doom 3 ? what would we need to run it with all the goodies turned on ?

EvilSmile

Junior Member
Mar 4, 2002
4
0
0
okay, i know u r not an id employee and u can't gimme an exact answer, but hey why don't u guys post ur opinions on this.

i've got a gef3 ti 200, do u think i would be able to run it with all the goodies turned on (okay, forget FSAA)
 

kami

Lifer
Oct 9, 1999
17,627
5
81
Probably not. It will run decently at something like 800x600 or maybe 1024x768 if you're lucky but with details turned down. GF4 Titanium series is the type of card you'll need for 1024x768 with goodies on. The next gen cards will be better suited for Doom3.

Stay away from GF4 MX's for doom3 though...Carmack says those will run at around 320x240 :D
 

jcmkk

Golden Member
Jun 22, 2001
1,159
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0
It probably wont be until a product cycle or two after Doom 3 is released that a video card will be available to run it at 1600x1200 with all the goodies.
 

eaadams

Senior member
Mar 2, 2001
345
0
0
No one can make a good bet on this becasuse doom is not close to being out yet. But Carmak has said that ATI will do it. So I'd say the R300 and NV30 will handle it. I'd say whatever is cool around Chrissmass will be what it will run on. I bet a modern 4600 will run it at normal in like 1024.

But we need to know how the game is going. There is no schedule just when it is done. and it seems that the .plan updates are few and far between.
 

FalseChristian

Diamond Member
Jan 7, 2002
3,322
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Yer gonna need a RADEON 8500 or a GeForce4-Ti4600 to run Doom3 well plus a fast processor (obviously).
 

dude

Diamond Member
Oct 16, 1999
3,192
0
71
Originally posted by: EvilSmile
okay, i know u r not an id employee and u can't gimme an exact answer, but hey why don't u guys post ur opinions on this. i've got a gef3 ti 200, do u think i would be able to run it with all the goodies turned on (okay, forget FSAA)

I work for id and know exactly what you need. Either get the:
ATI Radeon 50,001 GRRR XXL with 512mb
NVidia Virtuasecteralon 25000 (NV250) with 512mb
Matrox Paraphanelia Millenium Edition with 768mb
S3 Lettuce Cutter with steak knives

All the above suggestions run the game at 4096 x 3072 resolution without a problem. They should run at about 400 or so FPS with 64x FSAA with full flesh tones and lifelike movement options enabled.
 

eaadams

Senior member
Mar 2, 2001
345
0
0
This is how I am betting:
Getting cpu to atleast 2ghz
I'm getting a 4200 for now (keep the g3ti 200) and upgrade when doom 3 comes out. (after reading the Anand reviews)
You need 512 ram right now!
 

VicodiN

Senior member
May 6, 2002
576
0
0
Originally posted by: EvilSmile
okay, i know u r not an id employee and u can't gimme an exact answer, but hey why don't u guys post ur opinions on this.

i've got a gef3 ti 200, do u think i would be able to run it with all the goodies turned on (okay, forget FSAA)

You can runt he game, but not at OPTIMUM settings... You could probably get away with an overclocked gf3 ti500, but that also may be pushing it... It's amazing what a year can do fer video requirements... Have no fear, the new Geforces will make gf4 ti's lower in price by the year end

 

VicodiN

Senior member
May 6, 2002
576
0
0
Originally posted by: FalseChristian
Yer gonna need a RADEON 8500 or a GeForce4-Ti4600 to run Doom3 well plus a fast processor (obviously).

You're sadly mistaken... Game makers would NEVER require a game to be forced to use the 'top lined' equiptment in order to play... Remember, game making is a business just like everything else in this world... They need sales to stay afloat and to strive in the competative market... Why in the world would they require equiptment only a fraction of all PC owners have???

Please dont take this as a flame... Merely a correction

 

kami

Lifer
Oct 9, 1999
17,627
5
81
Originally posted by: VicodiN
Originally posted by: FalseChristian
Yer gonna need a RADEON 8500 or a GeForce4-Ti4600 to run Doom3 well plus a fast processor (obviously).

You're sadly mistaken... Game makers would NEVER require a game to be forced to use the 'top lined' equiptment in order to play... Remember, game making is a business just like everything else in this world... They need sales to stay afloat and to strive in the competative market... Why in the world would they require equiptment only a fraction of all PC owners have???

Please dont take this as a flame... Merely a correction

Um he's pretty much right except for saying Ti4600....Ti4200/4400 is fine. Remember Doom3 is over 1 year away, and id has ALWAYS catered to the high end hardware. They set trends. When Quake came out hardly anyone had the system to run it smoothly, same for Quake2, and to a lesser extent Quake3.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,003
126
i've got a gef3 ti 200, do u think i would be able to run it with all the goodies turned on (okay, forget FSAA)
Absolutely not. Something like 800 x 600 might be playable but even then I wouldn't bank on it. This is going to be one demanding game.

In fact it's doubtful that a R300 or NV30 will be able to do it either and we'll probably have to wait for an R400 or NV35 for truly blazing performance.

Remember the original Unreal? It wasn't until two generations of CPUs and video cards passed before we managed to get high performance at very high levels of eye candy. I predict Doom3 will be just like this.

You're sadly mistaken... Game makers would NEVER require a game to be forced to use the 'top lined' equiptment in order to play
Correct but he's asking for all the goodies enabled, not physically being able to play the game. Remenber, there's always 640 x 480 x 16 (or lower) with all details set to low for those meeting or just above the minimum requirements.

