Originally posted by: Imp
Any news on a patch? I think I read that one was suppose to be released yesterday... but here we are.
Originally posted by: Patt
OK, so I found a bug that annoyed me yesterday ... though not to a point where I'm stomping up and down like my two year old who just had her Halloween candy taken, like some of the other people.
==Possible Spoiler Alert==
In Rivet City, I attempt to jump from one solid girder towards a similar looking girder that sticks out from the bow, and no matter how squarely I 'land' on it, I fall to the ground below and crumple to death. I was hoping there was a way to get in there without lockpicking the door, as I don't have high enough skill yet. I probably tried the leap about 20 times before deciding it wasn't just me missing![]()
Originally posted by: newb111
Originally posted by: Patt
OK, so I found a bug that annoyed me yesterday ... though not to a point where I'm stomping up and down like my two year old who just had her Halloween candy taken, like some of the other people.
==Possible Spoiler Alert==
In Rivet City, I attempt to jump from one solid girder towards a similar looking girder that sticks out from the bow, and no matter how squarely I 'land' on it, I fall to the ground below and crumple to death. I was hoping there was a way to get in there without lockpicking the door, as I don't have high enough skill yet. I probably tried the leap about 20 times before deciding it wasn't just me missing![]()
Doesn't sound like a bug to me. There are many places in the game with artificial invisible barriers to prevent the player from going that way.
Originally posted by: Patt
OK, so I found a bug that annoyed me yesterday ... though not to a point where I'm stomping up and down like my two year old who just had her Halloween candy taken, like some of the other people.
==Possible Spoiler Alert==
In Rivet City, I attempt to jump from one solid girder towards a similar looking girder that sticks out from the bow, and no matter how squarely I 'land' on it, I fall to the ground below and crumple to death. I was hoping there was a way to get in there without lockpicking the door, as I don't have high enough skill yet. I probably tried the leap about 20 times before deciding it wasn't just me missing![]()
Originally posted by: Red Storm
Originally posted by: Patt
OK, so I found a bug that annoyed me yesterday ... though not to a point where I'm stomping up and down like my two year old who just had her Halloween candy taken, like some of the other people.
==Possible Spoiler Alert==
In Rivet City, I attempt to jump from one solid girder towards a similar looking girder that sticks out from the bow, and no matter how squarely I 'land' on it, I fall to the ground below and crumple to death. I was hoping there was a way to get in there without lockpicking the door, as I don't have high enough skill yet. I probably tried the leap about 20 times before deciding it wasn't just me missing![]()
You don't have to go through the locked door to get in. There is another way, and it's not up high.
Originally posted by: Imp
Patch is out:
Patch
Bug Fixes
Fixed occasional crashes when exiting the game or using Alt F4 to exit.
Fixed crashes when using Alt-Tab while binks or credits were playing.
The game now restarts properly after title updates finish installing.
Ya...that's about it.
Originally posted by: Imp
Patch is out:
Bug Fixes
Fixed occasional crashes when exiting the game or using Alt F4 to exit.
Fixed crashes when using Alt-Tab while binks or credits were playing.
The game now restarts properly after title updates finish installing.
Ya...that's about it.
Originally posted by: ExarKun333
So I got my new GTX260 today; all my issues with F3 are now gone. There are no slowdowns and I can now navigate VATS very quickly.
FYI I did not install the patch yet and nothing but the GPU changed.
Old GPU: 8800GTS
Old Settings: Medium/High quality, no AA/AF, 1920x1200
New GPU: GTX 260
New Settings: Very High, 4AA, 8AF. 1920x1200
WTF!? I know the new card is better, but there has to be some bug with the 88xx series for this game...
