EQ2 vs WoW

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ArmchairAthlete

Diamond Member
Dec 3, 2002
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EQ guilds are leaving for WoW (ex: Fires of Heaven).

Graphics are personal taste, but I will say that you can have a lot of characters on-screen at once in WoW and still play smooth. You don't need a super expensive PC...

I can only compare the gameplay to FFXI. In WoW, I have lots of abilities and they actually go off when I tell them to even in a stress test. There's lag no matter what you do in FFXI (maybe because the servers are in Japan?). I Played to 36PLD/30War/15MNK and never had many abilities. Trade skills are a total chore in FFXI but are fun in WoW. No de-leveling BS either and I can minimize my game.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
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Originally posted by: Hadsus
Originally posted by: Malladine
Originally posted by: Hadsus
CVSin, I don't know how you can call EQ2 a grind and WoW not a grind. WoW is going to be a grind.....that's the way it appeared to me when I stress tested it. They are all grinds.....how else are they going to keep getting your $$$$$. And so what that you can level faster in WoW. You can hyper level in Horizons but it didn't mean much. What matters is what leveling does for your character, not the number of levels you can achieve. And I still believe WoW is old school. All the recently released MMORPGs have a twist here and a twist there....the dungeon system in WoW does look interesting and perhaps worth my investment. But the economy and experience system doesn't jazz me. I played EQ to death and killed a gazillion rats, goblins and spiders. If WoW is going to be like that, count me out.
hadsus, if all you killed was stuff like that you hardly played it to death! WoW is a grind, you're right, as are all lvl based games to varying extents. However, lvling faster gives the more casual gamer a feeling of accomplishment after a couple hrs and helps mask the grind. I understand this as being necessary from a business perspective in today's mmo market, although it doesn't affect my wife and I as 2hrs is pretty much nothing when we're into a game :D

These games will both be huge hits but personally i've almost written WoW off. Open beta is coming though, so who knows.

I played a shammy to 55 in EQ.....pretty much untwinked.....took a good long time. And it was a grind, though I know going to 60 and beyond is an uber grind. I really shoulda quit at 50 because it just got boring. I played Horizons recently and leveled my character like no other MMORPG I tried.....into the 30's in no time at all. I got no satisfaction from leveling quickly because my abilities/character didn't grow much....pretty much the same skills but more powerful to kill more powerful creatures.

In addition to Horizons, I also tried FFXI, AC2, AO, DAoC and quite honestly I don't see much of any difference between those and WoW. WoW is very polished, even in its beta stage. But I didn't care for the cartoonish graphics......detracts from immersion and isn't that what MMORPGs are all about? Making you feel like you live in a different world? A cartoon world? And the general gameplay wasn't any better or different than the MMORPGs I tried. Maybe I'm being premature because the final product hasn't been released. But I was expecting much more from Blizzard and was very dissapointed by, what appeared to me, to be a 'me too' game.

Let me get this straight... you are comparing the biggest flop in MMO history to WoW?
omfg..
get a clue.. Horizons was the biggest POS ever written.. Im surpised the servers are still running at all..

If you really think you can compare these 2 then you have no business even talking about wow or EQ2.
I have both accounts and was invited on a uber guild invite to WoW as well..
I have played both products WoW is more polished and is already a much more fun game...
it will no doubt become one of the hottest MMOs in history...


Fires of Heaven and Afterlife basically helped create WoW to this point... they were in the earliest phases of Alpha invited as entire guilds.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
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Originally posted by: CVSiN
Let me get this straight... you are comparing the biggest flop in MMO history to WoW?
omfg..
get a clue.. Horizons was the biggest POS ever written.. Im surpised the servers are still running at all..
.
You're right man, but I would suggest that this comparison is about as accurate as comparing L2 and EQ2...

Originally posted by: CVSiN
Fires of Heaven and Afterlife basically helped create WoW to this point... they were in the earliest phases of Alpha invited as entire guilds.
.
Not sure I like the sound of that.

CVSiN: the way you talk about EQ2 implys that the people at Verant/Sony are total numbskulls. I submit that they are well aware of the need to appeal to as wide a market as possible (casual and hardcore however you want to differentiate) and to that end, among others, will they design their game. With me working fulltime and my wife not playing without me, whatever MMO we buy I doubt we'll be putting much more than 20-30hrs into it a week even during this winter. When summer comes around it will be below 20 a week i'm sure. Certainly in the "casual" category right? We loved playing EQ and were not impressed with the WoW stress.

We just didn't feel important in WoW. The lvls come so fast, fights are over so quickly and equipment changes so often that you hardly have time to feel any connection. Does that make sense? Just a palpable sense of impermanence.
 

effee

Golden Member
Sep 4, 2004
1,797
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Lets face it, no matter how casual mmo's say they are intended to be, its always the hardcore player that always wins, hopefully WoWs levelling system will change that.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
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Originally posted by: effee
Lets face it, no matter how casual mmo's say they are intended to be, its always the hardcore player that always wins, hopefully WoWs levelling system will change that.
bullsh1t, I call shenanigans on this post :thumbsdown:
 

Garuda

Banned
Jun 15, 2004
444
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I played EQ for about 4 months back in '98 when it came out.

What surprises me about EQ2 is that all races will start off in two cities: Qeynos and Freeport.

Now don't get me wrong. I'll bet these cities are 10 times as big as the Qeynos and Freeport in the first EQ.

But I just don't like it. I liked it better when the Dark Elves had their own city that was hard to find, and most of the Elves were off on their own Island. The Barbarians had a home in the frozen tundra. The Gnomes had a place underground that was filled with all kinds of mechanical contraptions. That was one of the coolest aspects of the game.

With all the evil races starting off in Freeport in their own zones, and the good races in Qeynos, just doesn't seem right to me. So everyone's living together now? That's stupid.

No sir, I don't like it.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
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Originally posted by: Garuda
I played EQ for about 4 months back in '98 when it came out.

What surprises me about EQ2 is that all races will start off in two cities: Qeynos and Freeport.

Now don't get me wrong. I'll bet these cities are 10 times as big as the Qeynos and Freeport in the first EQ.

But I just don't like it. I liked it better when the Dark Elves had their own city that was hard to find, and most of the Elves were off on their own Island. The Barbarians had a home in the frozen tundra. The Gnomes had a place underground that was filled with all kinds of mechanical contraptions. That was one of the coolest aspects of the game.

With all the evil races starting off in Freeport in their own zones, and the good races in Qeynos, just doesn't seem right to me. So everyone's living together now? That's stupid.

No sir, I don't like it.
Yea, agreed. However, the other cities are still out there, somewhere. Waiting to be found by players. When found, they will have their own npcs etc, just nothing like on the scope of the 17 zone (equivalent) cities of Freeport and Qeynos.

 

Hadsus

Golden Member
Aug 14, 2003
1,135
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Originally posted by: ArmchairAthlete
EQ guilds are leaving for WoW (ex: Fires of Heaven).

They have a history of migrating to the hottest new name on the block.....did the same with DAoC when it came out and Shadowbane. After a couple of months they saw the hottest new name on the block wasn't so hot afterall.

 

Hadsus

Golden Member
Aug 14, 2003
1,135
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Originally posted by: CVSiN
Originally posted by: Hadsus
Originally posted by: Malladine
Originally posted by: Hadsus

Let me get this straight... you are comparing the biggest flop in MMO history to WoW?
omfg..
get a clue.. Horizons was the biggest POS ever written.. Im surpised the servers are still running at all..

If you really think you can compare these 2 then you have no business even talking about wow or EQ2.
I have both accounts and was invited on a uber guild invite to WoW as well..
I have played both products WoW is more polished and is already a much more fun game...
it will no doubt become one of the hottest MMOs in history...


Fires of Heaven and Afterlife basically helped create WoW to this point... they were in the earliest phases of Alpha invited as entire guilds.

Yes, sport, get this straight....learn how to read and maybe practice reading comprehension. The whole point in bringing Horizons up was to illustrate that leveling quickly is not necessarily a good thing. That's the only reason I brought it up. I didn't compare the quality of Horizons to quality of WoW. Dufus.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
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Originally posted by: Malladine
Originally posted by: CVSiN
Let me get this straight... you are comparing the biggest flop in MMO history to WoW?
omfg..
get a clue.. Horizons was the biggest POS ever written.. Im surpised the servers are still running at all..
.
You're right man, but I would suggest that this comparison is about as accurate as comparing L2 and EQ2...

Originally posted by: CVSiN
Fires of Heaven and Afterlife basically helped create WoW to this point... they were in the earliest phases of Alpha invited as entire guilds.
.
Not sure I like the sound of that.

CVSiN: the way you talk about EQ2 implys that the people at Verant/Sony are total numbskulls. I submit that they are well aware of the need to appeal to as wide a market as possible (casual and hardcore however you want to differentiate) and to that end, among others, will they design their game. With me working fulltime and my wife not playing without me, whatever MMO we buy I doubt we'll be putting much more than 20-30hrs into it a week even during this winter. When summer comes around it will be below 20 a week i'm sure. Certainly in the "casual" category right? We loved playing EQ and were not impressed with the WoW stress.

