and yet AC keeps selling like hotcakes, but it has become a COD-style sell-out with outdated game engine and gamers aren't complaining.

If more developers would worry about graphics over gameplay in their PC offerings we would certainly end PC gaming much faster then what is already happening. Unfortunately, some developers worry about making a good game and not a pretty one. Sadly those fools on the consoles buy the games with superior gameplay 100:1 over the enlightened graphics whores on the PC. Which way should the industry go.... hmmmm.
 

Granseth

Senior member
May 6, 2009
258
0
71
If more developers would worry about graphics over gameplay in their PC offerings we would certainly end PC gaming much faster then what is already happening. Unfortunately, some developers worry about making a good game and not a pretty one. Sadly those fools on the consoles buy the games with superior gameplay 100:1 over the enlightened graphics whores on the PC. Which way should the industry go.... hmmmm.
Because better graphics equal worse gameplay and vica versa?

We want everything!
Better looking games
Better performance
Better gameplay
Better stories

And we have much better HW to get all of that, except for the performance bit.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
If more developers would worry about graphics over gameplay in their PC offerings we would certainly end PC gaming much faster then what is already happening. Unfortunately, some developers worry about making a good game and not a pretty one. Sadly those fools on the consoles buy the games with superior gameplay 100:1 over the enlightened graphics whores on the PC. Which way should the industry go.... hmmmm.

You are talking about exclusives then? I am talking about cross-platform games. I am not knocking the quality of Halo 4 or Uncharted games. I think you missed my point then. If you look at games like Metro 2033, Witcher 2, Batman AC, Borderlands 2 or Battlefield 3, all co-exist on consoles but they were made for the PC from the ground-up/and or have added features for the PC such as PhysX or higher resolution textures. Just because you have great graphics, it doesn't mean the game is all graphics and no gameplay. Why are COD, Mass Effect or AC games not made on next gen games engines like CryEngine 3.4, Frostbite 2.0, etc.? Because these developers don't want to spend any $. Good thing there are companies like CD Project RED and DICE that are doing it right. You talk about gameplay trumping graphics but AC3 and COD are the same games we played for years now. Even during N64 days, latter games in that console's cycle utilized the higher resolution via the memory pack accessory. Instead, ports like COD:BO2 look absolutely awful on PS3, instead of improving over earlier iterations. Good thing next generation is around the corner, which means they'll be forced to make games on new engines.
 
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SirPauly

Diamond Member
Apr 28, 2009
5,187
1
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If more developers would worry about graphics over gameplay in their PC offerings we would certainly end PC gaming much faster then what is already happening. Unfortunately, some developers worry about making a good game and not a pretty one. Sadly those fools on the consoles buy the games with superior gameplay 100:1 over the enlightened graphics whores on the PC. Which way should the industry go.... hmmmm.

Agree with this!
 

tviceman

Diamond Member
Mar 25, 2008
6,734
514
126
www.facebook.com
Yeah I received codes for both games. Not the actual game yet. Just liking the look of FC3 in early videos. I've never liked the AC games. Too heavy on the console port style and I just don't like the game play.

Took my chances on one of the Samsung 840 Pro SSDs, came in a bundle with those two games and a $25 gift card for $140. Apparently the early deaths of those SSDs were isolated to the firmware in review samples. Hopefully that is the case!

Where did you order the ssd from?

EDIT: Nevermind. You ordered the PRO, not the vanilla 840.
 
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MrK6

Diamond Member
Aug 9, 2004
4,458
4
81
The graphics aren't really justifying the performance, that's for sure. It seems like the game is in heavy need of some optimization and a patch, but it's been like that for previous AC titles as well. I'll pick this game up much later as I still have Revelations to play and about another 10 titles I've already purchased in my backlog. I like the Native American angle, I hope they do some great things with the story.
 

spinejam

Diamond Member
Feb 17, 2005
3,503
1
81
Just started playing this yesterday -- not usually fond of this style of game, but it seems entertaining so far. Graphics might be lacking for some -- music /sounds are decent. Certainly gives my 7950 a workout. :)
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
Just because you have great graphics, it doesn't mean the game is all graphics and no gameplay. Why are COD, Mass Effect or AC games not made on next gen games engines like CryEngine 3.4, Frostbite 2.0, etc.? Because these developers don't want to spend any $.

