Because what the world needs more of are crappy 1366x768 TN panels.
No, what you really hate is seeing Apple innovate.
IBM had an IPS 22" 3840x2400 monitor in 2001. I got one a few years later, but they were hard to push at the time, and obviously gaming was impossible.
It's much the same today (as far as native resolution gaming goes).
In that way, Apple is a long way off from the first to offer high resolution displays, but definitely the leader in bringing them more to the masses.
For general use, high PPI is awesome. For gaming, it will be as well, but I think some are overoptimistic about the near-future feasibility of such. Most of the average PC gamers (hint : AT is not the average crowd by any stretch, check Steam stats for example) can't even game at 1080p with any fluidity for harder games, let alone QHD/4K. We're probably looking at 4-5 years before you will see :
High end gaming w/single GPU + $1k 27" 4K LCD that will play moderately well.
and 10+ years before an average entry-level best buy / walmart PC will play 4K at mediocre detail.
Bleeding edge, perhaps 3 years before someone with multi-GPU and a $5k+ 4K display (probably TVs before monitors, but Dell might bring out a 30" 4K display for a few thousand dollars) is moderately workable with high details and zero AA.
And of course, PPI at current "high/retina" resolutions does NOT eliminate the need for AA. You can
still see jaggies on an iphone, on a 13" rMBP display, etc, unless you have terrible eyesight.
I think to truly eliminate jagginess without AA, we need something on the order of 8K @ 20" unless you have true eagle eyes.