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Fallout 4 - set in Boston!

i would only play it if every character's boston accent is as well-developed as my own, and not a bunch of queer retarded losers. that would be wicked pisser!
 
I'll probably wait until their 14th patch or so, combined with the community's unofficial one as well before touching it... but I'll keep an eye on it.
 
I'll probably wait until their 14th patch or so, combined with the community's unofficial one as well before touching it... but I'll keep an eye on it.

They've actually quite improved their game issues with Skyrim over previous titles. For example, my PC Skyrim didn't have that "64hz bug" that plagued Oblivion and Fallout 3. Also Skyrim had far less open world stutter than previous games had. The only problem was low framerate on release, which took I think till the fourth patch to fix, which then made the game a a solid 60 fps for me.

Edit: My only concern is with Bethesda's concept artist Adam Adamowicz dead now, their games might not have those trademark beautiful immersive worlds anymore.
 
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They've actually quite improved their game issues with Skyrim over previous titles. For example, my PC Skyrim didn't have that "64hz bug" that plagued Oblivion and Fallout 3. Also Skyrim had far less open world stutter than previous games had. The only problem was low framerate on release, which took I think till the fourth patch to fix, which then made the game a a solid 60 fps for me.

Edit: My only concern is with Bethesda's concept artist Adam Adamowicz dead now, their games might not have those trademark beautiful immersive worlds anymore.

The GameByro engine was absolutely horrible. Combined with Beth's standard technical incompetence is was the perfect storm of bugs. I will fully admit Skyrim's "NotByro" engine is a pretty big improvement.
 
One thing that Gamebyro offers that I don't see anymore in other fps engines is easy mod-ability.

Only thing I really wish they would expand on is the skill branches (for elder scrolls, the ability to bring back some of the older skills like enchant, repair... etc) or perks (actually i think you can add more perks, been a while)
 
Seems like information separate from the hoax, but in and of itself not actually verified to be directly linked to Fallout 4, so again it's worth taking this with a grain of salt.

I'm sure we're all convinced that Bethesda are working on FO4 regardless, they'd be mental not too, so not really sure what this adds.
 
Seems like information separate from the hoax, but in and of itself not actually verified to be directly linked to Fallout 4, so again it's worth taking this with a grain of salt.

I'm sure we're all convinced that Bethesda are working on FO4 regardless, they'd be mental not too, so not really sure what this adds.

Detroit seems like a more realistic location... and it doesn't even need to be hit with a nuke! Saves them time AND money!
 
The GameByro engine was absolutely horrible. Combined with Beth's standard technical incompetence is was the perfect storm of bugs. I will fully admit Skyrim's "NotByro" engine is a pretty big improvement.

Actually, we did some digging and found it is the Bryo engine, just with lots of tweaks.
 
Maybe I will try to play Fallout 3 again at some point. Could never get it to run on my PC. :hmm:

KT
 
you need to force it to use no more than 2 cores or something like that, google it -- there's an ini edit that will fix most of the crashes (did for me -- had a crash on just the intro screen and after the ini edit i've had mebbe 1 or 2 crashes in 100+ hrs?)

Maybe I will try to play Fallout 3 again at some point. Could never get it to run on my PC. :hmm:

KT
 
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