doom 3 = garbage

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user1234

Banned
Jul 11, 2004
2,428
0
0
well it was still worth getting to see the state of the art graphics, but if you only get one game a year, then this should not be the one (or even in the top 5)
 

yhelothar

Lifer
Dec 11, 2002
18,409
39
91
I don't get how people say doom3 is repetitive. If you say doom3 sucks because it's repetitive, then every other FPS game is the SAME THING! How exactly has HL any less repetitive than doom3? How is farcry and call of duty any less repetitive than Doom3? It's just the same shoot em ups, nothing new. :roll:
 

Tremulant

Diamond Member
Jul 2, 2004
4,890
1
0
I didn't like it either. I thought it was boring and too dark. It's funny how the flashlight has some special energy recycling technology so that it doesn't run out of power, but it takes 3 hours to reload the shotgun.

Other FPS' aren't so repetitive because there's online play. With online play the game is different each time. Last night I was bored and decided to play PlanetSide, because I lost my Battlefield: Vietnam cd, and I was up until 5am capturing and defending bases. Simply put, it was fun. Doom3 wasn't fun for me to play after the first 30 minutes. I didn't pay for Doom3, but I would've if I had found it fun to play.
 

sandorski

No Lifer
Oct 10, 1999
70,677
6,250
126
Originally posted by: virtualgames0
I don't get how people say doom3 is repetitive. If you say doom3 sucks because it's repetitive, then every other FPS game is the SAME THING! How exactly has HL any less repetitive than doom3? How is farcry and call of duty any less repetitive than Doom3? It's just the same shoot em ups, nothing new. :roll:

nah
 

CTrain

Diamond Member
Sep 26, 2001
4,940
0
0
Originally posted by: brigden
Originally posted by: CTrain
Heh, can't stay away from the thread.

I couldn't bring myself to play the game when I had the 9800pro....it was running a little sluggish.
Then when I got the 6800, and because the graphic was so gprgeous and running so smooth...I kept playing and playing despite the repetitiveness.

I think alot of people would think differently if they had the system to run the game like it was supposed to be run.

I don't believe you had a hard time running the game on a 9800 Pro. I ran it with a 9700 Pro and experienced no chugging, no lagging, no stuttering, no skipping, or any other issues related to performance. I would get about 48-50 fps in game.

Yeah right...impossible.
When I had the 9800pro OC paired with a 2.8 P4, I got 38fps on the timedemo @ 1024x768 high setting.
Getting the 6800, I get close to 50fps on the same setting.

Playing around with the setting now, I have it at 4xaa 8xAF and turning off shadow, I get close to 60fps which is just perfect. The graphic is just awesome....ok so I don't see shadows anymore but I get a hugh boost.

You must have some magical computer. Run a timedemo and tell me your fps. I hardly doubt you are getting 48-50fps even on lower setting.
 

tk149

Diamond Member
Apr 3, 2002
7,253
1
0
Ok, what part of "It's a REMAKE of the original Doom" did you people not understand?

I got exactly what I expected, and what was advertised: a remake of the original Doom with an updated Graphics/sound engine.

I got a fast-paced action shooter that scared the bejeebus out of me a couple of times, and made my heart pound like mad many times.

I did not get a cutting edge, realistic, story-driven FPS role-playing game, which is apparently what some of you expected. No wonder you were disappointed.

I did get to shoot a buttload of bad guys, and yes, having to use a flashlight was a serious PITA, but it did contribute mightily to the overall atmosphere of creepiness in the game. And need I remind everyone that there were many times in the original Doom that you had to use the chaingun or plasma rifle as a flashlight? And for the most part, there was a warning everytime a monster teleported in. You just have to be alert and watch out for it.

Weapon Reload times were appropriate. Just remember to reload after every monster kill. duh.

I'm wondering...did those of you who were bored actually play the game alone in the dark, with surround sound turned WAY up the way Anand (and other reviewers) recommended?

Also, lots of people have complained that the game is too dark. I personally had no problem seeing everything that I needed to see.

It wasn't the best game ever, but I certainly enjoyed it.
 

user1234

Banned
Jul 11, 2004
2,428
0
0
The remake excuse sounds good in theory, but tell me exactly where did the PDAs, emails, voice logs and interaction with terminals and screens come from the original game ? I don't think so, yet these "non-remake" elements are very important to the game, and are acknowledged as good even by the critics of the game. I wish the same innovation would have been applied to the fighting and level design, not just the presentation. I'm sure they could have a done better job on that, while still being true to he original.
 

