Man, so I crafted two items, something with boars and sharks. So I'm doing the mushroom level where you do the leap of faith. So I jump...and land on a frickin rock and die. Lost my items so I had to go hunting again. Also, I landed the hand glider on the side of a mountain. The glider landed on top of me and trapped me. So I save and reload, and it spawns me at the other end of the map. WTF??? Oh, and I shot a leopard, and chased down a goat. But the grass is kinda tall, so I couldnt find the damn leopard again! I wondered if it despawned when I chased the goat. While this hunting is kinda interesting, I wish I didnt have to do it to acquire items.
I kinda hate this backpack inventory crafting thing. Reminds me of Fallout where I have to decide what I want to keep and what to discard. Its not as bad as Fallout because they dont make you go slow the more stuff you have, but I wish you could just pick stuff up and not worry about it. Or make it so you can buy the items. I just finished the Medusa level and have like $4K. I would spend all $4K on some kind of Alice pack and not worry about this crap anymore!
And animations for this, animations for that. I feel like the game is always making you wait until it finishes being pretentious. Or maybe, if a dorky comedian was trying to make fun of Uncharted for its over abundance of animations, it would be what Far Cry 3 is.
But annoyances aside, its kinda interesting. I dont like all the gimmickry, but as a basic open world shooter its fairly decent. Until you are in a mission and the game decides to not be open world anymore. I'm not normally a sneaky player, but I find myself doing it a lot. Then I get annoyed because I cant take my preferred route. I'm looking forward to the bow and sniper rifles. Maybe I should just buy them since I have cash, but the cheap bastard in me knows these weapons will be free later on.
They should have a ARMA/DayZ like mode, where 32 or 64 players are just wandering the map. They can do their missions, help others, or grief. Like Dark Souls.
I kinda hate this backpack inventory crafting thing. Reminds me of Fallout where I have to decide what I want to keep and what to discard. Its not as bad as Fallout because they dont make you go slow the more stuff you have, but I wish you could just pick stuff up and not worry about it. Or make it so you can buy the items. I just finished the Medusa level and have like $4K. I would spend all $4K on some kind of Alice pack and not worry about this crap anymore!
And animations for this, animations for that. I feel like the game is always making you wait until it finishes being pretentious. Or maybe, if a dorky comedian was trying to make fun of Uncharted for its over abundance of animations, it would be what Far Cry 3 is.
But annoyances aside, its kinda interesting. I dont like all the gimmickry, but as a basic open world shooter its fairly decent. Until you are in a mission and the game decides to not be open world anymore. I'm not normally a sneaky player, but I find myself doing it a lot. Then I get annoyed because I cant take my preferred route. I'm looking forward to the bow and sniper rifles. Maybe I should just buy them since I have cash, but the cheap bastard in me knows these weapons will be free later on.
They should have a ARMA/DayZ like mode, where 32 or 64 players are just wandering the map. They can do their missions, help others, or grief. Like Dark Souls.