The shaders from blind loot boxes for real money. They took away something people liked in the first game and decided to charge people who want the same experience. You gamble your money hoping to get what you want from a crate. That's a free to play model in a very expensive game, so its free to play garbage even though they charge you for the base game. You can't even buy what you want. Instead you buy a CHANCE at getting what you want, right? What the HELL is this garbage?
It took me over a year to realize Rocketleague has these gambling crates as well and when I saw them I nearly puked. Its only cosmetic stuff in most cases but its a terrible thing because they aren't even willing to sell you something, which makes me sick. Instead they make you gamble for it because they know you will have to pay more money to get that $3.00 item. Keep pulling that lever until you get what you want, right? That's not a trash thing to do to gamers? You guys just love it? Can't get enough? Maybe you guys can explain that.
Also, why is Destiny already dying? Maybe because they didn't care about the game? Maybe they didn't care about creating depth and meaning within the game because the ONLY thing they had their eye on was a cheap gambling loot crate system because kids like their shaders so they wanted to make them GAMBLE for them? Maybe that's why the game is dying? Any chance of that? Oh, there's no chance of it? Maybe because I said it and not someone with more street cred? Actually lots of legit, street cred loaded individuals have said the same thing, but there seems to be no problem with the game around here.
Shaders? Really? It's a bit rich to throw a fit over those, especially since the game hands out free shaders like candy.
I would have an issue if Bungie was locking equipment behind paid boxes, or if it made most shaders hard to get unless you paid. But it's not. When the studio introduced microtransactions in the first game, it explicitly made clear that they would never be used for anything that affected gameplay, and never made you feel like you were missing out on significant content if you stuck to what you got in the box.
Also, you're wrong about the stats. Destiny 2 is
already the best-selling game of 2017. Whether or not people continue playing over the long haul is another matter, but the initial demand suggests it's doing just fine, thank you. And there's no tangible evidence I've seen that that Bungie has lost any significant portion of its potential audience over these boxes. Do you have some data that isn't just anecdotal? I'd be glad to see it.
You say that we're just kissing ass, but to me it seems like you're going too far in the other direction, trying to stir up outrage where it isn't really warranted. You're acting as if it's a horrific, terrible crime because Bungie dared to include any microtransactions whatsoever, no matter how limited they are or how easily you can get the content just by playing normally. This isn't pay-to-win, or even an Overwatch-style loot box system where you may have to grind for a long time to get something nice. It's just a perk for those who are determined to customize their character and don't want to play a few rounds to make it happen.