- Feb 16, 2011
- 11
- 0
- 0
Ok so, i'm trying to play a game called Call of Cthulhu: Dark Corners of the Earth, unfortunately the game is pretty old and was made in 2006, when DirectX 9 was used and the are many graphical bugs (such as the reef no show bug) that can not be fixed and are caused by DirectX 10 and up.
Since i'm on Vista I have DirectX 11 and want to know how to use DirectX 9 with the game. I have tried using something called Swift Shader, and that emulates DirectX 9 perfectly and gets rid of the bugs, but... It uses software rendering, so the games runs to slow to play.
So can anyone help me run this game, it seems that DirectX 11 is not truly backwards compatible and I want to progress in this game, so I am looking for was to downgrade DirectX temporarily or emulate it, Thanks.
Since i'm on Vista I have DirectX 11 and want to know how to use DirectX 9 with the game. I have tried using something called Swift Shader, and that emulates DirectX 9 perfectly and gets rid of the bugs, but... It uses software rendering, so the games runs to slow to play.
So can anyone help me run this game, it seems that DirectX 11 is not truly backwards compatible and I want to progress in this game, so I am looking for was to downgrade DirectX temporarily or emulate it, Thanks.