Destiny - Negative reviews, all the same 'complaints'...

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Skel

Diamond Member
Apr 11, 2001
6,225
686
136
What a pretentious ass that guy is.

"If you don't like it, it's because you don't understand it."

One thing that always bothers me is when someone throws that out there. I used to hear it a lot in music but lately I've heard it a lot in games. When I said that TLOU was really overrated I was told repeatedly I was either a DudeBro, or I just didn't get it. Oddly enough Destiny suffers from a lot of flaws, but if you speak of them you'll be told you just don't get the beauty of the game and how ground breaking it is. Personally I think they took a lot of elements from other games but didn't really do any of them that amazing. I'm level 22/23 and I've finished the 'storyline'. I've been playing the team stuff but that's very hit or miss depending on how much one likes to do the same thing over and over again.
 

SlitheryDee

Lifer
Feb 2, 2005
17,252
19
81
What a pretentious ass that guy is.

"If you don't like it, it's because you don't understand it."

I agree with him though. I didn't understand it for a long time either. In the beginning all the complaints I was hearing about made sense to me and left me a bit crestfallen about the whole deal, but eventually I got far enough past the story that it no longer seemed to have the weight it once did. I'm still mad about some of the social aspects like team speak and in-game team forming, but other parts that drew the most ire in gamers and reviewers are a distant memory that no longer feel like they matter that much to the game as a whole.

It's key that I felt one way the first week, and an entirely different way on the next. Guess how long most reviewers gave themselves to play the game before coming up with a score. That's really the whole point of the article. Bungie even cautioned reviewers against giving early judgements because they apparently knew this was a possibility.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
Bottom line really is if you are okay doing the endless grind like most MMOs or Diablo and such, you'll enjoy Destiny end game. If you can't be bothered to grind for gear, you're going to be let down.

Apparently this.

I was going to buy the game before I read this thread. Grindfests for gear got old for me after D2. I want to play a good game, with a good story and feel compelled to play that vs. just grinding for a 125% more crit dmg vs. the 100% you already have.

Disappointing.
 

artemicion

Golden Member
Jun 9, 2004
1,006
1
76
:rolleyes:

You can have fun with a game without saying it's the second coming of Christ, like that douchebag in the article.

True. I haven't read that article, and I don't think Destiny is game of the year or anything. I was referring more to people who think Destiny and D3 are bad games, which they are not.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
I play WoW, so I'm no stranger to grinding the same content over and over for gear. But with the other flaws such as poor group forming tools, clan tools, chat, etc. makes the loot grind unbearable. When the only thing it seems to have going for it is the loot grind, they absolutely need those other things in top shape.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
True. I haven't read that article, and I don't think Destiny is game of the year or anything. I was referring more to people who think Destiny and D3 are bad games, which they are not.

I don't think most people (save for the trolls) are saying it's a bad game. Just not as good as the hype would have suggested. I just hit 20, and will continue to work on finding better gear, but I can already tell that I won't be getting into raids. They need to work on the group system drastically.
 

Rage187

Lifer
Dec 30, 2000
14,276
4
81
Level 1-20 is the starter area. It gets you familiar with the environments and abilities and as disappointing taken on its own.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I hate the idea that "the real game starts at level 20!". Real game? Was I playing a fake one before that? And, what exactly is this real game supposed to be? I can farm marginally better gear doing the exact same (save for one raid) missions I did while leveling? Don't get me wrong, I actually really enjoy Destiny (and most other ARPG games), so I don't have a problem, but the real game starts at the start. The leveling portion is supposed to set up the story for the rest of the future content. As a story on it's own, it is not great, IMO. I'm sure them building more into the universe and lore and so on will help, but they haven't done that yet. It can only be judged on what it delivers, not it's ambition to deliver something grand in the future. It isn't a Kickstarter...
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I haven't been able to do the weekly strikes due to a lack of matchmaking but which higher level missions are you referring to?

I haven't had to use any reload ammo tricks on any of the strike bosses, I just go and look for a block if I get low on ammo.
Daily heroic missions.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I rarely run out of ammo as well. I think it's a combination of primarily using a scout rifle and making a point of killing off a lot of lesser creatures that spawn during boss fights, which ends up rewarding me with regular ammo drops. I've noticed that in some fights, the one with the Archon priest for example, the boss isn't even close to the most dangerous enemy on the field. His attacks are easy to avoid, but I don't know how many times my team has either died or almost died because a group of stealth vandals and/or shanks snuck up on us while we were busy pegging away at the boss. Eventually I resigned myself to doing less damage to the boss and instead spent half my time clearing out the little guys.
I also use a scout rifle now. Still run close to empty. That's when I love my grenade. It is free damage, especially when it does 900 and blows up some weakened enemies with bloom and creates splash damage.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
Daily heroic missions.