PatboyX

Diamond Member
Aug 10, 2001
7,024
0
0
Originally posted by: shinerburke
Originally posted by: Evadman
It is the same as Doom2 but darker, with better graphics. I don't like dark, but hey, did you expect hell to be bright and shiney?
Sure....why not. Think about it...if there really is a Hell and a Satan why would he want to punish people that chose to forgo hanging out with his most hated enemy and came to hang out with him instead?

if i remember my dante correctly, hell has flames that cast no light.
fire that burns and does not consume.
 

Bumrush99

Diamond Member
Jun 14, 2004
3,334
194
106
I feel Doom 3 is a decent game, however, the running around in circles looking for the "key" or pda sucks. I made it through 8 or 9 levels and have stopped playing with no desire to continue. I like multiplayer gaming, and with D3 you are limited to 4 players on most servers and the ones with 8+ are impossible to play on in high quality without severe video lag. I don't know about you guys, but when you have a top of the line rig and see your machine crawl to a halt when 4 people are fighting in one room, it becomes very annoying. FYI, I get 97FPS in 1024 high quality in timedemo 1 and refuse to drop down to 800*600 or medium settings to play a mediocre mutiplayer game.
 

Modeps

Lifer
Oct 24, 2000
17,254
44
91
Originally posted by: Dissipate
I warned people about this before doom 3 even came out in this thread. I was called an "anti-pop" and basically laughed at. Last laugh is on you, suckers!

Yeah, I called you an anti-pop, and you are.

For the record, I love Doom 3.

For all you chumps that hate it so much, Read this and 9/10 of you have fallen into the machine. You tricked yourselves into thinking it was going to be some revolutionary FPS with everything you've always wanted, including boobs.

You got exactly what Carmack and id said you would get.

Did any of you really think Doom 1 or 2 was anything more than a run-and-gun game? If you did, you're an idiot. I loved the old ones, played them all the time when they came out, and Doom 3 is more of the same with an updated look, and I love it.
 

Modeps

Lifer
Oct 24, 2000
17,254
44
91
Originally posted by: Bumrush99
I feel Doom 3 is a decent game, however, the running around in circles looking for the "key" or pda sucks. I made it through 8 or 9 levels and have stopped playing with no desire to continue. I like multiplayer gaming, and with D3 you are limited to 4 players on most servers and the ones with 8+ are impossible to play on in high quality without severe video lag. I don't know about you guys, but when you have a top of the line rig and see your machine crawl to a halt when 4 people are fighting in one room, it becomes very annoying. FYI, I get 97FPS in 1024 high quality in timedemo 1 and refuse to drop down to 800*600 or medium settings to play a mediocre mutiplayer game.


Just FYI, the engine discards anything above 60fps. So your 97fps mark is pointless.
 

user1234

Banned
Jul 11, 2004
2,428
0
0
I agree Doom 3 is similar to the original, but the difference is that Doom 1 was a revolutionary game at the time which introduced many ground breaking features which helped defined the FPS genre for years to come. The problem with Doom 3 is that it's mostly just Doom 1 dressed up with better graphics, but do you expect people to be excited about and old game ? Just because it was great once, doesn't mean anyone thinks it's good compared to modern day FPSs. It's kind of like former olympics record holders - no one can take their gold away, but nowadays their old record may not even be good enough to qualify for the finals.
 

CTrain

Diamond Member
Sep 26, 2001
4,940
0
0
Originally posted by: Modeps
Originally posted by: Bumrush99
I feel Doom 3 is a decent game, however, the running around in circles looking for the "key" or pda sucks. I made it through 8 or 9 levels and have stopped playing with no desire to continue. I like multiplayer gaming, and with D3 you are limited to 4 players on most servers and the ones with 8+ are impossible to play on in high quality without severe video lag. I don't know about you guys, but when you have a top of the line rig and see your machine crawl to a halt when 4 people are fighting in one room, it becomes very annoying. FYI, I get 97FPS in 1024 high quality in timedemo 1 and refuse to drop down to 800*600 or medium settings to play a mediocre mutiplayer game.


Just FYI, the engine discards anything above 60fps. So your 97fps mark is pointless.

