Dragon Age 2: Rise to Power Trailer

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tedrodai

Golden Member
Jan 18, 2006
1,014
1
0
We've built upon everything you liked about Dragon Age: Origins and Dragon Age 2: Rise to Power in:

Dragon Age 3-some

"Sure, you've done it before, but never like this!"
 
Oct 30, 2004
11,442
32
91

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
I lost interest in Dragon Age as soon as it was revealed that it wouldn't have online multiplayer nor allow custom content. I hope they restore all of that for DA2, but I doubt it. I'm sure they've decided to fully consolize it.

DAO was the billed as the spiritual successor to Baldur's Gate, a story and plot driven RPG. Multiplayer was never part of the picture. There are plenty of other games that offer better MP experiences.

DAO also shipped with a robust toolset, allowing the creation of custom content.
http://www.dragonagenexus.com/ Good place to start. There's a sh!tload of custom content out there.
 

JoshGuru7

Golden Member
Aug 18, 2001
1,020
1
0
I liked ME2 better than ME1, and I've liked every single Bioware game released. That's a very strong prior and I'm not going to jump off the bandwagon before actually playing the game.

Edit: And because I think the success of DA2 is largely going to be determined by console purchases, I'm encouraged to see people on the PC gaming who don't seem very interested in it. That just means it will be available via a major steam sale faster.
 
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StrangerGuy

Diamond Member
May 9, 2004
8,443
124
106
DA2 strikes me as a teen masturbatory fantasy disguised as a RPG. Romance and Bioware don't belong in the same sentence.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
UHH WHAT!!

The sheer thought of getting to bang Morigan again makes me uh.

Wait im going to find some tissue.



AHHH much better!!!!!

:biggrin:





Cheers,
Darkstar

Sex scenes in videogames make me feel like such a creep. All it ends up being is ham-handed innuendo followed by a couple of shots of sideboob/sideass then a couple more lines of innuendo alluding to how good you fucked her.
 

SparhawkJC

Junior Member
Jul 7, 2010
17
0
0
Sex scenes in videogames make me feel like such a creep. All it ends up being is ham-handed innuendo followed by a couple of shots of sideboob/sideass then a couple more lines of innuendo alluding to how good you fucked her.

Unless you download the improved sex scene mod, then it becomes hilarious.
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
I don't really think Dragon Age was dumbed down compared to BG. Yes, everybody gets rezzed after every fight, but that just saves you from going all the way to the town and back if you can't rez, which was extremely annoying in BG and other older RPGs. This also allowed them to make every fight an epic battle that could wipe your party, rather than fighting a bunch of trash mobs and then a hard boss.

The party size was reduced to 4, but IMO battles are actually MORE complex than BG2 because every class has numerous abilities at their disposal, not just magic classes. In BG2 combat classes mostly just hack n slashed. Also the abilities are balanced much better (In BG2 at least half the spells/abilities were useless) and due to the mana system you're must less restricted on what you can use. In BG2 I ended up not using some of the more interesting spells much because I wanted to save those slots for the heavy hitting DPS spells.
 

RaistlinZ

Diamond Member
Oct 15, 2001
7,470
9
91
I might get it, but not for many months when all the DLC is included with it. The idea of only have one class/character is dull to me. I want more than one story line.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
I don't really think Dragon Age was dumbed down compared to BG. Yes, everybody gets rezzed after every fight, but that just saves you from going all the way to the town and back if you can't rez, which was extremely annoying in BG and other older RPGs. This also allowed them to make every fight an epic battle that could wipe your party, rather than fighting a bunch of trash mobs and then a hard boss.

The party size was reduced to 4, but IMO battles are actually MORE complex than BG2 because every class has numerous abilities at their disposal, not just magic classes. In BG2 combat classes mostly just hack n slashed. Also the abilities are balanced much better (In BG2 at least half the spells/abilities were useless) and due to the mana system you're must less restricted on what you can use. In BG2 I ended up not using some of the more interesting spells much because I wanted to save those slots for the heavy hitting DPS spells.

Are games ever going to get around to explaining why you go around recruiting a dozen people to help you fight the ultimate evil, but you can only take 3-4 of them with you to storm the castle?
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Are games ever going to get around to explaining why you go around recruiting a dozen people to help you fight the ultimate evil, but you can only take 3-4 of them with you to storm the castle?

Well, in NWN2, you had to divide your party between defending Crossroad Keep, dealing with surgical strikes from the Shadow Army, and those that would accompany you into the enemy strong hold. :p
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
I don't really think Dragon Age was dumbed down compared to BG. Yes, everybody gets rezzed after every fight, but that just saves you from going all the way to the town and back if you can't rez, which was extremely annoying in BG and other older RPGs. This also allowed them to make every fight an epic battle that could wipe your party, rather than fighting a bunch of trash mobs and then a hard boss.

