firewolfsm
Golden Member
- Oct 16, 2005
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FEAR uses 380MB and Quake 4 uses more than Doom III, 512MB is already seeing use, but mostly at higher resolutions with more AA, 1280x1024 should be fine for a while
If you hit an area where it makes a difference it'll often boost performance much more than 10%.In the few games it does help, its usually well under a 10% boost.
Originally posted by: BFG10K
If you hit an area where it makes a difference it'll often boost performance much more than 10%.In the few games it does help, its usually well under a 10% boost.
Originally posted by: munky
The benefits of 512mb vram
Originally posted by: munky
The benefits of 512mb vram
Yeah, I would think that too. I don't really know how many textures some of these newer games are using.Originally posted by: yacoubAye, I knew that much, I just didn't realize games weren't yet taking advantage of more than 256MB of video RAM. I thought when you cranked up settings on FEAR, CoD2, SplinterCell:CT, etc, you were running past 256MB already.