They aren't ported to better engines because the PirateBay moves a *lot* more copies then Steam. PC gamers *overwhelmingly* are leeches who refuse to pay for games and instead depend on the console gamers to support them. Now you expect the console gamers to also pay for better features on the PC? It is really *very* simple. If people would *buy* more PC games then PC games would get more money for development. I rant on this particular topic a lot because I hear a ton of whining by people who rarely ever buy and play through a game on the PC.

If you really think a game should be ported over and have all the features that a modern PC can handle- *you* put up millions of dollars to make it happen. *You* assume all of the risk for just one game and see how that works out for you. You'll also be coming out about a year after the console version of the game, adds great sales potential(recoding and reworking all art assets isn't a real quick process).

If you look at games like Metro 2033, Witcher 2, Batman AC, Borderlands 2 or Battlefield 3, all co-exist on consoles but they were made for the PC from the ground-up/and or have added features for the PC such as PhysX or higher resolution textures.

Want to look at their PC sales versus CoD or AC2? There is a *very* good reason publishers aren't adding features to most games unless nVidia pays them to do it.
 

Jaydip

Diamond Member
Mar 29, 2010
3,691
21
81
@Ben
Now a days console titles are pirated as well.How it fares with PC titles I don't know but piracy is not exclusive to PC anymore.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
Diablo III was the fastest selling PC game of all time. These companies scream about pirating, understandably so, but they are selling more games than ever.

Activision Blizzard net income last 5 years
2007-227M, 2008-(-107M), 2009-113M, 2010-418M, 2011-1.07B

I know that's total income, not just PC games, but piracy isn't driving them out of business.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,147
1,329
126
It's easier to pirate on console than it is on PC, so no idea what that is all about....

Never mind that console pirates get access to games weeks and sometimes months before they are even released.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
Now a days console titles are pirated as well.How it fares with PC titles I don't know but piracy is not exclusive to PC anymore.

If ten million people bought a PC game and one million pirated that isn't a bad piracy rate. When 200,000 people bought the game and six million pirate it that is a terrible piracy rate. There are scumbags that will always be scumbags, if more people were decent human beings and paid for their games on the PC then PC gaming would be doing a *lot* better.

Even if piracy on PCs was tenfold what it is now, if sales were *also* tenfold the PC gaming sector would be an order of magnitude stronger. That *is* what the consoles have going for them right now. The problem isn't stupid companies or consumers, it is people not buying enough PC games to warrant enormous additional expense.

Diablo III was the fastest selling PC game of all time.

That always on Battle.net connection clearly was a great idea on their part from a business perspective. For the record- that best selling PC game ever, that would have been third this month overall. Black Ops 2 hit 11 million units its' first week, and that was a letdown.

http://www.forbes.com/sites/erikkai...st-week-no-signs-of-call-of-duty-fatigue-yet/

Obviously Diablo III did very well and made a lot of money, but that doesn't change the overall PC game industry sales.

I know that's total income, not just PC games, but piracy isn't driving them out of business.

Subscription models are doing quite well on the PC side, and obviously console sales are incredibly strong for them. The all time best selling PC game according to the article you linked? ~$180 million in revenue for the launch window(CoD underpeformed this year and was over half a billion in its' launch window).
 

Jaydip

Diamond Member
Mar 29, 2010
3,691
21
81
So you believe mmo's are the only saving grace for PC?I believe the "indie" games are doing good and the steam "green light" program is a step in the right direction.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
So you believe mmo's are the only saving grace for PC?I believe the "indie" games are doing good and the steam "green light" program is a step in the right direction.

My point was that they are making money. They cry poverty and blame their lack of investment in PC gaming on piracy. Fact of the matter is it's simple return on investment. The less they can spend on a product and still sell it the better. They have no intentions of investing more. They just want all of the pirated copies to be sold copies.
 

Jaydip

Diamond Member
Mar 29, 2010
3,691
21
81
My point was that they are making money. They cry poverty and blame their lack of investment in PC gaming on piracy. Fact of the matter is it's simple return on investment. The less they can spend on a product and still sell it the better. They have no intentions of investing more. They just want all of the pirated copies to be sold copies.
That sounds pretty logical to me, don't you think so? :biggrin:
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
So you believe mmo's are the only saving grace for PC?

