Current GPU Pricing

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Gordon Freemen

Golden Member
May 24, 2012
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This statement is completely 100% false. The presentation stuff such as textures usually takes up 500-600MB at minimal settings but varies depending on which quality setting you choose for the game. You're also completely omitting anti aliasing. Nx AA costs you N * the framebuffer memory depending on resolution, with FXAA using slightly less.

Stating that any of those games use only 500-600mb is completely wrong unless you're playing with the absolute lowest settings, no AA, at a low resolution.
I rarely go over 600mb Vram @ 1680x1050 maxed settings in those game mentioned. GTA 4 I hit 900mb Vram usage though and all games are under maxed setting.
 
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blackened23

Diamond Member
Jul 26, 2011
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I rarely go over 600mb Vram @ 16809x1050 maxed settings in those game mentioned. GTA 4 I hit 900mb Vram usage though and all games are under maxed setting.

Great, glad to hear, Nx AA costs you N * the framebuffer memory depending on resolution, with FXAA using slightly less., good day.
 

Gordon Freemen

Golden Member
May 24, 2012
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Great, glad to hear, Nx AA costs you N * the framebuffer memory depending on resolution, with FXAA using slightly less., good day.
As I said I run mostly around 600mb Vram in those games under "Max Settings" so "MAX" indicates but is not limited to MAX AA/AF Thanx :) PS I never run FXAA I don't like it so it's all or nothing for me.
 

toyota

Lifer
Apr 15, 2001
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As I said I run mostly around 600mb Vram in those games under "Max Settings" so "MAX" indicates but is not limited to MAX AA/AF Thanx :) PS I never run FXAA I don't like it so it's all or nothing for me.
I am not sure I understand what you are saying. if you are claiming to run either of those games on max, especially Metro 2033, then they would not even be very playable with a gtx560 se. and yes you would exceed 600mb too.
 

Gordon Freemen

Golden Member
May 24, 2012
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I am not sure I understand what you are saying. if you are claiming to run either of those games on max, especially Metro 2033, then they would not even be very playable with a gtx560 se. and yes you would exceed 600mb too.
I can Play Metro @ over 30fps on DX11 MAXED settings But with DOF and Physx off on GTX 560 and I never ran into a Vram issue in any game yet. BF3 might be the exception though I have not yet played it on my personal rig.
 

YBS1

Golden Member
May 14, 2000
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I just loaded up Metro 2033, made sure I had the settings maxed and set the resolution to 1680x1050 just to see for myself. 1102 MB right off the bat, and that wasn't even in a particularly taxing area. Assuming you are using a 1GB 560, it's probable the game is dynamically loading data based on how much vram you have available. Stating it will only use ~600 MB max is patently false.
 

Gordon Freemen

Golden Member
May 24, 2012
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I just loaded up Metro 2033, made sure I had the settings maxed and set the resolution to 1680x1050 just to see for myself. 1102 MB right off the bat, and that wasn't even in a particularly taxing area. Assuming you are using a 1GB 560, it's probable the game is dynamically loading data based on how much vram you have available. Stating it will only use ~600 MB max is patently false.
Actually it was around 700mb last I checked bud and my screen is 1050P native. Vram is way to talked about and over rated LOL.
 

toyota

Lifer
Apr 15, 2001
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I just loaded up Metro 2033, made sure I had the settings maxed and set the resolution to 1680x1050 just to see for myself. 1102 MB right off the bat, and that wasn't even in a particularly taxing area. Assuming you are using a 1GB 560, it's probable the game is dynamically loading data based on how much vram you have available. Stating it will only use ~600 MB max is patently false.
well he says he has DOF and physx off but he must not be using MSAA either. but yes his 600mb claim is not true as I never went much below 750 mb even with those settings.
 

YBS1

Golden Member
May 14, 2000
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Thus why I set my resolution to 1680x1050, to mimic your settings. 1920x1080 would have been even more.
 

BD231

Lifer
Feb 26, 2001
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500-600 max in Metro, around 800 give or take in witcher on my 460's.

Clip of 460's maxed ~> http://www.youtube.com/watch?v=XnSCwXKyslo

Quote from owner ~> " If u mean maximum and minimum FPS it goes to 30 to 90 "

Maybe that's not the case on higher vram cards, dunno. Definitely was the case on my 460's.
 

Jaydip

Diamond Member
Mar 29, 2010
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I just don't understand how vram usage has any implication on the thread topic.So what now,less vram usage equals to higher price and vice versa :D
 

YBS1

Golden Member
May 14, 2000
1,945
129
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Just to be sure I was absolutely fair I went back and disabled DOF and tessellation, still resulting in 953 MB.
 

YBS1

Golden Member
May 14, 2000
1,945
129
106
I just don't understand how vram usage has any implication on the thread topic.So what now,less vram usage equals to higher price and vice versa :D

It doesn't, all threads get derailed in Video Cards and Graphics. You know this...
 

toyota

Lifer
Apr 15, 2001
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500-600 max in Metro, around 800 give or take in witcher on my 460's.

