A few months ago, there were lots of threads and screenshots of incorrect filtering of sheen shaders in FC with the blue floor of Archives (by the giant "ice cube" - you know the place) being the favored spot check, but for some reason, I can't find anything here or elsewhere about the causes/fixes.
DirectX 9.0c, 61.77 drivers with 5900 and 6800GT and patch 1.1. Any hints for fixing this? TIA!
DirectX 9.0c, 61.77 drivers with 5900 and 6800GT and patch 1.1. Any hints for fixing this? TIA!