- Mar 29, 2010
The minimums at 1440p are terrible for the 290(X), but even the averages aren't great. There's all kinds of weirdness in those numbers though. For instance, the averages for the 290 are only 12% higher than a 280X. A 3GB 7970 is only 5% faster than a 2GB 7870, while that 7870 is 10% faster than a 7950.GameGPU actually seem to have tested the 2007 version at 4K/VHQ and everything from the 970 upwards just pegs at 62 which must be a hard limit
Looking at the game GPU charts, even the 290/x aren't doing well at 2560x1440 resolution. Their maximum frame rates are OK - neatly between a 970 and 80 - but their minimum frame rates are downright terrible.
Guess there's a reason they're recommending AMD people don't play above 1080, but goodness knows what they've done to get here!
Seriously hope this isn't indicative of things going forwards Especially with two fairly big new architectures coming quite soon.
The CPU charts are interesting as part of the DX12 revolution. I wish they'd post some temp numbers because those AMD CPUs are working, rather hard!
The GTX 980 Ti is already optimized for the game. Game Ready driver already released by NV and the game devs worked closely with NV (hence the inclusion of gameworks HBAO+).Its rather the developer than AMD. The issue with Fury is that its based on GCN 1.2. Remember Tonga and BF4/Thief with Mantle?
That's the kicker with low level APIs like this. Its really going to be fun with new uarchs and "older" games.
This game is only optimized for GCN 1.1 and possible somewhat GCN 1.0. GCN 1.2, Kepler, Maxwell, all in the trash. 8GB 390/390X owners really seem to be long term console port winners.
Yes, and imagine the patch for GTX980TI how far ahead it will pull.
Dunno, but the video over at GameGPU didn't show any stuttering which surprised me.Error margins
It might be real mess in a lot of ways but the NV cards (even the 7xx stuff) do at least seem to be quite logically arranged. Wonder what the allusion to stuttering on a 980ti could have been?! Not frame rates, or min frame rates.
Right, the 7870 has 25% more pixel fillrate than the 800MHz stock 7950 so I suppose that could somehow manifest as higher performance if that is the bottleneck and you are running both stock. But seeing VRAM usage at 3-4GB and having a 4GB 960 perform worse than a 2GB 960 is bizarre. This game is a mess.At least there I can see some ludicrously poor handling of differences between the chips causing that. It's the same thing with more memory, what have they done with this game? D:
I would say in soviet russia... but this isn't it, just a case of tacking on DX12 on 2006 UE4 codebase. Weird things can happen like all the funky stuff here.