Gordon Freemen
Golden Member
- May 24, 2012
- 1,068
- 0
- 0
I rarely go over 600mb Vram @ 1680x1050 maxed settings in those game mentioned. GTA 4 I hit 900mb Vram usage though and all games are under maxed setting.This statement is completely 100% false. The presentation stuff such as textures usually takes up 500-600MB at minimal settings but varies depending on which quality setting you choose for the game. You're also completely omitting anti aliasing. Nx AA costs you N * the framebuffer memory depending on resolution, with FXAA using slightly less.
Stating that any of those games use only 500-600mb is completely wrong unless you're playing with the absolute lowest settings, no AA, at a low resolution.
Last edited: