Dontcha just hate when you see a cool game...

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Golgatha

Lifer
Jul 18, 2003
12,400
1,076
126
Pretty much the same for me except I have a backwards compatible PS3 so I have no need for a PS2 any longer. I have no interest in the wii.

The used game market for consoles is great for me as I can pick up titles for cheap or sell newer releases for a decent price after I finish them. Ever since that market basically disappeared on the PC side because of DRM and other crap, i've been less and less interested in keeping up with the newest releases. Since I'm not able to sell PC games and make money back toward newer purchases, I rarely purchase new games any longer. I guess this is why you see relatively new PC releases drop to $20 after a few months. Good for us but terrible for the industry as a whole.

This is me. I typically don't or won't pay more than $20 for a PC game anymore because it is either.

A) A crappy port that I've already played on a console anyway.

B) Has no easy or a non-existent (cough...Steam) way to resell the game once I'm done with it.

C) Has DRM in the form of installed drivers, mandatory sign-up for the publishers online data-mining scheme/authentication BS (GTA4, ET Quake Wars, CoH Franchise, etc), activation limits, or GFWL (which is IMO an awful, clunky, unwanted, unneeded, invasive POS).

Basically PC gaming gets the table scraps from me because that's what publisher's seem to want to give us on the PC anymore. I'd say 85%+ of my Steam collection is sub-$10 games, which is a price point I don't mind just throwing away my right to resell my purchase. The notable exceptions are Valve games (because they are awesome, but I still wait until they're $30 or less typically, and Dawn of War II (a series I just love and it was Steam only...I'm weak when it comes to this series and accept the table scraps apparently).
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
If PC gamers would stop buying console games, we'd get more PC games.

I agree, but most of the choices we have nowadays (at least from major publishers) are quite abysmal IMO. Like Golgatha said, we either get crappy ports of 6 month old console games or releases with invasive DRM, GFWL, etc.. All of which lead to gamers shifting toward consoles.

I've yet to see a major publisher besides Stardock try and reverse this trend, even though it's quite obvious that what they are doing is causing harm to the PC gaming community as a whole. So I say support the publishers who are doing it right and boycott the ones who are doing it wrong. That way the consumer actually supports change instead of supporting concepts that make things worse and we might actually see more decent PC games that don't fall into the categories listed above.
 
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QueBert

Lifer
Jan 6, 2002
22,976
1,177
126
The PC has so many great games, but almost never get fighting games. THQ publishes PC games, but they didn't give us UFC Unleashed. Which I really enjoy, almost enough to make me go out and buy an XBOX 360 for it. I'd love to see Fight Night, or at least a good boxing game too. I have no console so I'm stuck having to go to a friends house to play UFC or Boxing, which really blows.
 

Golgatha

Lifer
Jul 18, 2003
12,400
1,076
126
I agree, but most of the choices we have nowadays (at least from major publishers) are quite abysmal IMO. Like Golgatha said, we either get crappy ports of 6 month old console games or releases with invasive DRM, GFWL, etc.. All of which lead to gamers shifting toward consoles.

I've yet to see a major publisher besides Stardock try and reverse this trend, even though it's quite obvious that what they are doing is causing harm to the PC gaming community as a whole. So I say support the publishers who are doing it right and boycott the ones who are doing it wrong. That way the consumer actually supports change instead of supporting concepts that make things worse and we might actually see more decent PC games that don't fall into the categories listed above.

Unfortunately all supporting the consumer friendly publishers does it move more games away from the PC. The console market will always be there and the DRM on it is much more effective than anything you can conceive of on the PC. The only way to make the PC that DRM friendly would be to put DRM hardware straight into the GPU core of your latest video card purchase.
 

BladeVenom

Lifer
Jun 2, 2005
13,365
16
0
The PC has so many great games, but almost never get fighting games. THQ publishes PC games, but they didn't give us UFC Unleashed. Which I really enjoy, almost enough to make me go out and buy an XBOX 360 for it. I'd love to see Fight Night, or at least a good boxing game too. I have no console so I'm stuck having to go to a friends house to play UFC or Boxing, which really blows.

The PC did get Street Fighter 4.
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,973
1,276
126
The only reason I'd consider a console is because the PS3 is a really good blu-ray player (from what i hear). The games themselves hold no interest.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
116
The only reason I'd consider a console is because the PS3 is a really good blu-ray player (from what i hear). The games themselves hold no interest.

Yep, that's why I have mine. I have a few games for it, but I can't get motivated to play them as I enjoy my PC much more.

KT
 

TheKub

Golden Member
Oct 2, 2001
1,756
1
0
...