Mmmm...you better do some research.

1) When you run the timedemo, the cap at 60fps is lifted
2) Also, in the console, you can disable the 60fps cap by typing com_fixedtic -1
 

Gravity

Diamond Member
Mar 21, 2003
5,685
0
0
Originally posted by: shinerburke
Originally posted by: Evadman
It is the same as Doom2 but darker, with better graphics. I don't like dark, but hey, did you expect hell to be bright and shiney?
Sure....why not. Think about it...if there really is a Hell and a Satan why would he want to punish people that chose to forgo hanging out with his most hated enemy and came to hang out with him instead?

Um, Hell's purpose is punishment. It's eternal seperation from the LIGHT or God, therefore, darkness. It's purpose is not to accomodate you in any way. Until there are heated seats for gamers you will probably not truly understand how hot it is.

The story of the rich man and begger in the bible talks about asking Abraham to send the begger to dip the tip of his finger in water so he can get some relief from his very parched tongue.

I guess he found it so hot that one drop of water would have quenched the fire considerably.

Anyways, all that to say that I actually enjoyed the game and was startled by it at times. I liked finishing the game then playing on nightmare difficulty where you get the soul cube at the very beginning.
 

Bumrush99

Diamond Member
Jun 14, 2004
3,334
194
106
Originally posted by: Modeps
Originally posted by: Bumrush99
I feel Doom 3 is a decent game, however, the running around in circles looking for the "key" or pda sucks. I made it through 8 or 9 levels and have stopped playing with no desire to continue. I like multiplayer gaming, and with D3 you are limited to 4 players on most servers and the ones with 8+ are impossible to play on in high quality without severe video lag. I don't know about you guys, but when you have a top of the line rig and see your machine crawl to a halt when 4 people are fighting in one room, it becomes very annoying. FYI, I get 97FPS in 1024 high quality in timedemo 1 and refuse to drop down to 800*600 or medium settings to play a mediocre mutiplayer game.


Just FYI, the engine discards anything above 60fps. So your 97fps mark is pointless.


I know the engine is capped at 60fps, its the fact that my machine timedemos very well and still can't keep up when a few plasma guns are being fired. How can you expect to build a multiplayer community if the game simply can't run with 8 people? I can understand why they limited it to 4.

Trust me, without a solid multiplayer game/engine, D3 will be dead by the end of the year. Hl2 will blow it away, I'm already addicted to CS Source and am about to uninstall D3. The graphics in D3 own, the gameplay is somewhat fun, but at the end of the day games like Far Cry are more fun without all the hype. I loved all 3 Quakes, but this game does nothing in terms of multiplayer. The engine browser works like it was created during Doom 1, empty servers wind up being full, non password protected servers have passwords. It seems like ID handed off MP and took no responsiblity for how it wound up. Without solid multiplayer that game will die, if you want to make a mod do you go for Doom 3 which has severe lag problems and is limited by the fact that machines simply can not handle big 12v12 matches or do you go with Source and the support Valve will give you. It's a no brainer, IMHO<>
 

Aharami

Lifer
Aug 31, 2001
21,205
165
106
borrowed this game from my cousin since he finished it. well im in the middle of farcry right now and i hate starting up a new game b4 i finish the current one. but i installed doom3 quickly to see what it would look like on my system (xp2700, gf 6800, 1 gb pc3200 RAM)

i was very impressed with the graphics...looked very real. but i didnt play it for long cuz i wanted to go back to farcry and finish that. will have to play it for longer b4 i can come to any conclusions
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: Skoorb
Carmack and crew can program beautiful engines, but they suck at making engaging games.
yep, I've been saying the same thing for years. They're nothing more than an engine maker.

Actually, they make amazing multiplayer games. They have a less than great record of single player titles, though. Quake1-3 could not be taken seriously from a single player stand point. This has been there first honest single player attempt and it only suffers a few flaws from being perfect (and one big flaw). I could list these flaws but you probably don't give a damn.
 

user1234

Banned
Jul 11, 2004
2,428
0
0
If you played both far cry and doom 3 you might want to read this thread and vote in the poll. Currently it's 62% in favor of far cry vs 30% for doom.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: Bumrush99
Originally posted by: Modeps
Originally posted by: Bumrush99
I feel Doom 3 is a decent game, however, the running around in circles looking for the "key" or pda sucks. I made it through 8 or 9 levels and have stopped playing with no desire to continue. I like multiplayer gaming, and with D3 you are limited to 4 players on most servers and the ones with 8+ are impossible to play on in high quality without severe video lag. I don't know about you guys, but when you have a top of the line rig and see your machine crawl to a halt when 4 people are fighting in one room, it becomes very annoying. FYI, I get 97FPS in 1024 high quality in timedemo 1 and refuse to drop down to 800*600 or medium settings to play a mediocre mutiplayer game.


