Originally posted by: mOeeOm
Can SLI 7800GTX even handle the game with softshadows on?
Originally posted by: mOeeOm
Can SLI 7800GTX even handle the game with softshadows on?
Originally posted by: VIAN
They aren't higher.Thats odd, im running higher settings than you with the rig in sig...
1280x960, drivers set to high quality, max everything except soft shadows and aa (off), filtering set to anisotropic 4x in game.
You should be able to push higher with some tweaking, especially with a 7800GT.
Drivers:
AA: Application
AF: Application
Image: High Quality
Vsync: On
Gamma Correct AA: On
Transparency AA: Multisampling
Triple Buffering: On (though it doesn't seem to work in FEAR)
Negative LOD: Clamp
Other than those, I am at a higher resolution and I have AF all to 16x except lighting to minimum, not volumetric, which is at max. I tested in this one spot in the game that I noticed I had an excpetionally low framerate just in that one area.
Originally posted by: aquafire
I think this game kinda sucks.. It doesn't look as good as it lags my 7800 gt. hl2 was a much better game for a scare
Originally posted by: Griswold
Originally posted by: aquafire
I think this game kinda sucks.. It doesn't look as good as it lags my 7800 gt. hl2 was a much better game for a scare
Ouch, HL2 wasnt scary at all. And it does look good enough for its requirements. I mean, look at the grainy textures of HL2 and compare it to the sharp and clear textures in Fear...
Originally posted by: Acanthus
Originally posted by: Griswold
Originally posted by: aquafire
I think this game kinda sucks.. It doesn't look as good as it lags my 7800 gt. hl2 was a much better game for a scare
Ouch, HL2 wasnt scary at all. And it does look good enough for its requirements. I mean, look at the grainy textures of HL2 and compare it to the sharp and clear textures in Fear...
and although im beating this to death, the entire environment being per pixel lit, per pixel shadowed, everything having physics assiciated with it, heavy parralax mapping, diffusion lighting on glass and clear plastic, and far superior AI to the competition.