AtenRa
Lifer
- Feb 2, 2009
- 14,001
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This is the visual corruption, disabling AO fixes the visual corruption not the Stuttering.
And this is the video.
https://www.youtube.com/watch?v=73LpLwPfbbw
@Good_fella
Not according to me, according to the devs. If you have issue with that, take it up with their official forum.
In the meantime, stop pretending to know more than the makers of the game.
What you posted just makes Nvidia look bad since Dragon Age 2 wasn't even in the AMD Gaming Evolved program so bad comparison on your part ...
Nvidia must like having these sorts of non-standard behaviour especially in OpenGL cause the some of the AMD's issues are actually Nvidia's ...
This is the visual corruption, disabling AO fixes the visual corruption not the Stuttering.
And this is the video.
https://www.youtube.com/watch?v=73LpLwPfbbw
Looks like drivers problem since other games with HBOA+ don't have those artifacts.
There is something wrong some where, and I doubt it's solely the HBAO+ implementation. Otherwise, we would have seen that on various other games.
This launch has been terrible and I'm glad I didn't drop a dime on it.
It still doesn't change the fact that when you add Nvidia Gameworks to a game, something goes wrong.
Look, I'm sure it isn't HBAO+ directly, because we've seen it in other games.
Look at the big releases that just dropped Gameworks. Less issues at launch.
Whether you like it or not, Nvidia Gameworks is associated with poorly performing games and massive issues.
If Nvidia doesn't want this association, they should work closer with devs when implementing their proprietary features. Otherwise, people will CONTINUE to associate Gameworks with poorly performing games, and rightfully so.
why don't you provide the statistics for "half" of the far cry primal players having problems?How is Far Cry Primal again? Unplayable and bugged to hell for half the users. And they stopped using gameworks as far as I know.
I would like to see your statistics for broken/working gameworks titles vs broken/working non gameworks titles.
why don't you provide the statistics for "half" of the far cry primal players having problems?
don't play that game, cause all of us can play that game. :thumbsdown:
It still doesn't change the fact that when you add Nvidia Gameworks to a game, something goes wrong.
Look, I'm sure it isn't HBAO+ directly, because we've seen it in other games.
Look at the big releases that just dropped Gameworks. Less issues at launch.
Whether you like it or not, Nvidia Gameworks is associated with poorly performing games and massive issues.
If Nvidia doesn't want this association, they should work closer with devs when implementing their proprietary features. Otherwise, people will CONTINUE to associate Gameworks with poorly performing games, and rightfully so.
http://subscriptions.amd.com/newsletters/amdgame/images/5/march/dragonage2.jpg[/IMG]
What association? In another thread you cite NeoGaf as some kind of mainstream switch for AMD pros, but even the thread at Gaf about marketshare was dripping with pro-NV rhetoric. AMD is still a laughing stock and when a game like this one associated with the DX12 revolution, that precious Async Compute AMD harps on, crashes and burns - it isn't NV with a bruised eye.
Just take a gander:
http://www.neogaf.com/forum/showthread.php?t=1192630
Seems he found it on amd.com, since that's the url.
The excuses continue it seems. Only gameworks can be wrong, even if no gameworks is to be found.
you gave a broad sweeping estimate of your own and then turn around asked for the other party to provide statistics. D:You can take a look on the Steam review and steam forums. But it goes against the mentality of just blindly blaming gameworks doesn't it? Even GoW got blamed for that, despite its 1 single feature you can turn off.
Uh, that has nothing to do with the fact that my point is that Gameworks will continue to get a more and more tarnished reputation.
If you would like to talk about neogaf and the mainstream, then that's for another thread, although you've completely misquoted and misrepresented what my views are on that so thanks.
That's why we directly quote people.
Looks like drivers problem since other games with HBOA+ don't have those artifacts.
this forum may be small, but some posters here are super, super knowledgeable on the tech. it is the reason why I read this tech forum. most forums are like tom or linus forums, I don't want to state what they are for fear of mods.
I posted the Gaf thread to counter this. If you actual browsed it, again it isn't Gameworks/NV catching the flack.
Does Gameworks have a tarnished reputation? Around here of course it does. Outside of here, I don't see it getting lambasted as much. Do you want another GAF thread as an example?
I read that post a while ago, and I wanted to respond (because it went against what I've been experiencing specifically at NeoGAF where AMD is still basically a red-headed step child), but I was busy and never got around to it.
This forum is rather small (well this subset) and I wouldn't say Gameworks has a tarnished reputation. Far from it. If that were remotely true, these Gameworks games wouldn't be selling, NV wouldn't be reporting revenue records, and AMD wouldn't be struggling.
Don't be so upset that yes, Gameworks does have its issues. However this game CLEARLY has issues and Gameworks doesn't cause them.
The simple fact is, Gameworks continues to associate itself with poor quality releases. Nvidia should either work more closely with companies when implementing Gameworks, or pull Gameworks licenses from poorly performing titles before release if it is not up to Nvidia's quality standard.
Looks like drivers problem since other games with HBOA+ don't have those artifacts.
there are many games with hbao+ problemsWhy you don't fallow your own advice since you blaming Nvidia for everything?
Looks like drivers problem since other games with HBOA+ don't have those artifacts.