Earthrise

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Kadarin

Lifer
Nov 23, 2001
44,296
16
81
Sounds interesting... Will take a look at this once it's more developed. The way their site make it sound, it's looking like a cross between Tabula Rasa and EVE.

However, the video trailer sucks ass.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: Arglebargle
Originally posted by: lupi
Originally posted by: skyofavalon
The only good MMO's are the ones that get canceled and remain unreleased.I must admit this one has piqued my interest though. I like the fact that there are no character levels , like how SWG was before it was changed.

i cringe every time someone talks about the good ole SWG. I beta'ed that POS and laughed when they said they were ready to release. I knew before people started paying that there would be a big change coming to the game.

Boy, you are dead on there. I know some of the Devs who worked on SWG, and they hated the big brass for dubious decisions, and complete disinterest in the material. It was helmed by arrogant bean counters who could've cared less if it was ready or not. The main virtue of the original game was that it was so unformed that it didn't get in your way much when you had to find some method to keep yourself entertained.

Actually SWG was fun up to Pre CU ,then developers thought it would be good idea to make it more like WoW etc...with levels ,coloured icons ,change combat,get rid of wear and tear ,ruin crafting,remove lot of classes ,no mix and max skills from other classes etc and even worst NOT LISTEN to player feedback....anyway NGE upgrade killed off SWG,I have played a lot of MMORPGs and SWG was proabaly the most fun I had in any MMORPG,player base was huge,housing ,guild towns awesome,too bad they tried to make it like WoW which killed the game off,and yes I have played WoW for awhile so talk from experience too.

Anyway Earthrise I hope will succeed ,we don't have many good SCI-FI MMORPGS and frankly I know a lot of players that are sick of WoW like MMORPGS.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Interview and minimum spec news on Earthrise.

What will be the minimum specs to run the game?

The Minimum Requirements are 2 GHz CPU, 1024 MB RAM and 256 MB VRAM video card supporting shader model v3.0


Earthrise:The QJ.NET Interview.

What's the current state of the game?

We are currently finishing another stage of closed beta tests, with many new additions implemented in the combat and abilities system. Visuals of the game are also being enhanced with lush particle effects that complement the special abilities our testers are getting their hands on. We are adding quests and all kinds of content into the game.




 

Psynaut

Senior member
Jan 6, 2008
653
1
0
I signed up for the beta. I have never played PvP, since it has never been implemented in a way that was fun for me in the specific MMo's I have played. However, I would always keep an open mind since I am sure there are still many creative ways to implement it that maybe haven't been tried yet.
 

DannyLove

Lifer
Oct 17, 2000
12,876
4
76
Originally posted by: hooflung
Originally posted by: Beev
But that isn't true at all. I would wager that almost no one plays WoW for it's PvP. A game just cannot focus on both and pull both off really well. One will suffer in favor of the other. And in cases where devs try to focus on both, the end result is an overall abysmal game. Again, PvP'ers are a niche market.

Are you suggesting that EVE Online is still a niche game? If you remove WoW from the MMO market there isn't one single mmo that can match its success and its expanding growth rate.

See you don't quite understand PVP. PVE draws people out of their carebear shells. It forces them to venture out or be stuck in a rat race, being held back by group thought. So PVP and PVE must coexist to create something better.

Once World of Darkness comes out, another game being developed by CCP-Whitewolf - the EVE creators, you will see a game that is ground based that will use PVP and PVE together to draw people in.

Maybe you just are stuck in some Everquest 2 mindset. Good PVP and PVE is out there, you just can't be scared to experience it or ... acknowledge it. FYI: If you compare EVE's playerbase on at all times... you would get 23 full WOW server population logged in average 23 hours a day non stop. On the weekends it would be more like 37. Yeah... Niche. I'd like to be that niche.

I agree with this 100%. If you want a prime example of how a MMO should be in terms of PvP, you should look at Eve. Both environments work, PVE and PVP. It may not be balanced (thats the main challenge) but it is very possible to have a successful game revolved around PVP.

 

Koudelka

Senior member
Jul 3, 2004
539
0
0
Originally posted by: Beev
Sounds interesting enough, so I signed up for the beta. However, one part that annoys me:

PvP will be an important part of the game.

Just... stop. Companies need to cut that shit out. PvP'ers in MMO's are a niche market. Focus on the damn PvE and maybe you'll have a good game. Do NOT emphasize PvP so much.

I would have to agree.

Take Everquest for example. Virtually no PVP, and NO attempt ever ever made for any kind of balance because no one cared besides a random /duel for fun. Entirely PvE and extremely successful.

I would wager there's a million+ ex-diehard everquest players that want a revamped version of the same style that would subscribe to it even if it contained no PvP.

You either need PvP or a Community to keep an MMO going. And Everquest had the strongest community ever in an MMO. Everyone knew everyone. You came on to kill shit, loot shit, chat and have fun. Nobody cared about PvP.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Another Earthrise Developer Interview here@[url="http://www.theguiltygeek.com/index.php?article=1418"]TheGuiltyGeek[/url] .


11. How will the combat/targeting system be implemented? For example, will Earthrise take the traditional click-to-target approach of targeting enemies or allies, or will it be more of a FPS "aim-to-shoot" style of combat and skill management?