Just FYI, the engine discards anything above 60fps. So your 97fps mark is pointless.


I know the engine is capped at 60fps, its the fact that my machine timedemos very well and still can't keep up when a few plasma guns are being fired. How can you expect to build a multiplayer community if the game simply can't run with 8 people? I can understand why they limited it to 4.

Trust me, without a solid multiplayer game/engine, D3 will be dead by the end of the year. Hl2 will blow it away, I'm already addicted to CS Source and am about to uninstall D3. The graphics in D3 own, the gameplay is somewhat fun, but at the end of the day games like Far Cry are more fun without all the hype. I loved all 3 Quakes, but this game does nothing in terms of multiplayer. The engine browser works like it was created during Doom 1, empty servers wind up being full, non password protected servers have passwords. It seems like ID handed off MP and took no responsiblity for how it wound up. Without solid multiplayer that game will die, if you want to make a mod do you go for Doom 3 which has severe lag problems and is limited by the fact that machines simply can not handle big 12v12 matches or do you go with Source and the support Valve will give you. It's a no brainer, IMHO<>

Youre seriously suggesting that Quake 4 is going to be 4 players?!

Its not the engine, its the detail of the game that takes away from multi. Quake 4 is using the doom3 engine, and much like Counterstrike, will not use many features of the engine to keep multiplayer gamings frames up at all times. Not to mention the physics changes, synchronizing things like that is a nightmare.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Another doom3 thread. More people bitching because Doom3 wasn't full of palm trees and beaches. Lots of misinformation. Not worth arguing. Instead, I will laugh at people who waste their money buying things they never really wanted in the first place... assuming they even bought it.
 

Bumrush99

Diamond Member
Jun 14, 2004
3,334
194
106
Originally posted by: Acanthus

Youre seriously suggesting that Quake 4 is going to be 4 players?!

Its not the engine, its the detail of the game that takes away from multi. Quake 4 is using the doom3 engine, and much like Counterstrike, will not use many features of the engine to keep multiplayer gamings frames up at all times. Not to mention the physics changes, synchronizing things like that is a nightmare.

I never mentioned Quake 4 once.. I'm talking about D3. I know it wasn't supposed to have multiplayer, but it does. And I'm not sure if Quake 4 will be released for at least another year, by then, hopefully most machines will be able to run the engine at over 30fps...

 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: Bumrush99
Originally posted by: Acanthus

Youre seriously suggesting that Quake 4 is going to be 4 players?!

Its not the engine, its the detail of the game that takes away from multi. Quake 4 is using the doom3 engine, and much like Counterstrike, will not use many features of the engine to keep multiplayer gamings frames up at all times. Not to mention the physics changes, synchronizing things like that is a nightmare.

I never mentioned Quake 4 once.. I'm talking about D3. I know it wasn't supposed to have multiplayer, but it does. And I'm not sure if Quake 4 will be released for at least another year, by then, hopefully most machines will be able to run the engine at over 30fps...

Quake 4 will not have the arbitrary per pixel lighting and level of detail doom 3 has, it will use a watered down version of the same engine to keep frames up.

Youre bitching about MP in a game that wasnt even intended to have it, it was thrown in. If you dont have a 2nd gen DX9 card, heavy broadband connection, and a whole lotta CPU to throw at it, its going to run like crap, its supposed to.

The reason i quoted you was because you specifically mentioned CS:Source, which is severely watered down in graphics compared to HL2. Quake 4 is going to work the exact same way, and youre saying you wonder if the Doom 3 engine is capable?

Hence this:

Its not the engine, its the detail of the game that takes away from multi. Quake 4 is using the doom3 engine, and much like Counterstrike, will not use many features of the engine to keep multiplayer gamings frames up at all times. Not to mention the physics changes, synchronizing things like that is a nightmare.