[GameGPU] Dying Light - Horrible game engine CPU optimizations

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desprado

Golden Member
Jul 16, 2013
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What a pig of a game. No room in my library for shat like this.
Did u even bother to read the post or just read topic title and troll?

Even GTX 750 ti and core i3 is getting some what better performance than console which are locked with 30fps and less 0% draw distance than PC.
 

tential

Diamond Member
May 13, 2008
7,348
642
121
Which Patch are u talking about?

Assassins Creed 4 and unity have still poor performance on AMD and sames goes for Watch dogs, Lord of fallen and MGS V which has been out for 3 months.

watchdogs_1920_1080.gif

watchdogs_2560_1440.gif

acu_1920_1080.gif


As of TODAY, and not old reviews (Which I know you guys love to pull out).

I mean that's just a far way to go to say AMD has "poor" performance on titles that it's neck and neck with a GTX 970 with a R9 290 which is a far cheaper card.
 

desprado

Golden Member
Jul 16, 2013
1,645
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watchdogs_1920_1080.gif

watchdogs_2560_1440.gif

acu_1920_1080.gif


As of TODAY, and not old reviews (Which I know you guys love to pull out).

I mean that's just a far way to go to say AMD has "poor" performance on titles that it's neck and neck with a GTX 970 with a R9 290 which is a far cheaper card.

i never said that R9 290 is bad in fact it is an amazing card.
 

.vodka

Golden Member
Dec 5, 2014
1,203
1,537
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Exactly my point. Thank you tential.

This game just needs a few patches and maybe a driver release from AMD (it's already february, the phase 2 driver with enhanced VSR and the frame limiter should be released this month) to get performance up on AMD hardware. It'll take some time but it'll get playable on both sides of the fence.

Meanwhile, the gameworks black box does its thing... A wonderful thing for the gaming industry, isn't it?

edit: that, on top of whatever bizarre CPU bottleneck / poor threading this game has that Haswell chews through without a problem, if the gamegpu results are to be believed.
 
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raghu78

Diamond Member
Aug 23, 2012
4,093
1,475
136
Which Patch are u talking about?

Assassins Creed 4 and unity have still poor performance on AMD and sames goes for Watch dogs, Lord of fallen and MGS V which has been out for 3 months.

AC4 , AC Unity,Lords of the Fallen and Watch Dogs play very well on AMD cards. MGS V does not play so well. A driver update should be coming to fix that too.

AC4 Black Flag

http://ht4u.net/reviews/2015/nvidia_geforce_gtx_960_msi_gtx_960_gaming_2g_im_test/index25.php

http://www.hardwarecanucks.com/foru...ews/67488-asus-gtx-970-strix-oc-review-4.html

http://techgage.com/article/asus-strix-edition-geforce-gtx-960-graphics-card-review/3/

AC Unity

http://www.techpowerup.com/reviews/Gigabyte/GTX_960_G1_Gaming/7.html

http://pclab.pl/art61530-15.html

http://gamegpu.ru/test-video-cards/igry-2014-goda-protiv-sovremennykh-videokart.html

http://www.purepc.pl/karty_graficzn...est_kart_graficznych_za_1000_zlotych?page=0,7

http://www.pcgameshardware.de/Geforce-GTX-960-Grafikkarte-259742/Specials/Test-Review-1148357/2/

Watch Dogs

http://www.techpowerup.com/reviews/Gigabyte/GTX_960_G1_Gaming/23.html

http://www.pcgameshardware.de/Geforce-GTX-960-Grafikkarte-259742/Specials/Test-Review-1148357/2/

http://www.computerbase.de/2015-01/nvidia-geforce-gtx-960-im-test/7/

http://gamegpu.ru/test-video-cards/igry-2014-goda-protiv-sovremennykh-videokart.html

Lords of the Fallen

http://gamegpu.ru/test-video-cards/igry-2014-goda-protiv-sovremennykh-videokart.html

http://pclab.pl/art61530-19.html

So don't make wrong statements. btw The 2GB cards get hammered in AC Unity and WatchDogs at max texture settings as shown in pclab / pcgameshardware / gamegpu (for AC Unity) and computerbase / pcgameshardware (for Watch Dogs) while R9 280X 3GB does very well . In spite of being Gameworks titles R9 290X provides GTX 970 perf in these games.
 
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desprado

Golden Member
Jul 16, 2013
1,645
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AC4 , AC Unity,Lords of the Fallen and Watch Dogs play very well on AMD cards. MGS V does not play so well. A driver update should be coming to fix that too.

AC4 Black Flag

http://ht4u.net/reviews/2015/nvidia_geforce_gtx_960_msi_gtx_960_gaming_2g_im_test/index25.php

http://www.hardwarecanucks.com/foru...ews/67488-asus-gtx-970-strix-oc-review-4.html

http://techgage.com/article/asus-strix-edition-geforce-gtx-960-graphics-card-review/3/

AC Unity

http://www.techpowerup.com/reviews/Gigabyte/GTX_960_G1_Gaming/7.html

http://pclab.pl/art61530-15.html

http://gamegpu.ru/test-video-cards/igry-2014-goda-protiv-sovremennykh-videokart.html

http://www.purepc.pl/karty_graficzn...est_kart_graficznych_za_1000_zlotych?page=0,7

http://www.pcgameshardware.de/Geforce-GTX-960-Grafikkarte-259742/Specials/Test-Review-1148357/2/

Watch Dogs

http://www.techpowerup.com/reviews/Gigabyte/GTX_960_G1_Gaming/23.html

http://www.pcgameshardware.de/Geforce-GTX-960-Grafikkarte-259742/Specials/Test-Review-1148357/2/

http://www.computerbase.de/2015-01/nvidia-geforce-gtx-960-im-test/7/

http://gamegpu.ru/test-video-cards/igry-2014-goda-protiv-sovremennykh-videokart.html

Lords of the Fallen

http://gamegpu.ru/test-video-cards/igry-2014-goda-protiv-sovremennykh-videokart.html

http://pclab.pl/art61530-19.html

So don't make wrong statements. btw The 2GB cards get hammered in AC Unity and WatchDogs at max texture settings as shown in pclab / pcgameshardware / gamegpu (for AC Unity) and computerbase / pcgameshardware (for Watch Dogs) while R9 280X 3GB does very well . In spite of being Gameworks titles R9 290X provides GTX 970 perf in these games.
U making ur self some what incorrect.yes i was wrong a about watch dogs but in Lords of Fallen,Assassins Creed 4 and GTX 780 has same performance of R9 290X.
 

raghu78

Diamond Member
Aug 23, 2012
4,093
1,475
136
U making ur self some what incorrect.yes i was wrong a about watch dogs but in Lords of Fallen,Assassins Creed 4 and GTX 780 has same performance of R9 290X.

gamegpu and pclab shows R9 290x clearly faster than GTX 780 in Lords of the Fallen. ht4u shows R9 290 faster than GTX 970 in AC4 with 4x aa and slower at 8xaa. GTX 780 is definitely not in the same perf class as R9 290X according to recent reviews. R9 290X is now on par with GTX 780 Ti

http://www.sweclockers.com/recension/19925-geforce-gtx-960-fran-asus-gigabyte-och-msi/17#pagehead

http://www.techpowerup.com/reviews/Gigabyte/GTX_960_G1_Gaming/28.html

http://ht4u.net/reviews/2015/nvidia_geforce_gtx_960_msi_gtx_960_gaming_2g_im_test/index40.php

http://gamegpu.ru/test-video-cards/igry-2014-goda-protiv-sovremennykh-videokart.html
 
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desprado

Golden Member
Jul 16, 2013
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gamegpu and pclab shows R9 290x clearly faster than GTX 780 in Lords of the Fallen. ht4u shows R9 290 faster than GTX 970 in AC4 with 4x aa and slower at 8xaa. GTX 780 is definitely not in the same perf class as R9 290X according to recent reviews. R9 290X is now on par with GTX 780 Ti

http://www.sweclockers.com/recension/19925-geforce-gtx-960-fran-asus-gigabyte-och-msi/17#pagehead

http://www.techpowerup.com/reviews/Gigabyte/GTX_960_G1_Gaming/28.html

http://ht4u.net/reviews/2015/nvidia_geforce_gtx_960_msi_gtx_960_gaming_2g_im_test/index40.php

http://gamegpu.ru/test-video-cards/igry-2014-goda-protiv-sovremennykh-videokart.html
Yes but only 2 or 3 fps difference between R9 290X and GTX 780 in lords of fallen from Pclab and coming to Assassins Creed 4 see the benchmark of Hardwarecanucks which totally makes u wrong.

Sorry for going off the topic now i should get back to the topic.
 
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escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
ROFL, "next-gen" consoles . . . . . . view distance is even less than the lowest PC option and light sources are cut back. I'll update to 1.21 but even out of the box performance (see post #32 in this thread) is pretty good and consistent with my 5930K @ 3.7GHz + 780 Ti GHz @ 1215MHz.
 