We just didn't feel important in WoW. The lvls come so fast, fights are over so quickly and equipment changes so often that you hardly have time to feel any connection. Does that make sense? Just a palpable sense of impermanence.


SOE cares only about money... they think that they can bascailly write EQ1 over again only making it harder and adding more levels that take longer that they assure thier success...

but note...
they did not invite any of the guilds that bascially formed EQ as we know it.. Blizzard did..
and Blizzard listens to the customers unlike SOE that does not and never bends until somehting i so borked they have to listen...

Blizzard has said in the beta forums that we have not seen any of the content they have planned for release...
they have stated there will be over 100% more than what we have now...

Hero levels post 60 will not be tested in beta by the general population
this is where you uber gamers begin to get amazing...
these are the levels that will set you apart from your peers.

you play WAY way more than me...
i get maybe 8-12 hours a week...
most of that on saturday..
you are in my book a pretty hardcore gamer... most peeps that have a job a girlfriend etc cant put that kidna time in front of a cpu...

as for the feeling important... you did not get to level 60 with your 1000g mount and full artifact armour and get to do things that few others in wow can do...

this goes triple for EQ1 or 2.... in fact that game makes you feel like a no load peon unless you are sitting on the cap and in a guild that can do the uber uber encounters...
EQ was a game about status... that was the only content... it was a keep up with the joneses game...
and if you couldnt keep up you were labled a loser and would never get a chance to do things like VP or ToV or NtOV or any other event that requred an uber guild max level and the best equip...

WoW fixes this to a great extent...
no longer do you need an Uber guild just to have fun.. like I said above I am only 35 on my main toon right now and with 2 blue rare daggers and a blue bow and armour i feel real important and that I have accomplished something...
Ive already done my level 40 instances and tagged along on some other low 40s content at 35 with my guild... and the instances and the scripted events are awesome...
you never got to do the level 20 instance where you kill van cleef...
thats alot of fun... and rewards a blue leather tunic for leather wearers..

btw for peeps that dont undertand
these are color coded items in game.. the name is color coded..
Purple= SUPER rare elite item
Blue= very rare magic items
green= magic item above average
white= average non magical
grey= crap

 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
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Originally posted by: Hadsus
Originally posted by: CVSiN
Originally posted by: Hadsus
Originally posted by: Malladine
Originally posted by: Hadsus

Let me get this straight... you are comparing the biggest flop in MMO history to WoW?
omfg..
get a clue.. Horizons was the biggest POS ever written.. Im surpised the servers are still running at all..

If you really think you can compare these 2 then you have no business even talking about wow or EQ2.
I have both accounts and was invited on a uber guild invite to WoW as well..
I have played both products WoW is more polished and is already a much more fun game...
it will no doubt become one of the hottest MMOs in history...


Fires of Heaven and Afterlife basically helped create WoW to this point... they were in the earliest phases of Alpha invited as entire guilds.

Yes, sport, get this straight....learn how to read and maybe practice reading comprehension. The whole point in bringing Horizons up was to illustrate that leveling quickly is not necessarily a good thing. That's the only reason I brought it up. I didn't compare the quality of Horizons to quality of WoW. Dufus.


Um dude.. that is not the reason horizons sucked...
the list is very long.. that was one of the plusses to the game asshat before you start flaming peeps newb you better get a freaking clue...

I have been a payed subscriber or a beta tester for every major MMO for the last 10 years..
M59 UO EQ1 AC1 and AC2, DAOC, EnB, SWG/JTL, SB, L1, L2, PS, EQ2, WoW and FF and more I cant even remeber..

the fact is the game sucked it was a horrible mess the classes and races were terrible the craftign was a nightmare... the game was horrible...

you are a self admitted MMO newb... so better try some more stuff before you even talk about them with any kind of authority... (and get past level 20 before you can even form an oppionion on anything)
In every single game so far I have had at least 2 max level chars in the best guilds on the server..
I have throughly tested and played these games and seen things that only the top 10% of the servers ever get to...

so you sir can bite my ass take or leave my recomendations but dont you dare try to compare epenis size as you just cant measure up.
 

effee

Golden Member
Sep 4, 2004
1,797
0
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Horizons was doomed when they switched developers. And If WoW still keeps up regional servers, I have a feeling that it wont do as well as it could do. Take AC2 for example, regional servers and a flop. Obviously WoW wont be like that as it has a immensely strong fanbase but, it'll still do very well but probably wont do as well as its max potential.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
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71
Originally posted by: CVSiN
EQ was a game about status... that was the only content... it was a keep up with the joneses game...
Nah, we never cared about that. Maybe in this "uber guild" environment you keep mentioning. Seems like treating the game like that really sucked, but we did not. I guess we played a totally different way, perhaps because we were always together? *shrug* who knows!



