Dragon Age 3: Inquisition announced

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bystander36

Diamond Member
Apr 1, 2013
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So mass appeal equals every fantasy cliche in the book (minus the farmboy becoming a god)? Dragons, dwarves, elves, good vs evil, climatic battle, someone gets it, fetch this magic potion, OH the potions, evil nobody can conquer except you, save the day again, blah blah blah ***yawn*** . . . . .

I'm bettering you enjoyed the earlier RPG's, at least to some degree. While you may be bored with the current stories, the newer gamer probably isn't. Anyways, this is what most RPG's are, it is almost their defining characteristic. Though I personally prefer the dungeon crawl aspect, more so than the actual story. If you've been playing these games for years, you can't expect to have the same level of enjoyment from them as you did as a kid.

Looking back, when you think about all those great movies from when you were a teen and in your early twenties, it seemed like movies were great. Until you watch them again, and realize that it is not that movies were great back then (in many cases, I find them pretty bad now), it was just new to you. At least that is how it is with me and most I know.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
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Thats exactly how it currently works, and why its irritating. Why can't DAI pull any saved world state from Keep? I realize the changes may be minor, but I'd still rather change it up on later playthroughs.

You can change it up, I'm not exactly sure what you're irritated about. :confused: You can even tweak a previous world state you've made in the Keep and then re-sync it to DAI.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
You can change it up, I'm not exactly sure what you're irritated about. :confused: You can even tweak a previous world state you've made in the Keep and then re-sync it to DAI.

I know, but that takes time. Going through Keep from to start to finish takes a good half hour. Tweaking my 'perfect' world state means I have to tweak it back later. Why can't I choose one of my Keep world states from inside DAI?
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
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I know, but that takes time. Going through Keep from to start to finish takes a good half hour. Tweaking my 'perfect' world state means I have to tweak it back later. Why can't I choose one of my Keep world states from inside DAI?

It's not going through the Keep from start to finish. You load a world state into the Tapestry, tweak the details you want without touching the others, save it, sync it to DAI. How long it takes just depends on how many details you want to tweak.

As for you last question, it may be the very fact that you're allowed to tweak already made world states that keeps DAI only able to access one specific state at a time. But that's just a guess.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
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Agreed. The horses in DAI are kinda worthless. Even in zones that are relatively flat, the common respawning baddies make riding irritating. Seems like they just added in mounts so they could claim they had mounts.



Good lord, so much filler. In the course of questing in Emerald Graves myself, I completely outleveled the Exalted Plains.

Yeah, definitely took my time. I am probably a little closer to 100 hours because I did leave the game on for 1-2 afternoons running, and came back every few hours to select new missions for the war table. I am guessing I will be at 120-130 hours of true play time when I finish. Definitely more than the ~90 hours on DAO and ~45 hours on DA2.

Weird thing is....I see the blemishes and bugs of the game (plus decidedly not optimized controls) but find it more engaging than Skyrim despite that latter having more polish. Definitely wish the inner circle quests were longer, but I think most anyone can find some pretty engaging party members in this game. If I play through again, I will definitely try a different main party just for some variety.

Main party: Cassandra (tank), Me-Roque (dual-daggers assassin), Vivienne (Knight Enchanter/support/basic elemental) and Dorian (main support and and elemental/fear)
 
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bystander36

Diamond Member
Apr 1, 2013
5,154
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@exar333,

You should try putting Solas in your party some time. The last Rift ability is awesome with AE blades. He sucks them into a single point, you twin blades out of stealth, and everything is nearly dead already. You can follow up with death strike. I guess it may be OP, but it is pretty awesome.
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
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Yah, i think Solas has the most DPS of the 3 mages you can choose.

Hmm. Looks like I should give Solas a try again. I don't think I've used him at all since I picked up Dorian.

I do try to rotate my party members quite a bit which is different than how I tended to play the first two Dragon Age games. I think the way abilities are assigned now means I have a lot of specialized characters, or at least that's how I like to build them. It makes the game a little more fun because I can pick different teams depending on what I plan on doing.

It's darned hard not to take Iron Bull all of the time though. I just wish I hadn't given him that stupid charging bull ability.
 

ControlD

Diamond Member
Apr 25, 2005
5,440
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you can always reset his traits or just unequip it.

I feel stupid now ... I didn't realize I could unequip companion skills. Come to think of it I have seen that screen a million times and just glossed right over it.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
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I feel stupid now ... I didn't realize I could unequip companion skills. Come to think of it I have seen that screen a million times and just glossed right over it.

Ut oh! Now you have a new worry. Money sink! I think I spent about 2-3k gold last night just respecing my character and others. Experimenting with different builds to see what worked best, and ways to exploit different abilities.

I mentioned that last Rift ability, and how that brings everyone to a point. Well, that works great with dual wield, double blade rogues, but also goes great with 2h warriors with AE, and Fire mine. You can use Sleeping Bomb from assassin to make a combo after they are sucked in, and follow up with immolate. The options are endless....say bye bye to your gold :p
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
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I'm sort of addicted to crafting stuff (after having been confused by it early on). Last night I crafted a new set of armor for my Knight Enchanter. I can't remember what the exact material was, but I had a fade touched item that gives me 10% chance to trigger immolate at 50% weapon damage. It is so much fun to go into battle, hit someone with spirit blades and see this huge explosion at the same time. Can be a devastating attack against certain enemies as well.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
@exar333,

You should try putting Solas in your party some time. The last Rift ability is awesome with AE blades. He sucks them into a single point, you twin blades out of stealth, and everything is nearly dead already. You can follow up with death strike. I guess it may be OP, but it is pretty awesome.

