MmmSkyscraper
Diamond Member
LOL at the videos. Time for Peter Moore to employ Terry Tate in QA.
Originally posted by: blurredvision
Originally posted by: Golgatha
Wow and I was thinking of giving Madden 2009 a try after 4 years of boycotting. That video was pathetic.
Don't run in fucking circles and you'll be fine. I can't stand EA bashers who pick apart their football games like this. If you have to go out of your normal gameplay mechanics to do something, then it should be a non-issue.
Besides, there's plenty else wrong with NCAA 09 to point out, not this piece of shit video. If you want to complain about the game, complain about the messed up return game, or the sometimes horrible pursuit angles and speed curves where defensive backs will run right side-by-side with you because they are trying to cut you off by the time you reach the end of the parking lot (Example: http://www.easportsworld.com/en_US/video/36817).
Originally posted by: juiio
A couple more videos, one on Heisman and one on All-American difficulty levels:
Nice angles
Goalline Defense
Originally posted by: Queasy
Originally posted by: juiio
A couple more videos, one on Heisman and one on All-American difficulty levels:
Nice angles
Goalline Defense
Hmm, I have to question one thing about these videos...the defense is from DivII teams - FCS East and FCS MidWest. I'm guessing the player ratings for these teams is extremely low and could likely be a major factor. I'd like to see similar videos against mid to upper tier Div I defenses.
Originally posted by: Slew Foot
Originally posted by: Queasy
Originally posted by: juiio
A couple more videos, one on Heisman and one on All-American difficulty levels:
Nice angles
Goalline Defense
Hmm, I have to question one thing about these videos...the defense is from DivII teams - FCS East and FCS MidWest. I'm guessing the player ratings for these teams is extremely low and could likely be a major factor. I'd like to see similar videos against mid to upper tier Div I defenses.
You would think that by the time you made it to college football at any level the entire defense wouldnt run to the back of the endzone on a goalline handoff.
Originally posted by: blurredvision
Originally posted by: Golgatha
Wow and I was thinking of giving Madden 2009 a try after 4 years of boycotting. That video was pathetic.
Don't run in fucking circles and you'll be fine. I can't stand EA bashers who pick apart their football games like this. If you have to go out of your normal gameplay mechanics to do something, then it should be a non-issue.
Originally posted by: XBoxLPU
Originally posted by: blurredvision
Originally posted by: Golgatha
Wow and I was thinking of giving Madden 2009 a try after 4 years of boycotting. That video was pathetic.
Don't run in fucking circles and you'll be fine. I can't stand EA bashers who pick apart their football games like this. If you have to go out of your normal gameplay mechanics to do something, then it should be a non-issue.
I can't stand EA for giving us this shitty product and expecting us to just take it. Seriously I want to know how the testers at EA was ok with every aspect of the gameplay being broken. Not to mention the sliders are broke as well.
Part One
Part Two
Originally posted by: Queasy
Originally posted by: juiio
A couple more videos, one on Heisman and one on All-American difficulty levels:
Nice angles
Goalline Defense
Hmm, I have to question one thing about these videos...the defense is from DivII teams - FCS East and FCS MidWest. I'm guessing the player ratings for these teams is extremely low and could likely be a major factor. I'd like to see similar videos against mid to upper tier Div I defenses.
Originally posted by: Queasy
Who said it was the testers? More than likely it was EA/the producer of the game that decided to release the game with known issues. This happens every year and every year people blame the testers as if they have the final say in whether or not a game gets released with bugs or not when the testers are actually at the bottom of the totem pole.
Originally posted by: Queasy
Originally posted by: XBoxLPU
Originally posted by: blurredvision
Originally posted by: Golgatha
Wow and I was thinking of giving Madden 2009 a try after 4 years of boycotting. That video was pathetic.
Don't run in fucking circles and you'll be fine. I can't stand EA bashers who pick apart their football games like this. If you have to go out of your normal gameplay mechanics to do something, then it should be a non-issue.
I can't stand EA for giving us this shitty product and expecting us to just take it. Seriously I want to know how the testers at EA was ok with every aspect of the gameplay being broken. Not to mention the sliders are broke as well.
Part One
Part Two
Who said it was the testers? More than likely it was EA/the producer of the game that decided to release the game with known issues. This happens every year and every year people blame the testers as if they have the final say in whether or not a game gets released with bugs or not when the testers are actually at the bottom of the totem pole.
Originally posted by: Queasy
Originally posted by: juiio
A couple more videos, one on Heisman and one on All-American difficulty levels:
Nice angles
Goalline Defense
Hmm, I have to question one thing about these videos...the defense is from DivII teams - FCS East and FCS MidWest. I'm guessing the player ratings for these teams is extremely low and could likely be a major factor. I'd like to see similar videos against mid to upper tier Div I defenses.
Originally posted by: XBoxLPU
What irks me is that the roster corrupt glitch was a known bug but the code was already in a RTM status.
Originally posted by: juiio
Here is a good write-up about about what makes this game so incredibly broken:
Part One
Part Two
A couple more videos, one on Heisman and one on All-American difficulty levels:
Nice angles
Goalline Defense
Point taken but it still doesn't answer the main question as to why NCAA is enforced to a much slower and limited patch timeframe.Originally posted by: blurredvision
Originally posted by: XBoxLPU
What irks me is that the roster corrupt glitch was a known bug but the code was already in a RTM status.
Who ever said it was a known bug? The bug was found by the roster editors 3 to 4 days before the retail release of the game, but EA didn't know about it. One of the developers who posts over at operationsports.com said they have a test that automates inserting characters into each name of every player on every team. However, the bug only surfaced when you started using max characters (or over 13 characters, since the 13-character limit from years' past was upped this year). They've now added a test for upcoming years.
Yeah, you're right. When we finaled the game there was already a list of stuff we wanted to patch. But when we heard about the roster bug, that was put on hold. Then we heard about the online dynasty bug. .... yeah, it has been a very rough 2 weeks since release. But we are back to the 2nd patch now. It seems most of the problems people are having fall on the gameplay team's plate. They will be deciding, with input from the game team's lead, on what to patch. This is all based on how complex a fix would be and even more so how RISKY it would be. You change the slightest thing and the game blows up in your face. Seriously. I have have seen this over and over and over (I think Kirk has that line in the game!). I think we have worked out what to do since Pasta Padre scooped me! We wouldn't have told him anything unless we had a final list. So we are probably finishing up (I have seen the patch list and not everything is marked done). I think by the end of the week we will have it wrapped up to test. If everything goes ok, then submission and about 2 weeks for that... That puts us at between Aug 20 and Sep 20 for 2nd patch release. I know that is a big window, but that is probably a pretty good guess on my part (uh oh).
There was a month and a half window between the time when I know we identified at least 75% of the gameplay issues at community day and when you guys found out about the roster glitch. What happened there? Why is Madden addressing gameplay issues in a patch that comes out release day, and NCAA isn't addressing them until a month and a half after release?
Because the patch process has a different starting point than a game already in Alpha. For Madden, they could just enter those as new bugs and fix them. But for us, we had to final the game at the time and wouldn't dare take on anything but a crash. Once we finaled, we created a patch branch in the code and started implementing the Madden fixes from central gameplay. We also had our own NCAA specific fixes.
I'm confused. Why does that take 3 months? I'm not asking why they weren't fixed in the ship version. I'm asking why the patch for NCAA that addresses gameplay issues comes out a month and a half to two months after release, while Madden has a gameplay patch, which apparently addresses a very similar set of issues, that comes out on the day of release? How does Madden get gameplay issues patched so quickly?