As for a mouse, please play a console shooter online and explain to me why you get killed every three seconds if aiming without a mouse is impossible.

Console shooters typically have a hefty amount of auto aim\assist. An analog stick cannot replicate the precision that a mouse can offer.

Not to say its impossible to play or that people can't be proficient but you put both up head to head and the mouse will win (IMO).
 
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Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Please explain to me how Fallout 3 on the PC is any more "intelligent" than Fallout 3 on a console.

Easy. Mods. Bethesda games without mods are actually pretty crappy. The only reason I ever bought and played Oblivion and Fallout was because I knew the players would fix the game with mods.
 

skulkingghost

Golden Member
Jan 4, 2006
1,660
1
76
Im a huge pc gamer, I play every game I can get my hands on, that being said I have come to realize I was limiting myself by playing jsut the pc.

This last year I picked up a 360 used, and a ps3 used and must say I enjoy the experiance immensely.

Games that sold me on the system after playing them:

360:
Ballad of Gay Tony (GTA IV was incredible but I liked this more)
Gears of War 2 (didnt like the first one that much...)


PS3:
Uncharted 1 & 2
LittleBigPlanet
Killzone 2
Flower
 

JackSpadesSI

Senior member
Jan 13, 2009
636
0
0
Not to say its impossible to play or that people can't be proficient but you put both up head to head and the mouse will win (IMO).
Obviously. That is why any FPS that ever tried to pit the two systems against each other head-to-head would fail miserably. You'll note that my point was to demonstrate that aiming with a gamepad is not impossible.

Easy. Mods. Bethesda games without mods are actually pretty crappy. The only reason I ever bought and played Oblivion and Fallout was because I knew the players would fix the game with mods.
No. Wrong. Fallout 3 won many GOTY awards for many reasons, none of which was the mod community. Sure you can cheat your way through a game and it will be easier, but that's not appreciating the game. It baffles me that PC gamers call console games "dumbed down" when all PC gamers seem to want to do is mod a game so it plays easier.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
Obviously. That is why any FPS that ever tried to pit the two systems against each other head-to-head would fail miserably. You'll note that my point was to demonstrate that aiming with a gamepad is not impossible.


No. Wrong. Fallout 3 won many GOTY awards for many reasons, none of which was the mod community. Sure you can cheat your way through a game and it will be easier, but that's not appreciating the game. It baffles me that PC gamers call console games "dumbed down" when all PC gamers seem to want to do is mod a game so it plays easier.


MS/PC Gamer did it with halo. MS built some tools into live to let pc games connect and 'help' the console based players.

a few guys from the XBL team who were apparantly 'halo' gods got pwned by some pc games guys who had never played halo before, EVER.

yes you can be good with an analog stick, I've played HUNDREDS of hours of halo, but its nothing compared to the old mouse and kb
 

AnonymouseUser

Diamond Member
May 14, 2003
9,943
107
106
all PC gamers seem to want to do is mod a game so it plays easier.

Really? So what are the following FO3 mods for?

jaynus Realism Overhaul v4

This mod is geared towards dramatically changing the Fallout 3 Gameplay in 2 major ways. Firstly, to bring back the original "realistic" feelings of the older Fallout games. Next, to give everything a better sense of realism.

What Fallout 3 Reborn Version 6 is:

A WIP mod, that aims at creating a more action-packed and intense Fallout experience. No more will you see an enemy shrug off a bullet to the brain. If you are tired of guns that feel like pellet guns, this mod is for you. If you are tired of the brown and dull wasteland, this mod is for you. If you're sick (get it, hahaha) of unrealistic radiation, this mod is for you.

Armor and guns are far more realistic. A headshot from a 9mm handgun usually kills instantly. Armor has far less health, while guns last far longer (much slower weapon degradation).

Explosives have some... fun changes. Any explosion is liable to send you flying or knock you over.

BeanBandit's Difficulty Overhaul

If you listen to anyone on any forum, Fallout 3 is extremely easy even on the hardest mode. Most people casually mention that they can beat the game without having to heal themselves once, without missing a single shot, and without having to rely on the training wheels provided by V.A.T.S.

The WELCOME TO THE WASTELAND mod brings hardship back into the fallout world and rebalances many game systems to make for a more complex game, with more complex interaction between skills and abilities and with better overall balance.
It aims to give the player more and harder choices to make in the game, and provide a more atmospheric, harsher fallout world.
It makes no change for the sake of change, and and is a complete package in that each change plays off and contributes to another to create an overall more interesting balance to the game, and a different kind of gameplay that requires you to scrounge and sell whatever you can, eat food to survive, and think much more about which perks and skills you take.
 

