Fallout 4 - set in Boston!

Mar 10, 2005
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i would only play it if every character's boston accent is as well-developed as my own, and not a bunch of queer retarded losers. that would be wicked pisser!
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
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I'll probably wait until their 14th patch or so, combined with the community's unofficial one as well before touching it... but I'll keep an eye on it.
 

pong lenis

Member
Apr 23, 2013
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I'll probably wait until their 14th patch or so, combined with the community's unofficial one as well before touching it... but I'll keep an eye on it.

They've actually quite improved their game issues with Skyrim over previous titles. For example, my PC Skyrim didn't have that "64hz bug" that plagued Oblivion and Fallout 3. Also Skyrim had far less open world stutter than previous games had. The only problem was low framerate on release, which took I think till the fourth patch to fix, which then made the game a a solid 60 fps for me.

Edit: My only concern is with Bethesda's concept artist Adam Adamowicz dead now, their games might not have those trademark beautiful immersive worlds anymore.
 
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AdamantC

Senior member
Apr 19, 2011
478
0
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They've actually quite improved their game issues with Skyrim over previous titles. For example, my PC Skyrim didn't have that "64hz bug" that plagued Oblivion and Fallout 3. Also Skyrim had far less open world stutter than previous games had. The only problem was low framerate on release, which took I think till the fourth patch to fix, which then made the game a a solid 60 fps for me.

Edit: My only concern is with Bethesda's concept artist Adam Adamowicz dead now, their games might not have those trademark beautiful immersive worlds anymore.

The GameByro engine was absolutely horrible. Combined with Beth's standard technical incompetence is was the perfect storm of bugs. I will fully admit Skyrim's "NotByro" engine is a pretty big improvement.
 

Borealis7

Platinum Member
Oct 19, 2006
2,901
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just merge this thread with the Survivor2299 thread, we don't need to go over this discussion again...
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
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just merge this thread with the Survivor2299 thread, we don't need to go over this discussion again...

Wth? That 2299 thing was speculation over what turned out to be a hoax. This is the real deal with real details according to kotaku.
 

Scooby Doo

Golden Member
Sep 1, 2006
1,034
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One thing that Gamebyro offers that I don't see anymore in other fps engines is easy mod-ability.

Only thing I really wish they would expand on is the skill branches (for elder scrolls, the ability to bring back some of the older skills like enchant, repair... etc) or perks (actually i think you can add more perks, been a while)
 

PrincessFrosty

Platinum Member
Feb 13, 2008
2,300
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www.frostyhacks.blogspot.com
Seems like information separate from the hoax, but in and of itself not actually verified to be directly linked to Fallout 4, so again it's worth taking this with a grain of salt.

I'm sure we're all convinced that Bethesda are working on FO4 regardless, they'd be mental not too, so not really sure what this adds.
 

Tweak155

Lifer
Sep 23, 2003
11,449
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Seems like information separate from the hoax, but in and of itself not actually verified to be directly linked to Fallout 4, so again it's worth taking this with a grain of salt.

I'm sure we're all convinced that Bethesda are working on FO4 regardless, they'd be mental not too, so not really sure what this adds.

Detroit seems like a more realistic location... and it doesn't even need to be hit with a nuke! Saves them time AND money!
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
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The GameByro engine was absolutely horrible. Combined with Beth's standard technical incompetence is was the perfect storm of bugs. I will fully admit Skyrim's "NotByro" engine is a pretty big improvement.

Actually, we did some digging and found it is the Bryo engine, just with lots of tweaks.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
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Maybe I will try to play Fallout 3 again at some point. Could never get it to run on my PC. :hmm:

KT
 

fixbsod

Senior member
Jan 25, 2012
415
0
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you need to force it to use no more than 2 cores or something like that, google it -- there's an ini edit that will fix most of the crashes (did for me -- had a crash on just the intro screen and after the ini edit i've had mebbe 1 or 2 crashes in 100+ hrs?)

Maybe I will try to play Fallout 3 again at some point. Could never get it to run on my PC. :hmm:

KT