 

Hadsus

Golden Member
Aug 14, 2003
1,135
0
76
Originally posted by: CVSiN
I have been a payed subscriber or a beta tester for every major MMO for the last 10 years..
M59 UO EQ1 AC1 and AC2, DAOC, EnB, SWG/JTL, SB, L1, L2, PS, EQ2, WoW and FF and more I cant even remeber..

the fact is the game sucked it was a horrible mess the classes and races were terrible the craftign was a nightmare... the game was horrible...

so you sir can bite my ass take or leave my recomendations but dont you dare try to compare epenis size as you just cant measure up.

[/quote]

You are one clueless chump. Nothing I wrote in this thread propped Horizons. I mention in passing that you leveled fast but that leveling was not enjoyable because it didn't make your toon any more enjoyable. But, somehow, in your microscopic mind, you thought I was trying to argue that Horizons was a good game......because you could level fast. What a village idiot. The problem with being such a MMORPG tool such as yourself, is that you don't spend any time on worthwhile things, like understanding words and sentences. Go signup for another MMORPG. You seem to enjoy living your life in a fantasy world.....good thing cause you can't understand reason in the here and now. BTW, is your spelling so atrocious you come across as practically illiterate. Which is why you're not worth another second of my time.
 
Dec 27, 2001
11,272
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Originally posted by: Hadsus
Originally posted by: CVSiN
I have been a payed subscriber or a beta tester for every major MMO for the last 10 years..
M59 UO EQ1 AC1 and AC2, DAOC, EnB, SWG/JTL, SB, L1, L2, PS, EQ2, WoW and FF and more I cant even remeber..

the fact is the game sucked it was a horrible mess the classes and races were terrible the craftign was a nightmare... the game was horrible...

so you sir can bite my ass take or leave my recomendations but dont you dare try to compare epenis size as you just cant measure up.

You are one clueless chump. Nothing I wrote in this thread propped Horizons. I mention in passing that you leveled fast but that leveling was not enjoyable because it didn't make your toon any more enjoyable. But, somehow, in your microscopic mind, you thought I was trying to argue that Horizons was a good game......because you could level fast. What a village idiot. The problem with being such a MMORPG tool such as yourself, is that you don't spend any time on worthwhile things, like understanding words and sentences. Go signup for another MMORPG. You seem to enjoy living your life in a fantasy world.....good thing cause you can't understand reason in the here and now. BTW, is your spelling so atrocious you come across as practically illiterate. Which is why you're not worth another second of my time.[/quote]

He, and the other guy, are both telling you that drawing any conclusions about game ideas used in Horizons is pointless. I could, for instance, tell you how in Shadowbane you could attack other people so any game where you attack people isn't going to do well because Shadowbane didn't. It's like comparing the core of the apple to the skin of the orange.
 

Hadsus

Golden Member
Aug 14, 2003
1,135
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Originally posted by: HeroOfPellinor

He, and the other guy, are both telling you that drawing any conclusions about game ideas used in Horizons is pointless.

You too are missing my point. Let me make this clear once and for all.

Malladine said:

"However, lvling faster gives the more casual gamer a feeling of accomplishment after a couple hrs and helps mask the grind."

I said:

"I got no satisfaction from leveling quickly [using Horizons as a case in point] because my abilities/character didn't grow much"

I could apply that to *all games*. If you level like crazy but your skills don't change (and in Horizons they change very slowly....mostly you just get more powerful spells/abilities), then there is not much enjoyment in that. I could have said the same thing about DAoC, which, like Horizons, just gave you what you had already but just more powerful.

You say that 'drawing any conclusions about game ideas used in Horizons is pointless.' That's the kind of broad statement which is just as improbable to support as it is to refute.

You're second statement: "I could, for instance, tell you how in Shadowbane you could attack other people so any game where you attack people isn't going to do well because Shadowbane didn't." That's not a proper comparison with what I said about Horizons. I didn't talk about Horizons as a whole. I addressed a specific point someone else made.....that leveling makes the grind easier. I said it didn't if it brought no reward to the leveler. I used Horizons as a case in point.

 

warcrow

Lifer
Jan 12, 2004
11,078
11
81
Hadsus, can we leave the name calling to the 3rd graders? ;)

Wow (the expression, not the game), this thread really exploded. All I know is, Ive played AC2, EQ, and Galaxies. WoW, for me, was the most fun I've had in a MMO ever. This is my opinion. I can have it. I will be there day one, and grouping with all my buds on AT.

