- Sep 5, 2000
diablo is def arpg for mass consumption. However, they are introducing a few tweaks to the system that will hopefully keep the end game spicy.I'm glad they went back to a darker tone and I really hope they keep that. The gameplay that I've seen looks really good but I am a little worried that the skill system might be a bit too simplistic. After D3 I think me expectations of what Diablo games are going to be going forward have changed. I feel like I view it almost like I view Marvel movies at this point, they aren't going to be stunningly original works of art but they can still be fun.
At the very least this will keep pushing POE and I look forward to seeing what they do with 4.0.