Golgatha

Lifer
Jul 18, 2003
12,400
1,076
126
Easy. Mods. Bethesda games without mods are actually pretty crappy. The only reason I ever bought and played Oblivion and Fallout was because I knew the players would fix the game with mods.

Yes, yet another reason I'm quiting buying Bethesda games on day 1. If you wait for the GOTY edition you save money, have less bugs, get lots more value for your dollar, and there are a ton of mods available.

If Bethesda quits putting out modding tools along with their games, I would probably not buy their games anymore.
 

EvilComputer92

Golden Member
Aug 25, 2004
1,316
0
0
No. Wrong. Fallout 3 won many GOTY awards for many reasons, none of which was the mod community. Sure you can cheat your way through a game and it will be easier, but that's not appreciating the game. It baffles me that PC gamers call console games "dumbed down" when all PC gamers seem to want to do is mod a game so it plays easier.

This has to be one of the most idiotic posts I've ever read on any forum. If the list of mods that was posted above didn't sink into your ignorant mind, then maybe a visit to moddb will. Or not. I don't know where you got this braindead assumption that mods are like cheating, probably from all the games of Xbox Live where everyone equates modding with cheating.

Fallout 3 needed many mods, just as Oblivion did, before it became good. Perhaps your simply pissy that you have to pay for DLC to get any new content, while PC gamers regularly get loads of it from the modding community.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
This has to be one of the most idiotic posts I've ever read on any forum. If the list of mods that was posted above didn't sink into your ignorant mind, then maybe a visit to moddb will. Or not. I don't know where you got this braindead assumption that mods are like cheating, probably from all the games of Xbox Live where everyone equates modding with cheating.

Fallout 3 needed many mods, just as Oblivion did, before it became good. Perhaps your simply pissy that you have to pay for DLC to get any new content, while PC gamers regularly get loads of it from the modding community.

QFT. I don't know where the cheat part came from, I never said anything about cheat mods. In fact it's the exact opposite. Many of the good mods make the game harder.
 

Liet

Golden Member
Jun 9, 2001
1,529
0
0
Obviously. That is why any FPS that ever tried to pit the two systems against each other head-to-head would fail miserably. You'll note that my point was to demonstrate that aiming with a gamepad is not impossible.

"Yes, I agree that aiming with a mouse is vastly superior, but since it's not impossible to aim on a console (merely horribly frustrating), I prefer a console"


No. Wrong. Fallout 3 won many GOTY awards for many reasons, none of which was the mod community. Sure you can cheat your way through a game and it will be easier, but that's not appreciating the game. It baffles me that PC gamers call console games "dumbed down" when all PC gamers seem to want to do is mod a game so it plays easier.

I can't tell if this is a brilliant troll or not. Fallout 3 had absolutely NONE of the ingenuity and brilliance that made Fallout and Fallout 2 great... it got those GOTYs because even after Bethesda eliminated everything that was brilliant from Fallout 1 and 2, and then dumbed down whatever was left, the premise was still better than whatever terrible shit storyline most console games use to explain why the main character is shooting explosive crossbows at monsters who erupt from holes in the ground.

As for the "modding makes games easier" thing... that's so far off-base that honestly believing it just tells everyone you don't know what you're talking about. You may want to retract that.
 

TheKub

Golden Member
Oct 2, 2001
1,756
1
0
...even after Bethesda eliminated everything that was brilliant from Fallout 1 and 2, and then dumbed down whatever was left...

It may be splitting hairs but stripping\dumbing it down is a function of mainstreaming not because its on a console. Granted getting a game mainstreamed means that its on the console but there is nothing about the console that requires this process. Ive never played it on xbox personally but Morrowind was on the PC and Xbox and they where very similar and I couldn’t claim that it was dumbed down (to the extent as Oblivion that is).

I cant really blame developers, they want to make money. To make money you need to sell a product and the larger your potential audience the better your chances are of making money. If the pool of hardcore\nostalgic\etc gamers was big enough maybe we would see less (or less severe) mainstreaming, but its not. Bethesda sold far more copies of Oblivion\FO3 than they did of Morrowind.

Now I see the dumbing down of OB and FO3 and at some points I was disappointed but I still played the hell out of them STOCK and enjoyed them immensely. Community created mods gave the game additional life but was not required to make the game enjoyable.
 
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TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
This is why I think CryEngine3 will take off. You simply develop for CE3, and what you make "mixes down" to PC, xbox360, and PS3 with a few mouse clicks. No more porting, etc. It's a super quick development engine, AND you can market across 3 major platforms without spending additional cash to have the game ported and tested for each platform. Of course, you'll need to test, somewhat, but not like you would if you were porting.