Matrox Paraphanelia
ROTFL! Hahahaha! :D

Thanks, that's one of the funniest things I've seen in a long time.
 

daywalker

Member
Feb 1, 2002
189
0
0
Originally posted by: VicodiN
Originally posted by: FalseChristian
Yer gonna need a RADEON 8500 or a GeForce4-Ti4600 to run Doom3 well plus a fast processor (obviously).

You're sadly mistaken... Game makers would NEVER require a game to be forced to use the 'top lined' equiptment in order to play... Remember, game making is a business just like everything else in this world... They need sales to stay afloat and to strive in the competative market... Why in the world would they require equiptment only a fraction of all PC owners have???

Please dont take this as a flame... Merely a correction

If you say NEVER then you are the one who is sadly mistaken...

Every game that Carmack has made required a MONSTER of a system in order to play it properly...

This one is no exception
 

Tarmax

Member
May 14, 2002
41
0
0
Originally posted by: BarMan
All I got to say is... D3 was running on a ATI card at E3 ;)

Yes, but we don't know which one. Basically, that's the problem. We don't know if that was a Radeon 8500 or if it was a Radeon 9xxx (R300)..

But logic tells me (and most everyone else) that it was a R300 board that Doom3 was being demonstrated on..

(NOTE: I also answered the original question in this post too..! I'm so good :) )
 

Ninaholic

Junior Member
Jun 25, 2002
11
0
0
As always, iD announce their games well in advance of the actual release to build up some community support. It gives PlanetQuake and all the others a chance to rant and prophesize or whatever.

Remeber that Quake3 runs well in 1024x768x32 on a GF2 card, and even the more budget cards can manage it. Of course, before it came out there was the big hoohah about whether you'd have to update your graphics card to run it. The answer came back to "No, not right away" because Carmack, et al code fantastically fast engines that work on many lower platforms.

Besides, the last few iD offerings have really just been glorified technology demos. The real beauty about their engines is that you can play high-res Quake3 at speeds approaching 200fps on fast rigs.

He was showing Doom3 on a maxed-out system probably based on new ATi reference boards so you'd all get excited and do exactly what you're doing....Getting the community worked up for what could be an awesome game!
 

sxr7171

Diamond Member
Jun 21, 2002
5,079
40
91
I guess "all the goodies turned on" could mean a lot of things. I tried running both Half-Life and GTA3 with 1280x1024 32bit, 64-tap anisotropic filtering, 3.0 texture LOD, 4xs AA, and all settings turned up in both games on my GeForce 4 4400 just to see what it would look like. It was an amazing sight! Especially in GTA3 with it's nice textures. But it was running maybe 5-8 fps in GTA3, and I had major lags to any inputs in Half-Life in Direct 3D mode but it seeming to run really well frame rate wise (it might be a CPU issue - P4 1700?), it ran well in OpenGL with the same settings.

Everyone should try it just to see it. I have never seen a game look more real than that before (GTA3). I can't wait until a card comes out that will do all that at playable frame rates. I don't think it will happen for a year though. Maybe Nvidia's spring release next year or maybe the release next fall?


BTW, I used GeForce Tweaker to get all those settings.
 

SSXeon5

Senior member
Mar 4, 2002
542
0
0
Originally posted by: Tarmax
Originally posted by: BarMan
All I got to say is... D3 was running on a ATI card at E3 ;)

Yes, but we don't know which one. Basically, that's the problem. We don't know if that was a Radeon 8500 or if it was a Radeon 9xxx (R300)..

But logic tells me (and most everyone else) that it was a R300 board that Doom3 was being demonstrated on..

(NOTE: I also answered the original question in this post too..! I'm so good :) )

Was the Radeon 10000 (R300) .... they have had working silicon for it for a long time .... hints such a early release (aug 10th). Also the 64-bit and 128-bit color there is no way ati would want to show off one of the most anticipated games with there outdated R8500. And for the topic .... you will need a R400 or NV35 like BFG10k said to play it without a low crappy res and some 64-bit/128-bit color ...

SSXeon
 

Goi

Diamond Member
Oct 10, 1999
6,771
7
91
Well, if you want ALL the goodies turned on, at a high resolution, with high, 100+FPS framerate, you're probably gonna wait until Quake4 comes out before you can buy a video card that will do it for Doom3. Even right now, we're just finally getting to see the best of Quake3 graphics(1600x1200x32, 4xFSAA, 16tap anistropic filtering, etc) with the GF4 Ti4600.
 

hans007

Lifer
Feb 1, 2000
20,212
18
81
who cares... its gonna suck anyways...


i'm waiting for games that are based on it... id's track record for making games that are actually fun to play, has been pretty bad since quake2, and well q3a was just pure garbage. the engine's they make are good, and i'd think thats where they make most of their money
 

snow patrol

Diamond Member
Jan 24, 2000
8,377
0
76
Originally posted by: hans007
who cares... its gonna suck anyways...


i'm waiting for games that are based on it... id's track record for making games that are actually fun to play, has been pretty bad since quake2, and well q3a was just pure garbage. the engine's they make are good, and i'd think thats where they make most of their money



:Q Controversiol stuff there hans! Quake 3 was great fun, although I probably spent more time using it as a benchmark than actually playing it...if I had a dollar for everytime I'd typed 'timedemo 1' into the quake 3 console........:D
 

Ninaholic

Junior Member
Jun 25, 2002
11
0
0
iD are in the business of making brilliant engines. The games they release based on the engines are usually glorified technology demos. It takes someone else to develop a game using the engine before its real qualities are unearthed (Half-Life, anyone?).
 

SithSolo1

Diamond Member
Mar 19, 2001
7,740
11
81
Simple:

A Quantum Computer.



*Edit: Whoa, freaky. Ninaholic posted at 10:11 and I posted at 11:10.*