CrystalBay
Platinum Member
- Apr 2, 2002
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You should avoid resolutions above 1024x768
Originally posted by: CrystalBay
LoL Fricken Warner Bros and their slick showbiz marketing techniques ...LOL
Have you not played through the entire demo? Once you get outside its non-stop shooting and much more enjoyable if the whole horror/terror/dark theme isn't your bag. I've read the devs are going to be addressing some of the PC port issues you brought up, but by themselves I don't think they're deal-breakers.Originally posted by: ConstipatedVigilante
I loved the original FEAR, but I don't like shooting at ghosts with the lights flickering. And the fact that I can't do manual saves is retarded. And the menus are meant to be used via keyboard instead of the mouse. And the fact that the game tries to scare you every 2 seconds with some sort of noise or special effect. I also don't like the fact that Alma just "hurts" you. The whole point of playing a shooting game is to shoot stuff, and I didn't feel like I was being allowed to do enough of that.
Not even close to Crysis. I was running 1920x1080 with 4xAA and everything maxed out with Vsync on and frames never dropped below 60 with the rig in my sig. Game does look really good though, certainly a step above some of the recently released titles.Originally posted by: GundamSonicZeroX
I'm kinda surprised that no one has asked this already, is this more demanding than Crysis? I couldn't play it on anything higher than Low, so I can't say anything about the demand of the game.
Originally posted by: chizow
Not even close to Crysis. I was running 1920x1080 with 4xAA and everything maxed out with Vsync on and frames never dropped below 60 with the rig in my sig. Game does look really good though, certainly a step above some of the recently released titles.Originally posted by: GundamSonicZeroX
I'm kinda surprised that no one has asked this already, is this more demanding than Crysis? I couldn't play it on anything higher than Low, so I can't say anything about the demand of the game.
Ya this time last year was horrid for games, but there's actually quite a few released after the new year I'm interested in with quite a few more coming in the next few months (DoW2, FEAR2, WiC: Soviet Assault, Cryostasis, few others).Originally posted by: GundamSonicZeroX
That's good to know, I'm considering upgrading and if this game (which is being released in one of the slower parts of the year) was more demanding that Crysis I wasn't going to upgrade.
Originally posted by: chizow
Ya this time last year was horrid for games, but there's actually quite a few released after the new year I'm interested in with quite a few more coming in the next few months (DoW2, FEAR2, WiC: Soviet Assault, Cryostasis, few others).Originally posted by: GundamSonicZeroX
That's good to know, I'm considering upgrading and if this game (which is being released in one of the slower parts of the year) was more demanding that Crysis I wasn't going to upgrade.
If you end up upgrading the GPU and still end up with low FPS you may have to upgrade your CPU also.
Originally posted by: GundamSonicZeroX
Originally posted by: chizow
Ya this time last year was horrid for games, but there's actually quite a few released after the new year I'm interested in with quite a few more coming in the next few months (DoW2, FEAR2, WiC: Soviet Assault, Cryostasis, few others).Originally posted by: GundamSonicZeroX
That's good to know, I'm considering upgrading and if this game (which is being released in one of the slower parts of the year) was more demanding that Crysis I wasn't going to upgrade.
If you end up upgrading the GPU and still end up with low FPS you may have to upgrade your CPU also.
Don't worry, I got an Opty 165, highly overclockable.
Got a 1 GHz OC with stock cooling and no extra voltage.
Originally posted by: toyota
Originally posted by: GundamSonicZeroX
Originally posted by: chizow
Ya this time last year was horrid for games, but there's actually quite a few released after the new year I'm interested in with quite a few more coming in the next few months (DoW2, FEAR2, WiC: Soviet Assault, Cryostasis, few others).Originally posted by: GundamSonicZeroX
That's good to know, I'm considering upgrading and if this game (which is being released in one of the slower parts of the year) was more demanding that Crysis I wasn't going to upgrade.
If you end up upgrading the GPU and still end up with low FPS you may have to upgrade your CPU also.
Don't worry, I got an Opty 165, highly overclockable.
Got a 1 GHz OC with stock cooling and no extra voltage.
even at 2.8 your cpu would be mismatched with any remotely high end card.
and the gun sounds are extremely weak.Originally posted by: ZzZGuy
AI is dumbed down, I threw a nade to the top of a set of stairs to see what it did/would do, when I get to the top there are 3 soldiers wandering around a open room like nothing happened, then there is the whole running at the small mech deal.
The demo is more linear then the original, denying you alternative approaches to a room and not allowing the AI to flank you. It was always interesting when the music didn't end after you finished a fight, you walk around for 5 minutes and suddenly you find a small hole in your back from the guy who flanked then stalked you, I don't get this form the demo.
