I get 110.00 fps prior to suiciding, upon death framerate hits 50 fps, click continue, level starts at 93 fps and quickly bounces straight back up to 110 fps as you look around and face the foliage.
Did you do a renderer restart after you looked at the foliage the second time?
Are you running
4xAA through the
global profile and using that for the game?
My personal opinion is that you need to carefully go through game directories, system32 and the registry, look for any leftover Ati bits and remove them.
Both the 6800U and 7800GT were installed onto clean Windows XP installs. Also the CoD config was wiped and rebuilt from scratch on both cards.
In any case I have doubts that you'd admit you had the issue even if I managed to educate you sufficiently to replicate it (and it's not my job to train you how to find driver bugs anyway).
You've proven your blatant nVidia bias in the past by downplaying and even ignoring nVidia issues and you've also posted gross misinformation like claiming you can delete nVidia built-in profiles through the base driver control panel when this is blatantly false.
You also claim to not be affected by the Star Trek Elite Force issue yet at least five other people (in addition to my report here) are reporting the same issue in the nvnews thread you linked to. Not only that but the guy who posted the autoexec "fix" came back to say the "fix" doesn't even work and that he is afflicted by the issue as well.
I guess you didn't figure this little detail was important when you singled out his first post but ignored the rest of the posts, huh?
In a nutshell that you can't replicate the nVidia driver bugs I'm reporting (or rather
claim you can't replicate them) is quite meaningless in the context of your past actions.