So if you play a specific mission that just so happens to have a specific modifier on it, extra ammo is useful.

That doesn't really support the argument that the gear is particularly interesting.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
So if you play a specific mission that just so happens to have a specific modifier on it, extra ammo is useful.

That doesn't really support the argument that the gear is particularly interesting.

Huh? Juggler is also on Nightfall strikes and such too.

Extra ammo is always useful. It's a stupid argument to say otherwise. Various armor upgrades and abilities allow you to play the game in such a way that it isn't just about shooting. Your abilities can be as effective as bullets, often more so.
 
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Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
Huh? Juggler is also on Nightfall strikes and such too.

Extra ammo is always useful. It's a stupid argument to say otherwise. Various armor upgrades and abilities allow you to play the game in such a way that it isn't just about shooting. Your abilities can be as effective as bullets, often more so.

No-one has said that extra ammo isn't useful, merely that having it as a bonus on your armour makes very little difference to your game.

The simple fact is that the gear upgrades simply aren't very interesting.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
I agree with him though. I didn't understand it for a long time either. In the beginning all the complaints I was hearing about made sense to me and left me a bit crestfallen about the whole deal, but eventually I got far enough past the story that it no longer seemed to have the weight it once did. I'm still mad about some of the social aspects like team speak and in-game team forming, but other parts that drew the most ire in gamers and reviewers are a distant memory that no longer feel like they matter that much to the game as a whole.

It's key that I felt one way the first week, and an entirely different way on the next. Guess how long most reviewers gave themselves to play the game before coming up with a score. That's really the whole point of the article. Bungie even cautioned reviewers against giving early judgements because they apparently knew this was a possibility.

Yeah, it felt like it had no identity when I was playing through the beta and when I first started the retaile game. I wasn't even going to get it until my friends told me to just get it so we can team up in crucibles for fun. Then, the hook was in as I hit lvl 10 or so, did some missions with buddies, crucibles, etc. I'm enjoying it so far. If they continue to make it better, it will be even better. If the game just ends at 25, it was still worth the money. I mean, there's still going to be other games to play as well.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
No-one has said that extra ammo isn't useful, merely that having it as a bonus on your armour makes very little difference to your game.

The simple fact is that the gear upgrades simply aren't very interesting.

Not interesting for blues and greens maybe. But, several legendaries have meaningful upgrades, like reload speed and cool down reduction.

Also, extra ammo is extremely useful in late game scenarios. Not every boss drops ammo at a rate you expend it, especially when you have to do things like to in portals and kill orbs as quickly as possibly (that drop nothing). You buy ammo packs, but even those aren't always enough, because you have a CD on them.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
One thing that always bothers me is when someone throws that out there. I used to hear it a lot in music but lately I've heard it a lot in games. When I said that TLOU was really overrated I was told repeatedly I was either a DudeBro, or I just didn't get it. Oddly enough Destiny suffers from a lot of flaws, but if you speak of them you'll be told you just don't get the beauty of the game and how ground breaking it is. Personally I think they took a lot of elements from other games but didn't really do any of them that amazing. I'm level 22/23 and I've finished the 'storyline'. I've been playing the team stuff but that's very hit or miss depending on how much one likes to do the same thing over and over again.

Did you enjoy the time you spent getting to 22/23 or were you just forcing yourself to b/c you bought the game? I ask this b/c, I've done that in the past with games like MGS 4. Couldn't stand that game, but had to finish it to the end to find out what all the hype was about. Sadly, I was very dissappointed. I'm probably going off on a tangent here, but MGS1 was soooo awesome, but I could not get into any other MGS.
 

Larnz

Senior member
Dec 15, 2010
247
1
76
Level 1-20 is the starter area. It gets you familiar with the environments and abilities and as disappointing taken on its own.

I plain don't understand why people keep saying this, I feel people only says this as to parrot what bungie said to try cover up their shortcomings or justify the game to themselves.

I am light 25 now and I have really enjoyed the game don't get me wrong but there is fuck all diff between lvl 18 and level 25, I just don't understand how the game "Totally changes at 20..." unless by changes you mean stays the same but the mobs in the strike missions you have already done before just soak up more bullets and or do more dmg. The modifiers on the strikes don't change the strike in any meaningful way at all really.