5150Joker

Diamond Member
Feb 6, 2002
5,549
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71
www.techinferno.com
May I ask what three generations worth of poor AMD support have you suffered from? Please detail your experience so we can all learn from it.

Sure and some of the problems have subsequently been addressed on the desktop side of things but I'm unsure about mobile which I used. It was actually four generations worth of AMD hardware, so I was wrong when I said 3 earlier.

4870/5870/6990/7970 mobile xfire: All had problems with the system never waking from sleep and needing a hard reset. Crossfire support was especially laughable with games often stuttering, outright throwing the system into a BSOD, flickering in games like Borderlands 2 (when it was released). Other games like Skyrim also had serious graphical issues that took forever to address. AMD also failed to support their mobile hardware at all, the 7970m didn't have proper working crossfire drivers for over a month after the card was released.

Here's an example of the 7970m xfire system I had, you can imagine I wasn't happy having spent >$1200 on the GPUs to have crap driver support like this: https://www.youtube.com/watch?v=EeLnTfZypKQ

Once I switched to NVIDIA it was rock solid and I didn't experience any problems. Wake from sleep worked, AAA titles had day 1 driver updates for the most part and they have had consistent performance throughout a wide range of games. I can't say I had anywhere near as good of an experience with AMD so I won't waste my time and money on them again. Certainly things may be a bit better on the desktop side of things compared to their abysmal mobile support but that was enough for me to give up on them.
 
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NickelPlate

Senior member
Nov 9, 2006
652
13
81
Did u even bother to read the post or just read topic title and troll?

Even GTX 750 ti and core i3 is getting some what better performance than console which are locked with 30fps and less 0% draw distance than PC.


Sorry if I hurt your feelings but I'm just expressing mine. No I'm not trolling and I read Russian's OP and the charts speak for themselves. I know a pig when I see one. Not only here but a number of my Steam friends have been complaining about it and the game's forums are full of complaint threads. I'm not saying the game itself sucks just it's very poorly optimized in its present state. If those facts upset you then I don't know what to say.
 

desprado

Golden Member
Jul 16, 2013
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Sorry if I hurt your feelings but I'm just expressing mine. No I'm not trolling and I read Russian's OP and the charts speak for themselves. I know a pig when I see one. Not only here but a number of my Steam friends have been complaining about it and the game's forums are full of complaint threads. I'm not saying the game itself sucks just it's very poorly optimized in its present state. If those facts upset you then I don't know what to say.

U should see clearly that most of people that are complaining are AMD users and likely AMD cpu owners.It has mostly positive reviews on PC if there was any problem that would have been highlighted.
 

NickelPlate

Senior member
Nov 9, 2006
652
13
81
U should see clearly that most of people that are complaining are AMD users and likely AMD cpu owners.It has mostly positive reviews on PC if there was any problem that would have been highlighted.

Not entirely and it doesn't matter anyway if it's "mostly" AMD users and not others etc. What's that comment supposed to mean anyway? That they don't matter? It's still poorly optimized, period. Will they fix it? Hell I don't know. I hope so for all the people having issues. Why are so you vehemently trying to refute the facts, telling people to stop posting and calling people trolls who disagree with you? It's as if you're on a fanatical defensive crusade.
 

Pneumothorax

Golden Member
Nov 4, 2002
1,181
23
81
Sure and some of the problems have subsequently been addressed on the desktop side of things but I'm unsure about mobile which I used. It was actually four generations worth of AMD hardware, so I was wrong when I said 3 earlier.

4870/5870/6990/7970 mobile xfire: All had problems with the system never waking from sleep and needing a hard reset. Crossfire support was especially laughable with games often stuttering, outright throwing the system into a BSOD, flickering in games like Borderlands 2 (when it was released). Other games like Skyrim also had serious graphical issues that took forever to address. AMD also failed to support their mobile hardware at all, the 7970m didn't have proper working crossfire drivers for over a month after the card was released.

Here's an example of the 7970m xfire system I had, you can imagine I wasn't happy having spent >$1200 on the GPUs to have crap driver support like this: https://www.youtube.com/watch?v=EeLnTfZypKQ

Once I switched to NVIDIA it was rock solid and I didn't experience any problems. Wake from sleep worked, AAA titles had day 1 driver updates for the most part and they have had consistent performance throughout a wide range of games. I can't say I had anywhere near as good of an experience with AMD so I won't waste my time and money on them again. Certainly things may be a bit better on the desktop side of things compared to their abysmal mobile support but that was enough for me to give up on them.