The party size was reduced to 4, but IMO battles are actually MORE complex than BG2 because every class has numerous abilities at their disposal, not just magic classes. In BG2 combat classes mostly just hack n slashed. Also the abilities are balanced much better (In BG2 at least half the spells/abilities were useless) and due to the mana system you're must less restricted on what you can use. In BG2 I ended up not using some of the more interesting spells much because I wanted to save those slots for the heavy hitting DPS spells.

I completely disagree. Half the strategy in GB1/2 is choosing and then developing your team. The strategy options are infitinite. Although DA:O is good, its ludicrous to even think DA:O comes even close to the options in BG.
 

you2

Diamond Member
Apr 2, 2002
7,125
2,170
136
My biggest complaint with DA was that combat just planed sucked in so many ways; and given that it is a combat oriented game that was a real shame. Hell even the web based DA:O had better designed combat system.
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While I don't consider NWN1/2 or BG combat to be perfect they were miles ahead. TOE had pretty decent combat.
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Anyways what is is and we shall see what comes in the future.

I don't really think Dragon Age was dumbed down compared to BG. Yes, everybody gets rezzed after every fight, but that just saves you from going all the way to the town and back if you can't rez, which was extremely annoying in BG and other older RPGs. This also allowed them to make every fight an epic battle that could wipe your party, rather than fighting a bunch of trash mobs and then a hard boss.

The party size was reduced to 4, but IMO battles are actually MORE complex than BG2 because every class has numerous abilities at their disposal, not just magic classes. In BG2 combat classes mostly just hack n slashed. Also the abilities are balanced much better (In BG2 at least half the spells/abilities were useless) and due to the mana system you're must less restricted on what you can use. In BG2 I ended up not using some of the more interesting spells much because I wanted to save those slots for the heavy hitting DPS spells.
 

Arglebargle

Senior member
Dec 2, 2006
892
1
81
I don't really think Dragon Age was dumbed down compared to BG. Yes, everybody gets rezzed after every fight, but that just saves you from going all the way to the town and back if you can't rez, which was extremely annoying in BG and other older RPGs. This also allowed them to make every fight an epic battle that could wipe your party, rather than fighting a bunch of trash mobs and then a hard boss.

The party size was reduced to 4, but IMO battles are actually MORE complex than BG2 because every class has numerous abilities at their disposal, not just magic classes. In BG2 combat classes mostly just hack n slashed. Also the abilities are balanced much better (In BG2 at least half the spells/abilities were useless) and due to the mana system you're must less restricted on what you can use. In BG2 I ended up not using some of the more interesting spells much because I wanted to save those slots for the heavy hitting DPS spells.

BG was based on D&D rules, and those were haphazard and murky at best, and stooopid at worst. That's a definite plus for DA:O. ;)

The 'one character only' is a nod to their obsession with voicing everything. Not my favorite thing, I am perfectly capable of imagining my own voice. While the DA:O voicing was great, it cranks up the expense and narrows the possibilities (if used on the main). But I guess it gives voice actors a lot of work.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
Well, in NWN2, you had to divide your party between defending Crossroad Keep, dealing with surgical strikes from the Shadow Army, and those that would accompany you into the enemy strong hold. :p

Actually in NWN2 you did get your entire cast of friends to fight the final battle. :D


As for the combat in DA:O, I thought the system was designed quite well. The main problem why the combat was boring and easy was due to bad level/monster design. Pretty much every battle consisted of the same group of the same enemies and using the same tactics. They need more enemy variety and combinations. My second main complaint was that playing a mage felt like playing a mage in WoW, you were a ranged/aoe attacker but you weren't uber powerful or anything. In that regard I prefer BG2 where at high levels, mages were godly powerful. With all of the cast speed increasing items and the quicken ability you could fight like Irenicus, chain casting spell after spell, which was super fun.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
Actually in NWN2 you did get your entire cast of friends to fight the final battle. :D


As for the combat in DA:O, I thought the system was designed quite well. The main problem why the combat was boring and easy was due to bad level/monster design. Pretty much every battle consisted of the same group of the same enemies and using the same tactics. They need more enemy variety and combinations. My second main complaint was that playing a mage felt like playing a mage in WoW, you were a ranged/aoe attacker but you weren't uber powerful or anything. In that regard I prefer BG2 where at high levels, mages were godly powerful. With all of the cast speed increasing items and the quicken ability you could fight like Irenicus, chain casting spell after spell, which was super fun.

Wut? Mages were the most powerful class in the DA. They could control masses of enemies while nuking them at the same time.
 

SparhawkJC

Junior Member
Jul 7, 2010
17
0
0
Hopefully they don't nerf Mages from DA1 to DA2 like they did with biotics from ME1 to ME2. Had all these neat abilities like singularity etc which were barely useable at higher difficulties due to shields and armor.