simonizor
Golden Member
I bet they're holding it back, waiting to see what's happening with Guild Wars 2.
Doubt it. People that want D3 are people who played D2 (and probably D1) and will buy D3 regardless of how good GW2 is.
I bet they're holding it back, waiting to see what's happening with Guild Wars 2.
Doubt it. People that want D3 are people who played D2 (and probably D1) and will buy D3 regardless of how good GW2 is.
I bet they're holding it back, waiting to see what's happening with Guild Wars 2.
I bet they're holding it back, waiting to see what's happening with Guild Wars 2.
That is kinda like saying toyota is holding off on a car to watch what chevy does. Diablo has a loyal fan club that could care less about Guild Wars 2 - and I'am one of them.
There are 4 big games I'am looking for in 2011, and Guild Wars 2 ain't one of them.
You really think they'd hold the PC version for a PC/console simultaneous release? What would be the harm in releasing the PC version ASAP, then a console version 6-12 months later?
They could easily believe, like the people at EA apparently did, that a PC release would be so widely pirated by the time the console versions are released that they'd make a lot more money with simultaneous release.
I doubt it. GW2 isn't going to have a noticeable impact on D3 sales.
i find that hard to believe.sweet, my wrists have been asking for a grueling workout, d3 will allow that.
I agree, though the most criticism levied at GW is that it is basically Diablo 2 with fancier skin. And while I haven't played Diablo 2, I know most of my GW buddies were huge D2 players, so the games attract the same type of individuals, i think.
I assume that Diablo is more of the sentimental favorite, though.
Ive been off GW for more than a year now...though I fear GW2 might suck me back in. I hope not. 🙁🙂
I played D2 to death, I played a little bit of GW. I guess there's a few similarities but to me they play nothing alike.
GW =! Diablo. Diablo is not a MMO, while GW is.
Sure, there are thousands of players on Battle.net to play Diablo with, but the game is still FULLY enjoyable as a single player. GW, to my dismay however, basically requires cooperative play - at least it does late in the game. Too often I found myself waiting forever for a Monk to join my GW party so I'd have a chance at beating some mission, only for that person to laugh as they quit right when they were needed most.
Diablo >>>>>>>> GW!
PSA: Guild Wars is not an MMOGW =! Diablo. Diablo is not a MMO, while GW is.
Sure, there are thousands of players on Battle.net to play Diablo with, but the game is still FULLY enjoyable as a single player. GW, to my dismay however, basically requires cooperative play - at least it does late in the game. Too often I found myself waiting forever for a Monk to join my GW party so I'd have a chance at beating some mission, only for that person to laugh as they quit right when they were needed most.
Diablo >>>>>>>> GW!
I agree, though the most criticism levied at GW is that it is basically Diablo 2 with fancier skin. And while I haven't played Diablo 2, I know most of my GW buddies were huge D2 players, so the games attract the same type of individuals, i think.
This.
Though I guess GW has a few aspects of an MMO. It's been years since I played, but in the big cities/towns, there are lots of ppl running around right? That can be considered an MMO aspect right?
This.
Though I guess GW has a few aspects of an MMO. It's been years since I played, but in the big cities/towns, there are lots of ppl running around right? That can be considered an MMO aspect right?
GW =! Diablo. Diablo is not a MMO, while GW is.
Sure, there are thousands of players on Battle.net to play Diablo with, but the game is still FULLY enjoyable as a single player. GW, to my dismay however, basically requires cooperative play - at least it does late in the game. Too often I found myself waiting forever for a Monk to join my GW party so I'd have a chance at beating some mission, only for that person to laugh as they quit right when they were needed most.
Diablo >>>>>>>> GW!
GW and Diablo are nothing alike whatsoever. Guildwars was never about the loot, while Diablo was entirely about the loot.
Any game can be said to have MMO aspects because they are actually RPG aspects, not MMO aspects. There is one unifying quality to MMO's, they are massively multiplayer in a single world shard. GW doesn't do this, all gameplay is restricted to like 8 or 16 players? There are FPS games that support 10x that, and they aren't considered MMO's either. Games that are entirely instanced are not MMO's.
TBH GW2 is sounding a lot more like a traditional MMO than GW1. Level cap 80, sidekick system like City of Heroes, no alternate classes.
eh, long since they added heroes, and certain builds showed up, it became quite easy to plow through nearly all of GW without any other human players--it was often easier, actually, as healer heroes tend to be much better/quicker/efficient.
there were only a few missions where you needed some human players, but that was for strategy purposes. Henchman/hero healers were almost always superior, though.
Sabway FTMFW!
Well that's what happened with Dragon Age: Origins, so there's precedent for this kind of thing happening. If it was just up to the people who ran the BioWare division of EA then I don't think they would've delayed the release of the PC version. I don't think the guys at Blizzard would want to wait either, but ultimately it's up to the bosses at Activision. They could easily believe, like the people at EA apparently did, that a PC release would be so widely pirated by the time the console versions are released that they'd make a lot more money with simultaneous release.
I don't think it's hugely likely in this case, but I think it's the most likely reason why the PC release of Diablo 3 wouldn't get released this year.
It's always possible for the bosses to screw up in that manner, but as even you mentioned, it's not hugely likely in this case. More likely: they take longer to test, QA, make changes, etc than what would allow a 2011 release.
Don't hold your breath. Large software projects, especially those from Blizzard, are notorious for taking a long time after "development complete" to actually ship. There is bug fixing, integration testing, balance testing, manufacturing testing, alpha, beta, RC testing, etc. I suspect any dev builds are in a pre-alpha stage, which means the game is at least a year out.