Absolutely not, but I'm not retarded. If we want bleeding edge graphics engines and art assets then the money to pay for it needs to be there. We are getting close to the $50 million development range for a top tier title, releasing something that is going to require selling a couple million units to become profitable is realistic on the consoles, not remotely viable on the PC.

I believe the "indie" games are doing good and the steam "green light" program is a step in the right direction.

Absolutely, I'd love to see Epic/Valve/id get back to releasing more in depth tools for game mods so we can see the level of support for titles we used to get back in the late 90s. I think Indy titles have recaptured a good deal of this feel, but it would be nice to see them have even more resources to allow them to focus more on making their game instead of wasting too much time on development of the engine. I think that it is a great trend, but it is also the opposite of what people were saying they wanted in this thread. Metro 2033 was held up as superior to Assassin's Creed..... I just don't even know how to approach that one.

My point was that they are making money.

They break out their financials, have a look over them. CoD and WoW make *huge* money for Activision, everything else is fairly marginal, the rest of the PC space is a rounding error most quarters(Blizz games launch big then fade fast outside of WoW).

Fact of the matter is it's simple return on investment.

They are publicly traded companies, their financial data is available to all. They don't have massive margins to spend additional funds on which *is* what the people in this thread were crying for.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
That sounds pretty logical to me, don't you think so? :biggrin:

I have no problem with that. It's just when they say, "Pirating is the reason we don't make more PC titles.", it makes me want to puke. They're the same as the RIAA.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
In the second quarter of 2000, nVidia had $78 million in revenue.

In the second quarter of 2012 nVidia had $1.04 billion in revenue.

Core PC gaming revenue is down from that time era. Everyone can try to downplay piracy all they want, it is decimating the PC gaming industry.
 

Jaydip

Diamond Member
Mar 29, 2010
3,691
21
81
OK, on topic the game is quite good.So far AC2 has been the best AC title for me but looks like it can probably dethrone it.So many things to do, I'm at sequence 5 and barely scratched the surface.But honestly "Conor" doesn't have the feel of Ezio or Altair.Altair is the best AC protagonist IMHO who could really capture the vibe.Combat is cinematic and has been made much easier compared to the older titles.The animations are smooth as silk and the graphics look good too.But like the older titles the ranged weapons feel clunky compared to the melee counterparts.So far it has been a good experience.
 

MrK6

Diamond Member
Aug 9, 2004
4,458
4
81
In the second quarter of 2000, nVidia had $78 million in revenue.

In the second quarter of 2012 nVidia had $1.04 billion in revenue.

Core PC gaming revenue is down from that time era. Everyone can try to downplay piracy all they want, it is decimating the PC gaming industry.
That's leaping about six jumps of association, not even considering the market was completely different back then. Apple shares are down this quarter, that must mean no one is listening to mp3's anymore, right? Anyway, where are your sources?
OK, on topic the game is quite good.So far AC2 has been the best AC title for me but looks like it can probably dethrone it.So many things to do, I'm at sequence 5 and barely scratched the surface.But honestly "Conor" doesn't have the feel of Ezio or Altair.Altair is the best AC protagonist IMHO who could really capture the vibe.Combat is cinematic and has been made much easier compared to the older titles.The animations are smooth as silk and the graphics look good too.But like the older titles the ranged weapons feel clunky compared to the melee counterparts.So far it has been a good experience.
Good to hear. They changed a lot, no doubt; I'm glad it seems to be for the better.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
That's leaping about six jumps of association, not even considering the market was completely different back then.

Hardware to play games- games sold.

For consoles this called a tie rate. It is pretty much the defacto standard used when looking at how the industry is trending. Core PC gaming has a *negative* tie rate(the 360 and PS3 are in the >10:1 range). My source is nVidia's financial reports.

Apple shares are down this quarter, that must mean no one is listening to mp3's anymore, right?

It is interesting that you use that as an example as it so happens that iPod revenue is down sharply. The difference is the scales of importance for the respective business sector for each company. Obviously your example is a stretch for correlation, using PC gaming cards compared to PC gaming revenue isn't. If iPod sales increased by a factor of ten and iTunes(and music sales overall) dropped sharply then there would certainly be a good reason to expect that piracy was a large factor. Not quite as relevant as you don't need a new iPod to play a song released this year, an eight year old model will work just fine.