I will give it a try!

I find Solas so bland, that's why I dropped him relatively early in the game. I think if I played again, I would do a knight enchanter and then I could include Sera/Varric, Iron Bull and Solas as the rest of the team to mix it up.

Cassandra and Dorian bickering is pretty amusing....:)
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I'm sort of addicted to crafting stuff (after having been confused by it early on). Last night I crafted a new set of armor for my Knight Enchanter. I can't remember what the exact material was, but I had a fade touched item that gives me 10% chance to trigger immolate at 50% weapon damage. It is so much fun to go into battle, hit someone with spirit blades and see this huge explosion at the same time. Can be a devastating attack against certain enemies as well.

Now that is interesting. What type of damage does immolate do at 50% weapon damage, used with Spirit blade? I would have expected it to read the number off your staff, and do like 50 damage or less to everything, but I suppose it could work off the Spirit Blades damage numbers, as that is a unique situation.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I will give it a try!

I find Solas so bland, that's why I dropped him relatively early in the game. I think if I played again, I would do a knight enchanter and then I could include Sera/Varric, Iron Bull and Solas as the rest of the team to mix it up.

Cassandra and Dorian bickering is pretty amusing....:)

After I finished with my dual wield assassin, I've rerolled a Rift Mage. Though "Your Trainer", as hilarious as she is, does not instill confidence. Last night, I spend my time figuring out how to best use his abilities with my group.

I'd love to use Iron Bull, but I really like Cassandra's Templar abilities. Especially her dispel, and that AE Stun. With her dispel, my dispel, and Vivienne's dispel, we often don't have to fight a 2nd wave on rifts. I bring Sera with them, as she's always getting schooled by Vivienne.
 
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ControlD

Diamond Member
Apr 25, 2005
5,440
44
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Now that is interesting. What type of damage does immolate do at 50% weapon damage, used with Spirit blade? I would have expected it to read the number off your staff, and do like 50 damage or less to everything, but I suppose it could work off the Spirit Blades damage numbers, as that is a unique situation.

I think it works off the Spirit Blade damage numbers, or at least it seems like it does. I have one shot killed some enemies when it triggers, and my staff is only like 140 DPS so it seems like the damage boost is more than that.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I think it works off the Spirit Blade damage numbers, or at least it seems like it does. I have one shot killed some enemies when it triggers, and my staff is only like 140 DPS so it seems like the damage boost is more than that.

You should look closely at the numbers some time. Spirit blade is unique in the description. It says it summons a weapon into your hand, so it might go off that summoned weapon, rather than your staff, but at any other time, it'll take the raw damage number of your staff which would be about 100, and multiply it by 50% (they don't go off the DPS, but the base damage).

That is why this interests me, because of the description of spirit blade, that would be cool if it does work the way you think it did.
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
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I'll try to catch the damage numbers next time I am playing. I have a hard time following whose numbers are popping up, so maybe I'll solo for a bit.
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,992
1,284
126
After finishing up this game I've gone back to start a new game of Origins. Had forgotten how fun that game was (and how crude the graphics are, even for 2009)
 

facetman

Senior member
Aug 30, 2014
201
4
81
Thanks for the post about "Charging bull" ability- I took it off my warriors because they would run so far they were essentially out of the fight. LOL. now I will manage it as It is a great way to them to get out of trouble if there getting owed by a demon after there guard is gone. I play a rogue bow inquisitor so do not have the OP options like you warriors a or mages do. Although I am also not as far along as the other posters are.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
You should look closely at the numbers some time. Spirit blade is unique in the description. It says it summons a weapon into your hand, so it might go off that summoned weapon, rather than your staff, but at any other time, it'll take the raw damage number of your staff which would be about 100, and multiply it by 50% (they don't go off the DPS, but the base damage).

That is why this interests me, because of the description of spirit blade, that would be cool if it does work the way you think it did.

I've noticed that if you multiple mouse click on the ability in your hotbar, it will work slower than if you use your keyboard to hit the number. Well, it seems that way for me, try it and see how it works for you guys -
 

justoh

Diamond Member
Jun 11, 2013
3,686
81
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Does shift actually do anything? Supposed to be sprint, but we're always sprinting? Small complaint. Amazed that mouse input isn't royally screwed like 99% of games these days.
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
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Does shift actually do anything? Supposed to be sprint, but we're always sprinting? Small complaint. Amazed that mouse input isn't royally screwed like 99% of games these days.

AFAIK variable speed movement only works with an analog stick so you need to be using a controller. With a keyboard you are always sprinting although I thought they were adding a walk toggle.
 
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facetman

Senior member
Aug 30, 2014
201
4
81
Again - "the Maker" did not test ,review, or even think about K/M players. This game is optimized and made by/for console players. What a shame - Had great possibilities and it is still enjoyable. But basic stuff like no mouse buttons, no walk/sprint, etc. it is terribly and painfully obvious Bioware no longer cares about PC keyboard/mouse players.
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
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Again - "the Maker" did not test ,review, or even think about K/M players. This game is optimized and made by/for console players. What a shame - Had great possibilities and it is still enjoyable. But basic stuff like no mouse buttons, no walk/sprint, etc. it is terribly and painfully obvious Bioware no longer cares about PC keyboard/mouse players.

Just plug in a controller. The game works great with it.