Originally posted by: apoppin
Originally posted by: chizow
I think NV should include a "Jump to Conclusions Mat" with their drivers for the OP. Might cut down on some of these Zomgziiiieeeest3hWORLDisEnding11eleven!!!!11bbq!!! threads.
maybe he should just take Matt2 up on his trade for 2900xt + cash offer.
-Some people just like to complain. i think the OP has always disliked nvidia and is getting his "money's worth" out of this and similar threads.
Personally, i loved both nvidia and AMD GPUs recently ... except for their pricing. Hard to find a damn sale!
Now what the HELL does this mean? it is *only* theInq so i DON'T want to start a thread [don't click if you don't want to give them hits i quoted all the important stuff]:
G80 running out out memory, driver fix under construction
By Theo Valich: Tuesday 31 July 2007, 07:19
IT SEEMS THAT Nvidia's Geforce 8800 series of graphics cards suffers random slowdowns, and this can be particularly problematic for owners of the Geforce 8800GTS 320MB, the cheapest 8800 out there.
The problem lies in fact that the G80 GPU has some trouble with texture memory management. In many unrelated cases, this bug starts leaving textures in video memory and system memory, causing the board to run out of texture memory. Once you run out of memory for textures on your graphics card and system, you will experience a lot of swapping with textures on a hard drive, and that is recipe for disaster, at least as far as framerates are concerned.
Some games are more affected than others, it all depends on how the game engine is handling textures. We learned about the situation a while ago, but it has been two weeks and fix is still not out. We heard from Nvidia that testing is well under way, with both Windows XP and Vista - combining these operating systems with different GPUs.
and
Nvidia will fix 8800 by mid-September
anybody see this? ... i never didwe managed to get an update from an Nvidia rep regarding the actual timeframe of the driver release that will fix the 8800 slowdown issue.
As it stands right now, fix for this highly annoying bug is planned for a release between the end of August and middle of September. My personal assumption would be that the latter date is a more realistic one. Nvidia stated that this problem is "of complex nature," and it seems to us that fixing one card leads to issues with another.
We wonder whether something went wrong in the whole 320-bit/384-bit memory controller combination, or whether the problem is caused by the fact that game developers were creating games with 256/512/1024 MB boards in mind, and Nvidia showed up with 320/640/768MB ones?
Just in case, if you play Battlefield and are one of numerous gamers plagued by the slowdown problem, Alt+Tab is not the answer you might need. Pascal, one of our readers came back to us and told us that Nvidia encourages you to use special button in the main page of the menu - this button opens a browser outside the game, and then you can swap back into the game without having the game screen destroyed.
Originally posted by: xtknight
I've had some trouble with NVIDIA's Windows drivers lately, so it wouldn't shock me that the concerns in the OP are valid. The drivers have steadily gotten worse.
OP: Does RivaTuner work for VSync?
Have you heard of the "Alt-Tabbing" technique people are using to gain massive fps in BF2142? The problem seems to be, the memory on G80's fill up and never discard unused textures leaving no room for new ones hence MAJOR disk thrashing in certain situations. Alt-Tabbing "purges" the textures from video memory creating a whole new bunch of room for new textures, only to fill up again and Alt-Tab again. Now, I never played BF2142 so if anyone can verify they've experienced this or not, that would be great. Nvidia is working on a fix and states it will be available mid September.
if you play Battlefield and are one of numerous gamers plagued by the slowdown problem, Alt+Tab is not the answer you might need. Pascal, one of our readers came back to us and told us that Nvidia encourages you to use special button in the main page of the menu - this button opens a browser outside the game, and then you can swap back into the game without having the game screen destroyed.
Originally posted by: ronnn
Yep, if those two traded, would end complaints from both. I don't have much driver problems, but I don't have vista yet. Maybe vista is the problem?
Originally posted by: keysplayr2003
Originally posted by: xtknight
I've had some trouble with NVIDIA's Windows drivers lately, so it wouldn't shock me that the concerns in the OP are valid. The drivers have steadily gotten worse.
OP: Does RivaTuner work for VSync?
Worse how? What games do you play so that I can compare?
Of course..anybody see this? ... i never did
Click.Worse how? What games do you play so that I can compare?
Originally posted by: xtknight
Originally posted by: keysplayr2003
Originally posted by: xtknight
I've had some trouble with NVIDIA's Windows drivers lately, so it wouldn't shock me that the concerns in the OP are valid. The drivers have steadily gotten worse.
OP: Does RivaTuner work for VSync?
Worse how? What games do you play so that I can compare?
