Originally posted by: skace
Originally posted by: Modelworks
The thing is people blame gametap for the lack of 64 bit support when it isn't them it is Exent. Gametap uses their system. To tell gametap that they need to switch their entire delivery system and make sure it works for all the games just to support 64 bit is a much. We aren't talking about a small number of games here, but hundreds.
All they can do is pressure Exent to support 64 bit.
It's their encryption that is used with all their PC games. It refuses to run in 64bit, who knows whether it actually works since 64bit Vista has very good 32bit compatibility. However, they've known about this for a VERY long time and have had plenty of time to fix it. They've gone to great lengths to shut everyone up who knows what the problem is for whatever reason. I say this as a paying customer and it's truely disappointing. I doubt they'd have to fix every game, they just need to fix their encryption, that's it.
It is not their encryption.
Gametap uses Exent to do the encryption and delivery of content.
Some of the games they have do work in 64 bit.
Things that run on emulators like the older arcade games do work.
Anything that makes use of streaming does not work though.
Some have asked that they change to a all download format and that would solve the problem temporarily , but the company has just changed hands so that might be something that will be done , will have to wait and see.
I did email Exent asking about 64bit support and the response was that they do have it in testing and that it should be out in Q1 2009.
Gametap was bought out by a European gaming company so maybe they will make some effort to push 64bit support forward.