Cookie Monster
Diamond Member
- May 7, 2005
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Originally posted by: redbox
Originally posted by: Gstanfor
Originally posted by: CaiNaM
Originally posted by: GstanforIn ATi's case the rot started with R200 and they have started to address the issue with their new AF mode in r5xx (but not before they triggered the IQ war that led to the situation we see today).
doh! too bad nvidia had neither the engineering skill nor initiative to do something other than follow ati down that same path... but wait, since ati has done something about it with r5xx, maybe nvidia can once again "follow the leader" and take the same direction of ati by improving texture filtering w/ g80...
nvidia will take the initiative once again with G80, you can rest assured of that.
The reason it didn't happen for G7x is because G7x is a refresh product (just like r4xx was a refresh product and ATi users had to wait for R5xx for the improved anisotropic filtering).
So which brand is going to have a unified shader.
Unified can be approached many different ways.
For one, theres a rumour that NV will have dedicated PS/TMU (so a traditional pipeline) and a pool for VS/GS hence unified shaders.
Unfied could be PS/VS/GS or any of the two because DX10 allows you to do this.