Clip of 460's maxed ~> http://www.youtube.com/watch?v=XnSCwXKyslo

Quote from owner ~> " If u mean maximum and minimum FPS it goes to 30 to 90 "

Maybe that's not the case on higher vram cards, dunno. Definitely was the case on my 460's.
500-600mb of vram in Metro??? um that is NOT even close to max settings. max settings even at just 1680 uses close to 1gb.
 

Gordon Freemen

Golden Member
May 24, 2012
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I just loaded up Metro 2033, made sure I had the settings maxed and set the resolution to 1680x1050 just to see for myself. 1102 MB right off the bat, and that wasn't even in a particularly taxing area. Assuming you are using a 1GB 560, it's probable the game is dynamically loading data based on how much vram you have available. Stating it will only use ~600 MB max is patently false.
Sorry I was mistaken I double checked for you right now & it seems Metro 2033 completely maxed out @ 1680x1050P requires MAX 875mb Vram still well within the limits on 1GB Vram buffer but a bit higher than I original quoted off the top of my head.
Metro2033_2012_07_02_22_10_52_841.jpg

Metro2033_2012_07_02_22_11_07_238.jpg

Metro2033_2012_07_02_22_16_22_661.jpg
 

toyota

Lifer
Apr 15, 2001
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Sorry I was mistaken I double checked for you right now & it seems Metro 2033 completely maxed out @ 1680x1050P requires MAX 875mb Vram still well within the limits on 1GB Vram buffer but a bit higher than I original quoted off the top of my head.
gee I just started up the game on max settings at 1680x1050 and watched my vram hit up to 1018 mb when going into new areas and then it would drop to around 980 mb or so. here it is sitting just over 1000 mb while standing still.

 
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Gordon Freemen

Golden Member
May 24, 2012
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gee I just started up the game on max settings at 1680x1050 and watch my vram hit 1012-1018 mb when hitting new areas and then it would drop to around 980 mb or so.
Funny the highest I went is 880mb Vram LOL and I played through the whole game with not an issue on a 1gb Vram buffer so ....
 

toyota

Lifer
Apr 15, 2001
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Funny the highest I went is 880mb Vram LOL and I played through the whole game with not an issue on a 1gb Vram buffer so ....
added my own pic. and AGAIN you are not playing on settings that use near 1gb so of course you are fine. heck I can play it on my 8600gt too...
 

Gordon Freemen

Golden Member
May 24, 2012
1,068
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I just started up the game on max settings at 1680x1050 and watched my vram hit up to 1018 mb when going into new areas and then it would drop to around 980 mb or so. here it is sitting just over 1000 mb while standing still.

Clearly you are at a higher resolution than 1680x1050P in that image becuse I get better framerates than you in that area and all the while I am using less Vram at maxed settings in that area there depicted above.
 

toyota

Lifer
Apr 15, 2001
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Clearly you are at a higher resolution than 1680x1050P in that image becuse I get better framerates than you in that area and all the while I am using less Vram at maxed settings in that area there depicted above.
that is at 1680x1050 and even says so right above the pic. and you must not have every setting maxed.
 

Gordon Freemen

Golden Member
May 24, 2012
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that is at 1680x1050 and even says so right above the pic. and you must not have every setting maxed.
I am sick of arguing with you guys. PS did you get the 560 SE yet was that what you were playing Metro on ? How do you find the 560 SE as far as value and performance ect?
 

Gordon Freemen

Golden Member
May 24, 2012
1,068
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I don't think anyone is playing anything at 16 and 12 fps.
LOL no kidding but Metro does play fine at around 30fps I normally turn off DOF and Tessellation to get 30fps mins all the time withh all the rest of the settings maxed and I dont see a stitch of IQ difference.
 

toyota

Lifer
Apr 15, 2001
12,957
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I am sick of arguing with you guys. PS did you get the 560 SE yet was that what you were playing Metro on ? How do you find the 560 SE as far as value and performance ect?
again that is 1680 and maxed settings. btw you must have some awful case airflow to be hitting 67 C with your card. even with mine overclocked it never goes over 61 C in Metro 2033 and that is with my room at 75-76 F.

and the 560 se is what it is. a lower mid range card that can play all games just fine at 1680 or even 1920 with the right settings.
 

Gordon Freemen

Golden Member
May 24, 2012
1,068
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again that is 1680 and maxed settings. btw you must have some awful case airflow to be hitting 67 C with your card. even with mine overclocked it never goes over 61 C in Metro 2033 and that is with my room at 75-76 F.

and the 560 se is what it is. a lower mid range card that can play all games just fine at 1680 or even 1920 with the right settings.
Ya I was surprised by the performance with the 560se which is really just a Good Old GTX 460 re branded LOL. It's hot hot here right now in my apartment and my case airflow is great the side panel is off and GPU fan is on AUTO & dead silent on idle 25% fan speed SILENT. My old GTX 275 ran 91c in the same spot in Metro plus it ran louder LOL. Oh PS I forgot I snapped a pic of my case with mu ipod so here is my case as it is right this min :)
007.jpg
 
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