Well lozina, to me it just seems the mindset amongst your average EVE player is different compared to some of the others I've played. Yes, you can hide and grind, yes there are better items that can be gained. But folks simply don't tend to wait around for that before mixing it up. Just ask the relative noob that tried to take me out while I was travelling minding my own business the other day. He saw a target of opportunity and had the upper hand and seized the initiative. He lived to tell the tale. And so did I
🙂
I certainly don't recall spending my whole first month doing nothing but getting learning skills, though they were among my priorities. Also don't recall anyone advising doing this to the exclusion of everything else unless they're some crazed outlier, or are recommending it for an alt.
if you plan on playing EVE for any sgnificant time you better follow this guideline because everyone else has and you're already dramatic disadvantage in skill points will only get worse over time
Here we see it again: The paralyzing fear that some other guy out there may have an advantage over you *gasp*! Which was the main point of my previous post, there's no such need to feel that way. Some people do, and cool on them I guess if that's how they play it. I've certainly participated in the level race before and watched it stifle fun, cripple our group of regulars and hurt the game community overall elsewhere. Just glad it's not in EVE. And as mentioned before, the higher up you go the slower new skill are to learn. It isn't an impossible journey to nearly catch up with many players who've been on longer, especially if you really specialize. You're getting three skill levels a day, they're getting one skill level in say two weeks.
So what if there are better characters I can't beat in a straight-up one-on-one fight? Who says I have to engage in such a fight? And if they get the drop on me, I likely made a mistake, or just experienced some bad luck. I was beaten. I'll be able to sleep that night and enjoy playing again, it's not the biggest deal. It's immensely satisfying surviving amongst the bigger fish, and coming up with ways to take them down.
The way you played, money seemed to be a big issue. The way I play, it's not. Skill books for instance have always been quite affordable by the time they were ready to be learned, and ships and gear you just purchase as needed. Unless you put it all on the line buying the best you can possibly afford and stuffing it into one ship, then yeah, losing it will be a horrendous hit.
Anyhow, you made your points and obviously it wasn't your cup of tea. I seriously don't know why folks who point out that EVE is different (it is) and that they like it (I do) draw so much hostility from some quarters, accused of promoting it for just talking about it in a forum, etc. It's certainly got some things that a lot of people don't like, but we're talking about what... $15 for a month worth of gaming? If homey can't afford that on a game that he thinks he might like, then he probably shouldn't be into computer gaming at all, eh? Good Lord knows I've dropped $50 on turds I didn't want to play for a full week and lived to tell the tale, eh?
😛 Maybe he'll like it, maybe he won't. *shrug* I hope to see more alternatives to the hand-holding, rail-rider, raid-centered, grind-fest in the MMO market. Kudos to Blizzard for the 800lb gorilla and all the good it's done for many folks, but it'd be great to see different models thriving too.