Not much of a gamer actually, but simply installing them or playing around with the video settings has uncovered some flaws. My issues are mainly with the control panel. I have rarely, if ever, had a serious issue with NVIDIA or ATI drivers during gameplay. Even then I play SupCom occasionally and I've tried STALKER. No problems there. I never had VSync issues myself.
Other issues: for example, I had to reinstall XP after trying one of the 90 series drivers. It would say "pci.sys" is invalid or something to the extent, so it basically damaged the whole install. That was mainly what set me off.
They changed the mechanisms of the video playback color controls. My videos appear washed out and this never used to happen. I was unable to correct this through the color controls in an acceptable manner.
Overlay video failed to work on my PC throughout a large series of the newer NVIDIA 9x.xx drivers. This was also fixed later.
On startup my PC used to hard freeze due to the NVIDIA control panel loading. They fixed this later on.
There are some other quirks, like flat panel scaling not working in the 8 series, according to reports. Not sure if this was fixed. But the scaling options were moved to an Advanced tab and they also don't seem to work as well as they used to on the 7 series. Most of the options I tried in the new driver simply had no effect.
Major issues? Not at all, except the forgone XP install which hasn't happened since. But I never used to have any issues with the drivers. Now they seem to be gradually creeping up. I assume they have gotten a new driver team. Or maybe I just got really unlucky. I can't recall having a single problem with NVIDIA drivers until the 9x.xx series, then I had a ton of bugs all of a sudden. I assume it's because they were focusing mainly on Vista drivers. I could be wrong.
My response was mainly to all the sudden denial of the OP's problems. Do you really think he's just making up the problems for fun? It's possible he's having problems and it just wouldn't surprise me that much. I wouldn't be able to give you any specific examples since I don't own an 8 series card but the concerns may be valid. The very nature of bugs is that they only appear in certain circumstances. I'm probably not having near the amount of issues since I'm not using Vista or the 8 series. I haven't tried ATI lately, either.![]()
Of course..
In fact the problem has been around since at least 2004 which is when I first saw it on my 6800 Ultra. That fact that it's taking them this long to fix it means it's really deep rooted.
In fact it's quite interesting that if I drop my 7900 GTX back into my system using identical drivers many of those problems disappear.
Originally posted by: apoppin
Originally posted by: chizow
I think NV should include a "Jump to Conclusions Mat" with their drivers for the OP. Might cut down on some of these Zomgziiiieeeest3hWORLDisEnding11eleven!!!!11bbq!!! threads.
maybe he should just take Matt2 up on his trade for 2900xt + cash offer.
-Some people just like to complain. i think the OP has always disliked nvidia and is getting his "money's worth" out of this and similar threads.
Personally, i loved both nvidia and AMD GPUs recently ... except for their pricing. Hard to find a damn sale!
Now what the HELL does this mean? it is *only* theInq so i DON'T want to start a thread [don't click if you don't want to give them hits i quoted all the important stuff]:
G80 running out out memory, driver fix under construction
By Theo Valich: Tuesday 31 July 2007, 07:19
IT SEEMS THAT Nvidia's Geforce 8800 series of graphics cards suffers random slowdowns, and this can be particularly problematic for owners of the Geforce 8800GTS 320MB, the cheapest 8800 out there.
The problem lies in fact that the G80 GPU has some trouble with texture memory management. In many unrelated cases, this bug starts leaving textures in video memory and system memory, causing the board to run out of texture memory. Once you run out of memory for textures on your graphics card and system, you will experience a lot of swapping with textures on a hard drive, and that is recipe for disaster, at least as far as framerates are concerned.
Some games are more affected than others, it all depends on how the game engine is handling textures. We learned about the situation a while ago, but it has been two weeks and fix is still not out. We heard from Nvidia that testing is well under way, with both Windows XP and Vista - combining these operating systems with different GPUs.
and
Nvidia will fix 8800 by mid-September
anybody see this? ... i never didwe managed to get an update from an Nvidia rep regarding the actual timeframe of the driver release that will fix the 8800 slowdown issue.
As it stands right now, fix for this highly annoying bug is planned for a release between the end of August and middle of September. My personal assumption would be that the latter date is a more realistic one. Nvidia stated that this problem is "of complex nature," and it seems to us that fixing one card leads to issues with another.
We wonder whether something went wrong in the whole 320-bit/384-bit memory controller combination, or whether the problem is caused by the fact that game developers were creating games with 256/512/1024 MB boards in mind, and Nvidia showed up with 320/640/768MB ones?
Just in case, if you play Battlefield and are one of numerous gamers plagued by the slowdown problem, Alt+Tab is not the answer you might need. Pascal, one of our readers came back to us and told us that Nvidia encourages you to use special button in the main page of the menu - this button opens a browser outside the game, and then you can swap back into the game without having the game screen destroyed.