What you have there is why AMD has been traditionally very weak in the mobile sector. Their laptop graphics support has been pretty crappy over the years. However, Nvidia's Optimus has been nothing but hell for my ex Alienware laptop...
 

Monarch

Junior Member
Jan 29, 2015
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I did a little research and, apparently, AMD's DX 11 driver doesn't support MTR. I wasn't aware of this. Could that be the reason Techland didn't implement it?
 

flash-gordon

Member
May 3, 2014
123
34
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Anybody knows where is the "review methods and understandings need to change for 2015" thread? This one here made me remember about what was being discussed over there...
 

desprado

Golden Member
Jul 16, 2013
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I did a little research and, apparently, AMD's DX 11 driver doesn't support MTR. I wasn't aware of this. Could that be the reason Techland didn't implement it?
Yup it is true that is why they developed mantle.
 

Spjut

Senior member
Apr 9, 2011
931
160
106
AMD's lack of support for DX11 multithreaded rendering (more specifically "deferred contexts") has been discussed many times since it became known Nvidia added it.

Many developers have said it simply doesn't work well.
Dice was very clear it didn't work in BF3/BF4.

The only games confirmed to actually use it AFAIK is Civilization 5 and Beyond Earth, and Assassins Creed 3. Far Cry 3 supposedly supports it but you must activate it by enabling it in the config file.


With Dying Light being a Gameworks title, it's fair to assume that DX11 MTR would be supported if it had given Nvidia hardware an advantage.
 
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Blitzvogel

Platinum Member
Oct 17, 2010
2,012
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AC4 , AC Unity,Lords of the Fallen and Watch Dogs play very well on AMD cards. MGS V does not play so well. A driver update should be coming to fix that too.

What is "not play so well" for MGS V? My R9 270 can play all max settings at 1080p if I really want to, but with textures, geometry and filtering set to max, with everything else set to high, it plays at close to 60 FPS.
 

Monarch

Junior Member
Jan 29, 2015
5
0
0
Yup it is true that is why they developed mantle.
http://forums.anandtech.com/showpost.php?p=31520674

Civilization 5 was the first game to use multi-threading with DX 11 and Nvidia had much better performance because they implemented it in their drivers. A century later, AMD created a new API instead, which is why this time in Civilization:Beyond Earth devs decided to support Mantle. And Nvidia's DX 11 already supports MTR, so everyone's happy.

BF4 supports Mantle as well, so it's not issue there either.

But what happens when you have a GameWorks title? Dying Light I guess. Mantle is not an option, and perhaps they didn't want to implement such a complex feature when it favors only one side.
I could be wrong, it's just what I've come up with by doing a bit of research and contemplating.

AMD's lack of support for DX11 multithreaded rendering (more specifically "deferred contexts") has been discussed many times since it became known Nvidia added it.

Many developers have said it simply doesn't work well.
Dice was very clear it didn't work in BF3/BF4.

The only games confirmed to actually use it AFAIK is Civilization 5 and Beyond Earth, and Assassins Creed 3. Far Cry 3 supposedly supports it but you must activate it by enabling it in the config file.


With Dying Light being a Gameworks title, it's fair to assume that DX11 MTR would be supported if it had given Nvidia hardware an advantage.

But I thought BF4 supports it... Hmm.
 
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desprado

Golden Member
Jul 16, 2013
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http://forums.anandtech.com/showpost.php?p=31520674

Civilization 5 was the first game to use multi-threading with DX 11 and Nvidia had much better performance because they implemented it in their drivers. A century later, AMD created a new API instead, which is why this time in Civilization:Beyond Earth devs decided to support Mantle. And Nvidia's DX 11 already supports MTR, so everyone's happy.

BF4 supports Mantle as well, so it's not issue there either.

But what happens when you have a GameWorks title? Dying Light I guess. Mantle is not an option, and perhaps they didn't want to implement such a complex feature when it favors only one side.
I could be wrong, it's just what I've come up with by doing a bit of research and contemplating.



But I thought BF4 supports it... Hmm.
Most of Nvidia Gameworks title are CPU bound games.
 
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Spjut

Senior member
Apr 9, 2011
931
160
106
Well, there goes that theory.

I guess this is due to CPU overhead then.

Probably, but AMD also has very little reason to make game specific optimizations for the DX11 path if the game supports Mantle.

That test also isn't good for Mantle vs Nvidia DX11 CPU overhead, it's both at 1080p and with a 4770k.