Originally posted by: Schadenfroh
I did not like it, I played the 2 week free trial.... I fly around, blow a few things up, cant leave my damn ship.
There are plenty of people that like it, fine by me, just not the game for me.
Originally posted by: Malak
It is only good if you are patient, real patient, and are interested in getting involved in the game. If you don't ever join a major corporation or take the time to mine whole asteroid fields, then you just won't get very far. Sure it can be fun to go chase down pirates and blow them up, but that won't get you far.
Originally posted by: Malak
It is only good if you are patient, real patient, and are interested in getting involved in the game. If you don't ever join a major corporation or take the time to mine whole asteroid fields, then you just won't get very far. Sure it can be fun to go chase down pirates and blow them up, but that won't get you far.
Originally posted by: Busithoth
Originally posted by: Malak
It is only good if you are patient, real patient, and are interested in getting involved in the game. If you don't ever join a major corporation or take the time to mine whole asteroid fields, then you just won't get very far. Sure it can be fun to go chase down pirates and blow them up, but that won't get you far.
The funny thing to me is, I obviously don't have the patience to play this, but shouldn't they just offer a package where you pay them more money and get more resources? I understand that by pacing the game slow, it keeps more people online paying their dues and all, but damn, don't they fear losing people who don't enjoy mining an asteroid belt for 4 months to get the supplies together to upgrade something on their ship? I'm not talking about buying someone else's account, either (which I imagine is frowned on). Just saying, since you're already paying money, why not allow people to buy in at a 'quickstart' position of the game.
There must be something to this game, though, considering the number of people that give it such props. They should release spectator accounts or something.
Originally posted by: lozina
I tried it twice. I must have played altogether for over a year by now. Even had two accounts at one time. the learning curve was not an issue for me, the main problems to me was the skill system and travelling.
Travelling around was really tedious. Approaching gates and/or creating insta bookmarks just drove me insane. I seriously spent a significant protion of my playtime just staring at my screen twiddling my thumbs as I approached some gate or was in warp.
The skill system is time based. You can shoot pirates all day long but you won't gain any skill in using your weapons whatsoever. Instead you click on the skill you want to learn and then you do something else or even log off and go sleep while your character builds his skill. So you can be learning something like 'Small Laser Specialization' and then go spend your whole day mining asteroids. You won't get any better at mining, but you are learning how to use a small laser better!!! The other beef I have with this system is it gives too much power to people who have merely been around longer than you. You'll never catch up to these 'vets' in terms of skills, so you'll always be at a disadvantage when competing against them. In most games the vets are better than you because they have more experience playing the game, but in EVE you really have the odds stacked against you because those vets also have an enormous amount of skills to give them an even greater edge.
Other than that is a beautiful game 🙂
Originally posted by: Fingolfin269
I have a friend who has played this for a very long time and keeps trying to get me to play. You guys have done a better selling job so I'm going to give it a try.
Is there still a free trial floating around?
Originally posted by: Jimmah
I'm rather new to eve, about 40 days old, and so far I'm really enjoying the skilltraining aspect. It would be nice if everytime you killed a NPC rat or whatnot that you got a point or something added to your skilltraining in whatever weapon type laid the final blow. Could make the training time slightly quicker and give us new players a slight advantage.
On ly big problem I've noticed is the macro mining. These buggers ae everywhere, usually 2 mining barges and one Iteron or Mammoth doing the ore runs. I used to mine with my corp in Mamenkhanar until the macroers moved in. I just hope they come out with a way to detect them to make the game a little more fair, its ridiculous to see a full belt of Kernite one day and the next its just someone's lone can without a roid to speak of, drives me freakin crazy.
I'm looking for a corp btw, somone's gotta be in a good one I can hook up with.
Osmodious, 1 mil sp, moving towards assault frigs and interdictors. 🙂
Originally posted by: hooflung
...
It'll be up to you, and I don't mean by that your effort/ability as much as it suits your personality/ playstyle. It's a game above all, and if it's fun for you, super, if not, move on. Same as any other game.Like I said convince me that a total newcomer to this game will not get completely overwhelmed by what just about everybody say's is a Very Steep learning curve.
This argument and its variants are made time and again with regard to EVE, but I don't personally buy it. I don't mind whatsoever that there are old hands out there who are better combat pilots skillpoint wise than me. And no, I'm not one of those folks who steers clear of fighting.Then while you're desperately trying to train these skills so you can be on even ground with other pilots statistically speaking