Originally posted by: Davegod
Originally posted by: bdubyah
only mod i've really ever played more than the game it is for was Desert Combat back when it came out for BF42. god that was the most awesome mod ever. and it only supported 3 maps at the time.
I'll take 3 good maps over however many lesser ones any day. In fact for FPS mods I'd say 3 maps is the maximum they should go with initially. That'd encourage careful selection, emphasise quality over quantity and let gamers get to grips without being overwhelmed.
99% of fan made MP maps I've played
sucked. TBF, I'd estimate that for FPS games probably 1/2 of the official maps are cut out of rotations on servers after about a year - it's no easy task even for pros. But fan mappers spend a heck of a long time doing a difficult task. It's a shame few seem to have a good grasp of gameplay or actually care about it being played. But then the community aren't interested in helping out the few that actually make a big effort to beta test.