We need a guild! :D
 

Hadsus

Golden Member
Aug 14, 2003
1,135
0
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Warcrow, I was responding to this:

"Let me get this straight... you are comparing the biggest flop in MMO history to WoW?
omfg..get a clue.. Horizons was the biggest POS ever written."

I don't mind people arguing points with me. But he said I was clueless because I was comparing Horizons with WoW. Trouble is, I never did. I think you'd be upset too if someone stuck false words in your mouth then say your clueless for saying that. If anything I was comparing the leveling grind of *EQ* to Horizons. Note his full quote of what I said, I never specifically compared Horizons to WoW.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: Hadsus
Originally posted by: ArmchairAthlete
EQ guilds are leaving for WoW (ex: Fires of Heaven).

They have a history of migrating to the hottest new name on the block.....did the same with DAoC when it came out and Shadowbane. After a couple of months they saw the hottest new name on the block wasn't so hot afterall.

Actually they arnt Migrating they were invited by blizzard in Alpha as guild invites to help form the new game from the ground up...
smart thing to do...
 
Dec 27, 2001
11,272
1
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Originally posted by: Hadsus
Originally posted by: HeroOfPellinor

He, and the other guy, are both telling you that drawing any conclusions about game ideas used in Horizons is pointless.

You too are missing my point. Let me make this clear once and for all.

Malladine said:

"However, lvling faster gives the more casual gamer a feeling of accomplishment after a couple hrs and helps mask the grind."

I said:

"I got no satisfaction from leveling quickly [using Horizons as a case in point] because my abilities/character didn't grow much"

I could apply that to *all games*. If you level like crazy but your skills don't change (and in Horizons they change very slowly....mostly you just get more powerful spells/abilities), then there is not much enjoyment in that. I could have said the same thing about DAoC, which, like Horizons, just gave you what you had already but just more powerful.

You say that 'drawing any conclusions about game ideas used in Horizons is pointless.' That's the kind of broad statement which is just as improbable to support as it is to refute.

You're second statement: "I could, for instance, tell you how in Shadowbane you could attack other people so any game where you attack people isn't going to do well because Shadowbane didn't." That's not a proper comparison with what I said about Horizons. I didn't talk about Horizons as a whole. I addressed a specific point someone else made.....that leveling makes the grind easier. I said it didn't if it brought no reward to the leveler. I used Horizons as a case in point.

You still don't understand this concept. The reason fast leveling left you feeling unfulfilled in Horizons wasn't because fast leveling isn't good.....it's because that was an awful game. Some awful games share features with awesome games....so drawing the conclusion you did from one awful game is shortsighted.
 

jbritt1234

Senior member
Aug 20, 2002
406
0
0
Holly heck, my head is killing me after reading all this childish fighting... :roll:

I HOPE EQ2 is good, I probably won't even try WoW.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
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Originally posted by: Malladine
Originally posted by: CVSiN
EQ was a game about status... that was the only content... it was a keep up with the joneses game...
Nah, we never cared about that. Maybe in this "uber guild" environment you keep mentioning. Seems like treating the game like that really sucked, but we did not. I guess we played a totally different way, perhaps because we were always together? *shrug* who knows!

I dont understand how you can not have not been influenced by the uber guild on your EQ server of choice...
I mean if you dont get in one or at least have REALLy good friends in one you will never get to do any of the top end content in EQ...
and if you were not a member and were a guest on a raid they usually did not get a chance at loot since guilds always took loot chances first..

So Im juts wondering I undertand some people dont ever make it to high level and play nothign but the lower end content.. but EQ didnt really have much that was actually exciting for the lower levels..
upper guk.. sucked.. always empty except the ghoulbane camp..
Unrest.. hated that place..
Befallen... another crappy attempt at a dungeon..
Velious? at lower level.. no thanks..
fear and hate both level 46 minimum... and if you were not in a guild that had some kind of order good luck on getting loot...

the game basically required you to be in a guild and be max level to have any fun...
I dont recall anyone ever saying they liked EQ at the lower levels.. thank god for twinking and powerleveling.. I could get a char to 50 in 3 days before I quit... which still wasnt high enough to do anything but was still high enough to begin havign some fun on raids..

I dont have anyone to partner with except guild members... but even then 2 peeps cant go to NtOV or VP or any planes... that to me is a game killer now that I have a good job etc..
back in my EQ days i could play for 14+ hours a day.. and uber guilds require that you log in every single day to be availible to raid... unless you want to be at the bottom of the loot list...

This is why Im liking wow alot more too..
most instances are tuned for 5 person groups which is much easier to put together instead of 50 man raid teams...