I am absolutely tickled that my post dragged you out of the woodwork. I appreciate your time and love to see post from those inside the companies.disclaimer: I work at Intel in the graphics team, but my opinions are my own...
@ocre
You are correct that Larrabbee was overambitious and that for it to have succeeded it would have to have had top notch perf and perf/w running DX and OGL at competitive prices vs AMD/NVidia cards AND then offered the fully programmable rendering pipeline as a bonus. That was an unachievable dream.
However, your assertion that the Intel's progress in IGP is due infusion of NVidia IP is incorrect. Intel's IGP is 100% internally developed (I am talking about the "Gen" architecture used in Sandybridge, Ivybridge, Haswell, Baytrail, not the phone chips like Merrifield that use Imagination PowerVR).
Yes, Intel is making payments to NVidia but that is basically "protection" money - Intel develops its own GPUs and, as you say, it may independently reinvent something that NVidia already has patents for. To avoid having the risk of the $50B PC business held hostage to NVidia lawsuits all the time for patent infringement, Intel pays money to NVidia.
All of the improvement you have seen in Intel graphics in the last several years has been because Intel management continues to take graphics, media, and parallel computing very seriously and has made sizeable investments in headcount/R&D on HW and SW as well as the die area allocated to graphics.
While I can't disclose Intel roadmaps, you can expect to see sizable jumps in graphics performance at each power envelope in coming years.
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I never meant to imply that Intel infused nvidia designs in their "Gen" IGP. And i completely support your statement that the intel IGP was built and designed totally in house. I do have to wonder about the deal just being "protection" money, as it does go against my understanding on the matter for sure. So I went looking for some information on this, which is very limited because nothing was released to the public. But i did find some comments that completely contradict your "protection" claims.
http://arstechnica.com/business/201...l-look-for-nvidia-gpu-on-intel-processor-die/
This doesnt mean it is not an Intel design. They would have to implement their own way, in a vastly different environment. I think the "protection money" statement is putting it off so far as to try wipe out the notion but as my understanding i think you should at least be able to say the newest intel IGP was at least influenced by this technology you seem to shrug off.An NVIDIA spokesperson said, "Licensing a technology is different than incorporating an entire processor. The settlement provides Intel with access to our IP and patents, such as Sandy Bridge which already uses NVIDIA technology. The license enables Intel to extend that model for the next 6 years
The PCIe is another very important aspect that nvidia fought for but if this is all the deal was about, wouldnt you think Nvidia would be paying Intel? As this is really a benefit only to Nvidia yet we see a massive payment from intel. So, if intel really doesnt have any Nvidia influenced technologies in their IGP then what do you suppose will happen after this deal is over? Intel will not have a real reason to sign another, would they?
I am willing to wager that intel will absolutely work out another cross licenses deal once this is over.
Nvidia did need assurance that intel wouldnt cut out the PCIe. Nvidia was really really fearful of that. But there is more in the agreement than that.
I dont mean to me confrontational. I know the choice wording is difficult and easily misconstrued. semantics, perhaps.
I am short on time but am really glad that you took your time to post here. Please encourage some of your coworkers to spend time on forums talking to some of their biggest fans.
If you dont mind, what role do you play in the graphics team?
Best wishes
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