Combat in Earthrise will cater to the needs of the fans of FPS with dynamic, fast-paced combat. We?re currently working hard on making combat exciting, fluid and relying on both careful character development and player skill. This means that players will have to manually target their enemies (although auto-assistance will be available and will ease targeting without making it fire and forget matter) and balance between movement on the battlefield and shooting, knowing when the best opportunity is to use your character?s skills.
 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
Originally posted by: Beev
But that isn't true at all. I would wager that almost no one plays WoW for it's PvP. A game just cannot focus on both and pull both off really well. One will suffer in favor of the other. And in cases where devs try to focus on both, the end result is an overall abysmal game. Again, PvP'ers are a niche market.

well, WoW sucks. Too much fantasy snooze-fest. I don't want that, and PvE in that style of game bores me. I wouldn't be attracted to that game even if it was PvP focused. ;)

However, a game like Jumpgate Evolution, which seems to be decidedly PvP focused, seems right up my alley. For other reasons than just PvP too, because I like a game that focuses more on twitch-based combat, and less RPG dice-roll rules. The more classless approach is awesome, and I really want to give it a go to see how it all comes together.

If they could bring all of that into a ground game, it would be very intriguing and I'd give it a test play. Huxley was shaping up to be that style, but the more I've followed it, and the more it has shaped up, it's appearing to be more Unreal Tournament meets MMO. Still want to give it a trial, will do that during open beta. If they can craft a decent PvE approach, with a good storyline that is far removed from the fantasy style of typical MMOs, I'd be ecstatic. Take that and blend it with a good leveling system, a great persistent approach to the massive PvP skirmishes, and it could be fun.
 

flexy

Diamond Member
Sep 28, 2001
8,464
155
106
Originally posted by: Beev
Sounds interesting enough, so I signed up for the beta. However, one part that annoys me:

PvP will be an important part of the game.

Just... stop. Companies need to cut that shit out. PvP'ers in MMO's are a niche market. Focus on the damn PvE and maybe you'll have a good game. Do NOT emphasize PvP so much.

nope.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: JSt0rm01
why are there giant rats in the future?

Mutations etc.....


Earthrise is a science-fiction game set in a unique post-apocalyptic setting. After the destructive aftermath of a world-consuming war, humanity?s only hope is the Continoma project ? cloning facility meant to preserve and repopulate the pacific island of Enterra with a new society meant not to repeat the mistakes of the past. But as human pioneers emerge from the vaults, they face the challenges of survival against mutated creatures that have survived the cataclysm on their own. But the bold spirit of the survivors and the new advances in technology that make cloning widely available to all, allows Continoma to become a new authority and give the citizens of Sal Vitas, its capital, a new and bright future. Government eventually corrupts, and opposition is born in the shadows of the Noir resistance. In the wake of a new mutant threat from the depths of the resource-rich wastelands, Continoma faces an open conflict with Noir and that is the moment players come in to shape their own fate and the future of all Enterra.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Some info on PvP/PvE for those that are interested.


6. Can you briefly explain the death penalties in Earthrise, and whether they differ between PVP and PVE deaths?

When characters die in Earthrise, they will lose every uninsured item in their inventory, and the lost items will serve as spoils for their killer. There is little difference between death by a monster and by a player ? in both cases the victor has a chance to take uninsured items of the victim as loot.


8. Please briefly describe the faction and territory control systems. You've mentioned that guild bases will be seen in Earthrise; where and when will siege PVP take place and what constitutes a valid area to build a guild base (in relation to the entire game world)?

Conquest territories will be specially marked locations on the global map that have a default defense wall and control building, but the rest of the layout is open to the residing guild to build various structures inside it. New buildings that can be built range from mines and power plants to guild-owned factories and even special buildings that add combat advantage within the region on the base. By default, guild-owned territories will feature powerful defense that will make conquest outside of a set period of time on the base possible but very hard and unlikely. When the time for battle comes however, the guild members should either be present to protect their territory or attempt to take control on a neighboring one to expand their control over the island.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Some update news,first they are now in closed beta stage so keep checking your emails if you signed up for beta tester.


There are some new character screenshots here@MMORPG.
 

MStele

Senior member
Sep 14, 2009
410
0
0
When i saw the topic I got excited. I thought they were going to remake the original Earthrise that was released for DOS. Now its just another MMO. blah.
 

ViviTheMage

Lifer
Dec 12, 2002
36,189
87
91
madgenius.com
Just wanted to bump this ... game release date announced. Feb 4

Digital pre-order directly from Earthrise is Feb 1.

I think I ma pre-order this one.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,675
146
106
www.neftastic.com
Just wanted to bump this ... game release date announced. Feb 4

Digital pre-order directly from Earthrise is Feb 1.

I think I ma pre-order this one.

Can't find any info... F2P or subscription based?

nm, found it. Subscription based MMO. I'll pass thanks.
 
Last edited:

power_hour

Senior member
Oct 16, 2010
779
1
0
hmm ... I am not reading such good things about this game. Some are describing this as another DarkFail...
 
Last edited:
Feb 4, 2009
35,862
17,403
136
Why does everyone stick with $14.99, why is it either $14.99 or free? how about $60 for 12 months? its so obvious that most won't pay that up from for something that has a 90% chance of being garbage. Rant is over.