Sounds like this game is absolutely brutal with RT on and basically AMD cards can kiss RT goodbye while NV cards basically have to have DLSS enabled for RT.
Also heard the RT implementation is better than your average title and there are noticable quality improvements in lighting with RT on. Is this a classic case of "the dev screwed up the raster lighting" or does the game look good without RT but still substantially better with it on?
From what I can see, and I only had time to play maybe 45 minutes so I'm still in the prologue area, RT is used heavily in this game, but the right way. The implementation is well done. Lighting effects, the transition from daytime to mid day and then night time.
Shadows and foilage too reflect nicely. I think the ray tracing implementation looks better than cyberpunk.
As for graphics on the PC, there aren't a lot of settings for textures and stuff. I set it to High ray tracing preset and then I went into advanced settings and followed the Digital Foundry optimized settings for ray tracing cards.
So far in that prologue area in seeing around 80+ fps with some dips to 70's at times. I'm running 3440x1440 resolution.
Also ultrawidefy app has a fix for widescreen cutscenes which is nice.