I enjoyed my travel to 25 but to get to 26 I need another legendary which I cannot be fucked farming another 65 marks or strange coins for.

I played WoW for like 9 years I am no stranger to grinding but something about destinys grind has wore me down multitudes faster than most mmo's do. I think its because destiny is so small in scale.

Either way saying the game is so much diff past level 20 is total nonsense, its the exact same game with slightly tougher enemies on the same exact missions. I do not see how that is different. Heroic / dailies / weeklys etc etc are still the same missions you have already done there is nothing new post 20.

Some people are happy with that and that is cool, its a fun game I won't knock anyone for enjoying it but enjoy it for what it is not for what you wish it was by spouting nonsense.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I plain don't understand why people keep saying this, I feel people only says this as to parrot what bungie said to try cover up their shortcomings or justify the game to themselves.

I am light 25 now and I have really enjoyed the game don't get me wrong but there is fuck all diff between lvl 18 and level 25, I just don't understand how the game "Totally changes at 20..." unless by changes you mean stays the same but the mobs in the strike missions you have already done before just soak up more bullets and or do more dmg. The modifiers on the strikes don't change the strike in any meaningful way at all really.

I enjoyed my travel to 25 but to get to 26 I need another legendary which I cannot be fucked farming another 65 marks or strange coins for.

I played WoW for like 9 years I am no stranger to grinding but something about destinys grind has wore me down multitudes faster than most mmo's do. I think its because destiny is so small in scale.

Either way saying the game is so much diff past level 20 is total nonsense, its the exact same game with slightly tougher enemies on the same exact missions. I do not see how that is different. Heroic / dailies / weeklys etc etc are still the same missions you have already done there is nothing new post 20.

Some people are happy with that and that is cool, its a fun game I won't knock anyone for enjoying it but enjoy it for what it is not for what you wish it was by spouting nonsense.

No it's because most of what the game offers is locked out. The whole idea is to level to 20 then do all the new stuff and hunt for gear. There's a reason a level 1 player is still getting xp when teamed up with someone level 20. The most of what you can do isn't happening until you hit the soft cap.
 

Larnz

Senior member
Dec 15, 2010
247
1
76
That's my point though, when you hit lvl 20 and have completed the story there is no "New Stuff". Everything is just recycled old stuff, even the mechanics for bosses etc are still identical.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Ok...if you think nightfall and daily stuff with modifiers is the same as what you already did.
 

Sonikku

Lifer
Jun 23, 2005
15,908
4,940
136
The "Don't listen to those day 1 reviews" sentiments they echoed immediately raised a red flag in my opinion. It strongly suggested that they knew there were some things amiss and that the product was over hyped.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The "Don't listen to those day 1 reviews" sentiments they echoed immediately raised a red flag in my opinion. It strongly suggested that they knew there were some things amiss and that the product was over hyped.

If you say so
 

RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
That's my point though, when you hit lvl 20 and have completed the story there is no "New Stuff". Everything is just recycled old stuff, even the mechanics for bosses etc are still identical.

I'm only level 8 and just finished the worlds grave mission...but it's already just recycled stuff. How here, plug in ghost. Waves attack. Go there, plug in ghost. Waves attack.


It's fun and all and I wish I could game more (silly girlfriend....:sneaky:) so don't think I'm saying the game is crap. But I DID go into it thinking more Mass Effect, and less...well, planetside. My point is that it's an MMOFPS, and once I realized that it seems like a fun enough game. You just need friends.
 

mnewsham

Lifer
Oct 2, 2010
14,539
428
136
the product was over hyped.

Of course it was, I don't think anyone would disagree there, but after playing the alpha and beta I knew the game would never live up to the hype that was building for it. However, that isn't to say the game isn't fun and I have already put 30+ hours into it easily, and will be putting many more hours into it. It's a great shooter mechanically and the game is a great start to what could be a great franchise if they continue adding features and such as time goes on.

No regrets about getting the game from me, but if you aren't into the loot hunt I can see how it would get boring for you.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I'm only level 8 and just finished the worlds grave mission...but it's already just recycled stuff. How here, plug in ghost. Waves attack. Go there, plug in ghost. Waves attack.


It's fun and all and I wish I could game more (silly girlfriend....:sneaky:) so don't think I'm saying the game is crap. But I DID go into it thinking more Mass Effect, and less...well, planetside. My point is that it's an MMOFPS, and once I realized that it seems like a fun enough game. You just need friends.

You act as if it's bad because at it's core it's an FPS game. Every FPS game has this same stuff, even Bioshock. You went here, killed that, repeat. There's no FPS game that isn't this way.
 
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