Graphics look to be simplified, little details are missing and everything is copied & pasted like in most console FPS's. I don't see flakes of concert flying off the wall as I blast the guy in front of it or bullet casings flying like the original, it might be there but I just don't notice it. The skeletons also look like crap now. Everything also looks more muddy, nothing is crisp looking.
Menu is clearly meant to be used with a controller.
The mech feels like a cheap way out, this way they just infa-zerg rush you with soldiers with new spawn points as you progress. No AI tactics, just X unit here, spawn point here, a obstacle here and one very linear path. It feels like whack a mole.
Subtlety for the horror aspect is also thrown out a 3rd story window in favor for a in your face type scare. Some will like it, but I'm not a fan.
IMHO it's a step backwards from F.E.A.R., they would have been better off updating the old graphics engine.
Originally posted by: toyota
and the gun sounds are extremely weak.Originally posted by: ZzZGuy
AI is dumbed down, I threw a nade to the top of a set of stairs to see what it did/would do, when I get to the top there are 3 soldiers wandering around a open room like nothing happened, then there is the whole running at the small mech deal.
The demo is more linear then the original, denying you alternative approaches to a room and not allowing the AI to flank you. It was always interesting when the music didn't end after you finished a fight, you walk around for 5 minutes and suddenly you find a small hole in your back from the guy who flanked then stalked you, I don't get this form the demo.
Graphics look to be simplified, little details are missing and everything is copied & pasted like in most console FPS's. I don't see flakes of concert flying off the wall as I blast the guy in front of it or bullet casings flying like the original, it might be there but I just don't notice it. The skeletons also look like crap now. Everything also looks more muddy, nothing is crisp looking.
Menu is clearly meant to be used with a controller.
The mech feels like a cheap way out, this way they just infa-zerg rush you with soldiers with new spawn points as you progress. No AI tactics, just X unit here, spawn point here, a obstacle here and one very linear path. It feels like whack a mole.
Subtlety for the horror aspect is also thrown out a 3rd story window in favor for a in your face type scare. Some will like it, but I'm not a fan.
IMHO it's a step backwards from F.E.A.R., they would have been better off updating the old graphics engine.
Originally posted by: Via
Just ran through the demo.
I know a lot of gamers will complain about consolitis, but that's not the issue for me. I can enjoy a good console-type game, even on a PC. I'm just really sad we'll never get a true FEAR 2.
Why can't the whole development/business cycle be more about putting out a great product and making some good money? Why does it always have to be about making the MOST money possible? I have no doubt that a FEAR 2 designed for PC and ported to consoles would have made some serious money.
The behavior of the enemy soldiers is pretty abysmal. During my run-through I remember coming out of the school and on to the street where some replicas attacked. I thought I killed them all (no slo-mo required during the demo) and was about to reload.
Just then I noticed a last soldier hiding behind something. My original FEAR instincts kicked in, assuming he would pump some lead into my ass. In a panic I hit reload and turned to face him. He didn't move.
I walked few steps closer. He must have been pretty scared and kept in a crouch.
A few more steps - still nothing. So finally I thought "screw this" and started firing. That made him get up in a hurry; just quick enough to get sawed in half.
The troops from the original FEAR must be turning over in their replica graves.
Originally posted by: Piuc2020
Originally posted by: Via
Just ran through the demo.
I know a lot of gamers will complain about consolitis, but that's not the issue for me. I can enjoy a good console-type game, even on a PC. I'm just really sad we'll never get a true FEAR 2.
Why can't the whole development/business cycle be more about putting out a great product and making some good money? Why does it always have to be about making the MOST money possible? I have no doubt that a FEAR 2 designed for PC and ported to consoles would have made some serious money.
The behavior of the enemy soldiers is pretty abysmal. During my run-through I remember coming out of the school and on to the street where some replicas attacked. I thought I killed them all (no slo-mo required during the demo) and was about to reload.
Just then I noticed a last soldier hiding behind something. My original FEAR instincts kicked in, assuming he would pump some lead into my ass. In a panic I hit reload and turned to face him. He didn't move.
I walked few steps closer. He must have been pretty scared and kept in a crouch.
A few more steps - still nothing. So finally I thought "screw this" and started firing. That made him get up in a hurry; just quick enough to get sawed in half.
The troops from the original FEAR must be turning over in their replica graves.
The things you mentioned are caused because of consolitis so we are kind of talking about the same thing.
The problem are not console type games (some console type games, like say MGS4, can be downright epic), the problem is developers tailoring their games for the needs of console gamers and therefore dumbing down franchises and games that were never meant to exist on such limited hardware.
I'll probably still buy FEAR 2 but I probably won't remember it with such nostalgia a few years down the line like I remember FEAR 1 now.